Sam Gateau
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ffaea07130
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trying to ge the shadow to render correctly
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2015-02-23 07:04:14 -08:00 |
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Sam Gateau
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90bff36fd3
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trying to ge the shadow to render correctly
|
2015-02-22 18:48:48 -08:00 |
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Sam Gateau
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4e2d2bc188
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Fixing the remaining issue with the avatar rendering path
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2015-02-20 12:05:06 -08:00 |
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Sam Gateau
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ded78816b5
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Fixing the remaining issue with the avatar rendering path
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2015-02-20 11:26:08 -08:00 |
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Sam Gateau
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d08142d37d
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replacing glTRansform by gpu/Transform features
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2015-02-19 15:12:13 -08:00 |
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Sam Gateau
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7e04f8a491
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Model almost working with Transform
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2015-02-19 09:52:58 -08:00 |
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Sam Gateau
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6070bf8a37
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Merge branch 'master' of https://github.com/highfidelity/hifi into temp0
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2015-02-18 16:02:18 -08:00 |
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Sam Gateau
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11060ed273
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trying to tackle the unenderstood transform value not going through corectly?
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2015-02-18 16:00:37 -08:00 |
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Seth Alves
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ef2d386c75
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attempt to load Courier if the requested font-family fails to load
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2015-02-17 15:12:24 -08:00 |
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Seth Alves
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9fcb7591e6
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don't crash if font load fails
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2015-02-17 14:52:20 -08:00 |
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Andrew Meadows
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53855c89e9
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Merge pull request #4289 from birarda/dependencies
add gverb and glm as cmake external projects
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2015-02-17 10:00:29 -08:00 |
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Sam Gateau
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d8aa0e0138
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replacing the glTransform pipeline for model rendering
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2015-02-17 09:44:03 -08:00 |
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Sam Gateau
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23354da828
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replacing the glTransform pipeline for model rendering
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2015-02-16 22:08:21 -08:00 |
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Sam Gateau
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cc3cc4f96f
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replacing the glTransform pipeline for model rendering
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2015-02-16 09:31:29 -08:00 |
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Stephen Birarda
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8c998a65ee
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use the glm find_package and check externals
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2015-02-13 12:50:32 -08:00 |
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Brad Hefta-Gaub
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1827d9f3cd
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Merge pull request #4256 from samcake/temp1
Getting rid of glLIghts and replacing by the model::Light
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2015-02-13 10:49:53 -08:00 |
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Stephen Birarda
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fa6f6a6b71
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use external project glm in render-utils
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2015-02-13 10:34:19 -08:00 |
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Sam Gateau
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bc2faca9bc
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Merge branch 'master' of https://github.com/highfidelity/hifi into temp0
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2015-02-13 01:33:21 -08:00 |
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Sam Gateau
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e2e61c64b1
