Commit graph

16 commits

Author SHA1 Message Date
SamGondelman
8730a26d20 use mouse events for offscreenui because touch events aren't working with the eventFilter, cleanup, documentation 2017-11-15 14:12:16 -08:00
SamGondelman
f970eb2302 merge with pointers branch 2017-11-06 14:49:50 -08:00
SamGondelman
7d420f5242 isLeftHand, isRightHand, isMouse 2017-11-06 12:29:21 -08:00
Brad Davis
f061b9c2da Add stylus functionality to pointer manager 2017-11-01 11:27:57 -07:00
SamGondelman
64665c87b2 replace ids with unsigned ints 2017-10-31 17:07:48 -07:00
SamGondelman
7951826e49 more advanced laser focusing 2017-10-26 16:10:27 -07:00
SamGondelman
7686948daf resolve conflicts and cleanup 2017-10-20 15:23:17 -07:00
SamGondelman
fb969964f3 generalized scripting interfaces 2017-10-20 14:37:10 -07:00
SamGondelman
24ce09f914 generalized pointer, laserpointermanager -> pointermanager 2017-10-20 11:28:48 -07:00
SamGondelman
d7745efc8e one global pickmanager 2017-10-19 16:55:24 -07:00
SamGondelman
3572f7f5db non-templated pickresult wip 2017-10-19 13:41:16 -07:00
SamGondelman
3ef7ebffba working generalized pickmanager 2017-10-17 15:09:41 -07:00
Bradley Austin Davis
3f99e70af0 C++ cleanup for pointers / picking 2017-10-16 14:20:31 -07:00
Anthony J. Thibault
f0912987a3 Fix ray picks against HUD sphere at different sensor scale factors 2017-09-05 10:03:19 -07:00
SamGondelman
a904ae1a8a can set precision picking on lasers/raypicks, EntityTreeRender uses ray pick API 2017-08-22 11:41:20 -07:00
SamGondelman
9bb7e66859 separate raypickscriptinginterface, cleanup 2017-08-15 13:36:41 -07:00