Commit graph

318 commits

Author SHA1 Message Date
Andrzej Kapolka
9959d8d73f OK, this time for sure. 2014-05-02 19:06:44 -07:00
Andrzej Kapolka
8ec03979da OK, one more try. 2014-05-02 18:14:17 -07:00
Andrzej Kapolka
3e8b5c8714 Let's try that again. 2014-05-02 18:03:54 -07:00
Andrzej Kapolka
0c8b3eaf1a Yet another check. 2014-05-02 17:56:23 -07:00
Andrzej Kapolka
a1eeef3feb Out-of-bounds check. 2014-05-02 17:52:52 -07:00
Andrzej Kapolka
c08dfc90c3 Add a hack to fix normals on Makehuman exports. 2014-05-02 17:46:11 -07:00
Andrzej Kapolka
4c49d00683 Scale adjustment for Makehuman models. 2014-05-02 17:01:07 -07:00
Andrzej Kapolka
0b2f272abe Fix (well, partial fix) for ASCII FBX files exported from Makehuman. 2014-05-02 16:26:44 -07:00
Andrzej Kapolka
71231268a5 Better head heights for headless skeletons. 2014-05-02 14:28:12 -07:00
Andrzej Kapolka
44ae29d06e Temporary hack for models from Mixamo Fuse until I can figure out the exact
problem.
2014-05-01 20:54:09 -07:00
Andrzej Kapolka
6caa928e64 More work on avatar customization. 2014-05-01 16:12:20 -07:00
Andrzej Kapolka
66e0cbf6ad Working on FBX uploads (i.e., without FST). 2014-04-30 18:34:43 -07:00
Andrew Meadows
54153a70a3 merge upstream/master into andrew/inertia 2014-04-18 11:30:26 -07:00
Andrzej Kapolka
197127fbde Added ability to read FBX textures embedded in FBX files. 2014-04-17 15:42:23 -07:00
Andrzej Kapolka
6251b6b819 Merge fix. 2014-04-17 13:55:16 -07:00
Andrzej Kapolka
0f69bbe23f More work on animation loading. 2014-04-16 20:39:55 -07:00
Andrzej Kapolka
8cbad1bf54 More work on animation loading. 2014-04-15 19:37:28 -07:00
Andrzej Kapolka
a2dc58f7f9 Moved FBX code to its own library so that we can use it for bots. 2014-04-14 17:15:58 -07:00