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Support include path to shaders from the hifi libraries to cmake
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2015-02-13 01:30:04 -08:00 |
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Andrew Meadows
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7304585103
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Merge pull request #4271 from huffman/fix-overlays-text-size
Fix overlays text size
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2015-02-12 09:35:37 -08:00 |
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Andrew Meadows
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357dd963f3
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Merge pull request #4273 from ZappoMan/bugfix
fix the quad color being broken after rendering text
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2015-02-12 09:00:16 -08:00 |
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ZappoMan
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7a45b1bc96
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fix the quad color being broken after rendering text
|
2015-02-11 15:50:04 -08:00 |
|
Ryan Huffman
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341e31a074
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Remove extraneous initialized check
|
2015-02-11 13:08:11 -08:00 |
|
Ryan Huffman
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51ff897ee5
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Update Font to not setup GL until first draw
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2015-02-11 12:59:12 -08:00 |
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Brad Hefta-Gaub
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9a7ed8055f
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Merge pull request #4267 from samcake/master
Fix performance bug for NetworkGeometry::isLoadedWithTextures() and glTransform removal
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2015-02-11 09:45:29 -08:00 |
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Sam Gateau
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798817f34a
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Merge branch 'master' of https://github.com/samcake/hifi into temp0
|
2015-02-10 23:09:12 -08:00 |
|
Sam Gateau
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a6f006a36d
|
more cleaning
|
2015-02-10 18:41:36 -08:00 |
|
Sam Gateau
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b9fd116dbf
|
Introduce a cache bit in networkGemometry to capture the status of texture LOaded and avoid requiring everything once everything is loaded and get rid of the Transform stack calls on gl from gpu
|
2015-02-10 18:38:48 -08:00 |
|
ZappoMan
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8016fb5e0d
|
fix color issues with quads
|
2015-02-10 17:35:27 -08:00 |
|
Sam Gateau
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11beb51ec1
|
Clean up comments
|
2015-02-09 18:02:34 -08:00 |
|
Sam Gateau
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23a54b17ce
|
Clean up comments
|
2015-02-09 15:33:55 -08:00 |
|
Sam Gateau
|
871f9a849a
|
CLean up the shader code for the blinn and the new PBR shading equation
|
2015-02-09 15:30:17 -08:00 |
|
Sam Gateau
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c2761ac887
|
CLean up the shader code for the blinn and the new PBR shading equation
|
2015-02-09 15:26:14 -08:00 |
|
Sam Gateau
|
559647b7af
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Merge branch 'master' of https://github.com/highfidelity/hifi into temp1
|
2015-02-09 12:26:29 -08:00 |
|
Sam Gateau
|
ace6dc4faf
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Merge branch 'master' of https://github.com/highfidelity/hifi into temp1
|
2015-02-08 23:23:06 -08:00 |
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Sam Gateau
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48fca4c11d
|
introducing PBR shading
|
2015-02-08 23:22:14 -08:00 |
|
Brad Davis
|
b28920f4ed
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Fixing bug in text renderer causing glyphs to float at different depths
|
2015-02-08 15:37:55 -08:00 |
|
Sam Gateau
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469ee29f0b
|
Merge branch 'temp0' of https://github.com/samcake/hifi into temp1
|
2015-02-06 16:30:47 -08:00 |
|
Sam Gateau
|
bdf9164c7b
|
debugging the new global light pass
|
2015-02-06 16:30:07 -08:00 |
|
Stephen Birarda
|
caf50764b4
|
correct resource name for Q_INIT_RESOURCE
|
2015-02-06 15:27:50 -08:00 |
|
Stephen Birarda
|
961b5b5346
|
call Q_INIT_RESOURCE statically from Font constructor
|
2015-02-06 15:17:53 -08:00 |
|
Stephen Birarda
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9a98e07b2d
|
call Q_INIT_RESOURCE from mains to handle static link
|
2015-02-06 12:39:14 -08:00 |
|
Stephen Birarda
|
7b5af1e3fd
|
cleanup debug for font load
|
2015-02-06 12:06:20 -08:00 |
|
Stephen Birarda
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27b91e7d43
|
use QIODevice for loadFont method
|
2015-02-06 12:04:57 -08:00 |
|
Stephen Birarda
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c8fb891158
|
move fonts to sdff files, load with qrc
|
2015-02-06 11:48:55 -08:00 |
|
Stephen Birarda
|
58d5e0b9d3
|
fix some asterisk type squishes in TextRenderer
|
2015-02-06 10:48:10 -08:00 |
|
Brad Davis
|
39794a7a40
|
Getting rid of some warnings
|
2015-02-05 21:00:34 -08:00 |
|
Sam Gateau
|
1b22a3ef36
|
connecting the globalLight info to the DeferredLightingEffect
|
2015-02-05 17:30:57 -08:00 |
|
Sam Gateau
|
9b0036d010
|
adding Light and replace glLights also for the first deferred pass
|
2015-02-05 14:10:06 -08:00 |
|
Brad Davis
|
dc1cc84c1c
|
Working on porting to mac compatible shaders
|
2015-02-05 12:58:09 -08:00 |
|