Commit graph

102 commits

Author SHA1 Message Date
Sam Gateau
859016bf37 Addressing review comments 2019-08-14 10:28:42 -07:00
Sam Gateau
9139edc8b1 Maybe fixed the problem, cannot render the gl41 version properly 2019-08-12 00:44:14 -07:00
Anna
f58400950a made color format for resolve FB a parameter, reverted name of tonemapping task to preserve back compatibility 2019-07-30 11:57:01 -07:00
Anna
379a262b07 bug fix in deferred, finish merging android & windows forward 2019-07-29 18:15:54 -07:00
Anna
d3107efb82 added optional output buffer to ToneMapAndResampleTask 2019-07-29 16:27:54 -07:00
Anna
3a437cf190 fix on android, merge android and windows forward pipelines 2019-07-29 14:59:15 -07:00
Anna
2fca77867b broken on android again somehow 2019-07-29 13:45:08 -07:00
Anna
db49a0b9d6 fixed some typos from merge 2019-07-29 11:55:12 -07:00
Anna
0cc8c1f434 making my changes work on android 2019-07-29 10:43:20 -07:00
Anna
8aef9db4b9 works on android! 2019-07-26 20:09:18 -07:00
Anna
6a6b2f6d27 added tone mapping back 2019-07-26 18:55:08 -07:00
Anna
0d2b2a2aef added tone mapping config 2019-07-26 12:53:18 -07:00
Anna
16595d9412 created tonemapandresample 2019-07-26 11:56:25 -07:00
Anna
1b0d8ee603 removed typo 2019-07-24 13:37:33 -07:00
Anna
27586727db make tonemapandresampletask run on android 2019-07-24 11:38:47 -07:00
Anna
58a04c1ccf fix jenkins errors for real this time 2019-07-16 15:44:29 -07:00
Anna
b59d967b6c fixed luci, made tone mapping mirrored auto generate, changed color format on forward, bug fixes 2019-07-16 15:44:28 -07:00
Anna
0b51e3c129 progress 2019-07-16 15:43:47 -07:00
Anna
24f022ec3b init commit for this pr, still buggy 2019-07-16 15:41:01 -07:00
SamGondelman
d545ba5bc6 haze on most entities, working on skybox 2019-07-10 23:52:50 -07:00
Anna
787359fdfb fixed ui flipping issue 2019-07-01 10:52:03 -07:00
Sam Gateau
cb1bf57bd1 Address pr review comments 2019-06-24 16:54:06 -07:00
Sam Gateau
b5e4a47375 Proper allocation of the resource in forward and starting to remove the ui as we have it 2019-06-19 17:33:26 -07:00
Sam Gateau
251faf2171 Trying to clean up the solution... 2019-06-18 17:08:08 -07:00
Sam Gateau
e5a772a9b8 Introducing the HUD layer rendering pass into it s own task and file 2019-06-14 17:54:15 -07:00
Sam Gateau
12f8c7486b getting rescaling to work for forward yop 2019-06-14 00:48:07 -07:00
Sam Gateau
5288314d02 Drafting ways to rescale in forward 2019-06-13 17:42:32 -07:00
SamGondelman
eb8c722080 fix runtime switch 2019-05-13 09:58:55 -07:00
Olivier Prat
b71a8f7902 Switched to split sum model for ambient (as Unreal) 2019-04-04 16:10:33 +02:00
SamGondelman
7db498a130 fix shadows when tablet is open and misc threading issues 2019-03-22 16:20:54 -07:00
Dante Ruiz
109eb62886 requested changes 2019-02-22 11:09:40 -08:00
danteruiz
aa8563f3fe fix quest ui elements 2019-02-22 10:40:32 -08:00
Sam Gateau
34db48d3a3 Merging and resolving conflict 2019-02-14 17:03:44 -08:00
Sam Gateau
522a9ed7c1 Keeping only the minimum for quest 2019-02-14 15:43:36 -08:00
Sam Gateau
98a5ec84a9 Adjusting the HUD operator render job to shave an extra framebuffer 2019-02-14 15:35:02 -08:00
Sam Gateau
bd3a732cdc Introducing msaa to forward renderer 2019-02-13 17:38:59 -08:00
SamGondelman
becc9f4f8d DELETE IT ALL 2019-01-25 16:06:59 -08:00
SamGondelman
5ce8f566cc more overlay wip 2019-01-25 11:10:11 -08:00
sam gateau
b8d96d98b8 fixing warnings from the build 2018-12-18 16:25:24 -08:00
sam gateau
2f18555ee0 removing comments and dead code, rewiring the debug 2018-12-18 14:42:45 -08:00
sam gateau
237fb4dc4c Shadows are completely working with settings on both pipeline 2018-12-17 17:34:47 -08:00
sam gateau
28d36c81e0 there and back , trying to converge with the new Assemble Lighting Stage task 2018-12-07 16:24:51 -08:00
sam gateau
e941833676 gathering the lighting stage jobs in their own task away from the renderer specificities 2018-12-06 17:27:13 -08:00
sam gateau
0343983f31 Applying changes done in deferred to forward 2018-12-03 16:58:54 -08:00
SamGondelman
c10bb7d525 pointers 2018-10-08 18:05:09 -07:00
SamGondelman
de90ce5f2b move stage frames to varyings 2018-10-01 11:26:02 -07:00
Olivier Prat
2584ce4c96 Merged with master 2018-08-08 08:42:44 +02:00
Brad Davis
ae8f841912 Shader refactoring for explicit bindings 2018-08-03 14:58:11 -07:00
Brad Davis
04e84f1d23 Moving to cmake time shader compiling 2018-08-03 14:58:11 -07:00
Olivier Prat
d1d6782381 Repaired Luci shadow cascade and depth visualisation 2018-08-01 17:02:52 +02:00