SamGondelman
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8730a26d20
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use mouse events for offscreenui because touch events aren't working with the eventFilter, cleanup, documentation
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2017-11-15 14:12:16 -08:00 |
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SamGondelman
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f970eb2302
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merge with pointers branch
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2017-11-06 14:49:50 -08:00 |
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SamGondelman
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7d420f5242
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isLeftHand, isRightHand, isMouse
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2017-11-06 12:29:21 -08:00 |
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Brad Davis
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f061b9c2da
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Add stylus functionality to pointer manager
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2017-11-01 11:27:57 -07:00 |
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SamGondelman
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64665c87b2
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replace ids with unsigned ints
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2017-10-31 17:07:48 -07:00 |
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SamGondelman
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7951826e49
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more advanced laser focusing
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2017-10-26 16:10:27 -07:00 |
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SamGondelman
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7686948daf
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resolve conflicts and cleanup
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2017-10-20 15:23:17 -07:00 |
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SamGondelman
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fb969964f3
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generalized scripting interfaces
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2017-10-20 14:37:10 -07:00 |
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SamGondelman
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24ce09f914
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generalized pointer, laserpointermanager -> pointermanager
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2017-10-20 11:28:48 -07:00 |
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SamGondelman
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d7745efc8e
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one global pickmanager
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2017-10-19 16:55:24 -07:00 |
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SamGondelman
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3572f7f5db
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non-templated pickresult wip
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2017-10-19 13:41:16 -07:00 |
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SamGondelman
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3ef7ebffba
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working generalized pickmanager
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2017-10-17 15:09:41 -07:00 |
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Bradley Austin Davis
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3f99e70af0
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C++ cleanup for pointers / picking
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2017-10-16 14:20:31 -07:00 |
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Anthony J. Thibault
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f0912987a3
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Fix ray picks against HUD sphere at different sensor scale factors
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2017-09-05 10:03:19 -07:00 |
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SamGondelman
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a904ae1a8a
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can set precision picking on lasers/raypicks, EntityTreeRender uses ray pick API
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2017-08-22 11:41:20 -07:00 |
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SamGondelman
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9bb7e66859
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separate raypickscriptinginterface, cleanup
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2017-08-15 13:36:41 -07:00 |
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