Sam Gateau
|
859016bf37
|
Addressing review comments
|
2019-08-14 10:28:42 -07:00 |
|
Sam Gateau
|
9139edc8b1
|
Maybe fixed the problem, cannot render the gl41 version properly
|
2019-08-12 00:44:14 -07:00 |
|
Anna
|
f58400950a
|
made color format for resolve FB a parameter, reverted name of tonemapping task to preserve back compatibility
|
2019-07-30 11:57:01 -07:00 |
|
Anna
|
379a262b07
|
bug fix in deferred, finish merging android & windows forward
|
2019-07-29 18:15:54 -07:00 |
|
Anna
|
d3107efb82
|
added optional output buffer to ToneMapAndResampleTask
|
2019-07-29 16:27:54 -07:00 |
|
Anna
|
3a437cf190
|
fix on android, merge android and windows forward pipelines
|
2019-07-29 14:59:15 -07:00 |
|
Anna
|
2fca77867b
|
broken on android again somehow
|
2019-07-29 13:45:08 -07:00 |
|
Anna
|
db49a0b9d6
|
fixed some typos from merge
|
2019-07-29 11:55:12 -07:00 |
|
Anna
|
0cc8c1f434
|
making my changes work on android
|
2019-07-29 10:43:20 -07:00 |
|
Anna
|
8aef9db4b9
|
works on android!
|
2019-07-26 20:09:18 -07:00 |
|
Anna
|
6a6b2f6d27
|
added tone mapping back
|
2019-07-26 18:55:08 -07:00 |
|
Anna
|
0d2b2a2aef
|
added tone mapping config
|
2019-07-26 12:53:18 -07:00 |
|
Anna
|
16595d9412
|
created tonemapandresample
|
2019-07-26 11:56:25 -07:00 |
|
Anna
|
1b0d8ee603
|
removed typo
|
2019-07-24 13:37:33 -07:00 |
|
Anna
|
27586727db
|
make tonemapandresampletask run on android
|
2019-07-24 11:38:47 -07:00 |
|
Anna
|
58a04c1ccf
|
fix jenkins errors for real this time
|
2019-07-16 15:44:29 -07:00 |
|
Anna
|
b59d967b6c
|
fixed luci, made tone mapping mirrored auto generate, changed color format on forward, bug fixes
|
2019-07-16 15:44:28 -07:00 |
|
Anna
|
0b51e3c129
|
progress
|
2019-07-16 15:43:47 -07:00 |
|
Anna
|
24f022ec3b
|
init commit for this pr, still buggy
|
2019-07-16 15:41:01 -07:00 |
|
SamGondelman
|
d545ba5bc6
|
haze on most entities, working on skybox
|
2019-07-10 23:52:50 -07:00 |
|
Anna
|
787359fdfb
|
fixed ui flipping issue
|
2019-07-01 10:52:03 -07:00 |
|
Sam Gateau
|
cb1bf57bd1
|
Address pr review comments
|
2019-06-24 16:54:06 -07:00 |
|
Sam Gateau
|
b5e4a47375
|
Proper allocation of the resource in forward and starting to remove the ui as we have it
|
2019-06-19 17:33:26 -07:00 |
|
Sam Gateau
|
251faf2171
|
Trying to clean up the solution...
|
2019-06-18 17:08:08 -07:00 |
|
Sam Gateau
|
e5a772a9b8
|
Introducing the HUD layer rendering pass into it s own task and file
|
2019-06-14 17:54:15 -07:00 |
|
Sam Gateau
|
12f8c7486b
|
getting rescaling to work for forward yop
|
2019-06-14 00:48:07 -07:00 |
|
Sam Gateau
|
5288314d02
|
Drafting ways to rescale in forward
|
2019-06-13 17:42:32 -07:00 |
|
SamGondelman
|
eb8c722080
|
fix runtime switch
|
2019-05-13 09:58:55 -07:00 |
|
Olivier Prat
|
b71a8f7902
|
Switched to split sum model for ambient (as Unreal)
|
2019-04-04 16:10:33 +02:00 |
|
SamGondelman
|
7db498a130
|
fix shadows when tablet is open and misc threading issues
|
2019-03-22 16:20:54 -07:00 |
|
Dante Ruiz
|
109eb62886
|
requested changes
|
2019-02-22 11:09:40 -08:00 |
|
danteruiz
|
aa8563f3fe
|
fix quest ui elements
|
2019-02-22 10:40:32 -08:00 |
|
Sam Gateau
|
34db48d3a3
|
Merging and resolving conflict
|
2019-02-14 17:03:44 -08:00 |
|
Sam Gateau
|
522a9ed7c1
|
Keeping only the minimum for quest
|
2019-02-14 15:43:36 -08:00 |
|
Sam Gateau
|
98a5ec84a9
|
Adjusting the HUD operator render job to shave an extra framebuffer
|
2019-02-14 15:35:02 -08:00 |
|
Sam Gateau
|
bd3a732cdc
|
Introducing msaa to forward renderer
|
2019-02-13 17:38:59 -08:00 |
|
SamGondelman
|
becc9f4f8d
|
DELETE IT ALL
|
2019-01-25 16:06:59 -08:00 |
|
SamGondelman
|
5ce8f566cc
|
more overlay wip
|
2019-01-25 11:10:11 -08:00 |
|
sam gateau
|
b8d96d98b8
|
fixing warnings from the build
|
2018-12-18 16:25:24 -08:00 |
|
sam gateau
|
2f18555ee0
|
removing comments and dead code, rewiring the debug
|
2018-12-18 14:42:45 -08:00 |
|
sam gateau
|
237fb4dc4c
|
Shadows are completely working with settings on both pipeline
|
2018-12-17 17:34:47 -08:00 |
|
sam gateau
|
28d36c81e0
|
there and back , trying to converge with the new Assemble Lighting Stage task
|
2018-12-07 16:24:51 -08:00 |
|
sam gateau
|
e941833676
|
gathering the lighting stage jobs in their own task away from the renderer specificities
|
2018-12-06 17:27:13 -08:00 |
|
sam gateau
|
0343983f31
|
Applying changes done in deferred to forward
|
2018-12-03 16:58:54 -08:00 |
|
SamGondelman
|
c10bb7d525
|
pointers
|
2018-10-08 18:05:09 -07:00 |
|
SamGondelman
|
de90ce5f2b
|
move stage frames to varyings
|
2018-10-01 11:26:02 -07:00 |
|
Olivier Prat
|
2584ce4c96
|
Merged with master
|
2018-08-08 08:42:44 +02:00 |
|
Brad Davis
|
ae8f841912
|
Shader refactoring for explicit bindings
|
2018-08-03 14:58:11 -07:00 |
|
Brad Davis
|
04e84f1d23
|
Moving to cmake time shader compiling
|
2018-08-03 14:58:11 -07:00 |
|
Olivier Prat
|
d1d6782381
|
Repaired Luci shadow cascade and depth visualisation
|
2018-08-01 17:02:52 +02:00 |
|