Andrew Meadows
75ab6a00aa
add unit tests for RotationConstraints
2015-08-10 14:48:46 -07:00
Howard Stearns
145b730f80
Clean up instantiation.
2015-08-07 12:27:26 -07:00
Howard Stearns
42cc34cd64
JointState has our own copy of any ivars we want from FBXJoint, instead of keeping a reference to the fbx.
2015-08-06 16:54:09 -07:00
Anthony J. Thibault
5d83976e2a
Added AnimBlendLinear + tests.
...
MyAvatar now does a sine wave blend between a walk
and a walk animation.
2015-08-04 18:14:50 -07:00
Anthony J. Thibault
91ca13c66d
Added AnimDebugDraw to render-utils
2015-08-04 18:14:46 -07:00
Anthony J. Thibault
f5dee717a1
Added fbx loading via animation cache.
...
* added AnimPose::copyFromNetworkAnim() which
should, re-map bone ids to match the current
skeleton, and fill in missing bones with bind
pose frames.
* added ability to set a skeleton on a node.
I might need to add a recursive version of this.
* it compiles!
* tests run!
2015-08-04 18:14:46 -07:00
Anthony J. Thibault
343b2ccf9d
Added AnimNodeLoader which loads AnimClip nodes from json
...
* added tests and sample json file
2015-08-04 18:14:45 -07:00
Anthony J. Thibault
35196a0059
bare-bones AnimClip implementation with tests!
...
It accumulates time and handles looping, and should handle
onDone and onLoop events in the future.
2015-08-04 18:14:45 -07:00
Howard Stearns
12d449f69d
Update test case initialization post cauterization changes.
2015-07-29 09:55:46 -07:00
Howard Stearns
98fe6dbf3d
Rename tests/rig to tests/animation, per Tony.
2015-07-27 14:13:54 -07:00