Brad Hefta-Gaub
e15c7f089e
Merge pull request #6850 from sethalves/various-fixes
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Various fixes
2016-01-19 10:15:46 -08:00
Andrew Meadows
7fb145e819
namechange ignoreForCollisions --> collisionless
2016-01-19 09:06:17 -08:00
Seth Alves
e365d93ed9
don't save entites with invalid parentIDs (or with IDs that indicates an avatar) to the persist file
2016-01-18 16:50:26 -08:00
Howard Stearns
5caf10beed
Merge pull request #6848 from ZappoMan/entityServerSideSizeCheck
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Include checking the angular size of entities on the server side for LOD support
2016-01-18 14:13:34 -08:00
Seth Alves
823428290d
Merge branch 'master' of github.com:highfidelity/hifi into various-fixes
2016-01-18 13:26:45 -08:00
Brad Hefta-Gaub
b8747709ef
CR feedback, dead code cleanup
2016-01-18 12:11:23 -08:00
Brad Hefta-Gaub
d10e1cc39d
CR feedback, dead code cleanup
2016-01-18 12:09:21 -08:00
Seth Alves
d6e3b85237
fix javascript access via localPosition and localRotation
2016-01-18 11:15:32 -08:00
Brad Hefta-Gaub
88af387214
cleanup
2016-01-18 10:10:24 -08:00
Brad Hefta-Gaub
2774df38bc
check for entity size before including it for LOD
2016-01-18 09:06:57 -08:00
Andrew Meadows
952f5b23f6
namechange collisionsWillMove --> dynamic
2016-01-15 15:21:25 -08:00
U-GAPOS\andrew
0126684a96
collisionMask shouldn't override ignoreForCollisions
2016-01-13 16:58:34 -08:00
Andrew Meadows
c52c543ab8
use strings for JS collisionGroup API
2016-01-12 15:11:27 -08:00
Andrew Meadows
222398e5cc
no packet version check for collision mask
2016-01-12 15:10:18 -08:00
Andrew Meadows
6c49d81475
collision mask bit reinterpretation
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also cache sessionID in static methods inside PhysicsEngine
2016-01-12 15:08:52 -08:00
Andrew Meadows
e1ba4ff0a8
add CollisionMask entity property
2016-01-12 15:08:52 -08:00
Andrew Meadows
4f29156da1
fixing asserts for EntityItem delete pipeline
2016-01-07 10:19:46 -08:00
Andrew Meadows
6a642bdcf8
fix misusage of smart-pointers
2016-01-07 10:19:46 -08:00
Andrew Meadows
6eb177091b
overhaul of MotionState cleanup
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Moved MotionState deletes out of PhysicsEngine.
EntityMotionStates are deleted by the PhysicsEntitySimulation.
AvatarMotionStates are deleted in the Avatar dtor.
2016-01-07 10:19:46 -08:00
Andrew Meadows
f5d24a87ca
remove entities from physics before we delete them
2016-01-07 10:19:46 -08:00
Andrew Meadows
b34df211df
cleanup API for removal from EntitySimulation
2016-01-07 10:19:46 -08:00
Brad Hefta-Gaub
f0338690c8
whitespace change
2016-01-06 14:54:50 -08:00
Anthony Thibault
95f821d61a
Merge pull request #6732 from sethalves/set-model-entity-joints
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hook up a way for scripts to set model-entity joint state
2016-01-05 17:31:18 -08:00
Andrew Meadows
9ab5ef358a
remove dangling whitespace
2016-01-05 16:44:36 -08:00
Seth Alves
f7041136ff
put new property in right place
2016-01-05 13:26:16 -08:00
Seth Alves
942e77166e
merge from upstream
2016-01-05 11:11:19 -08:00
Seth Alves
96f506a98d
code review
2016-01-05 07:27:27 -08:00
Seth Alves
3db68e3151
add model joints to debugging
2016-01-04 18:16:20 -08:00
Seth Alves
3026415f03
add some missing property handling boilerplate
2016-01-04 16:17:00 -08:00
Seth Alves
202a6ae294
debugging
2016-01-04 15:56:08 -08:00
Seth Alves
ccf29e3772
debugging
2016-01-04 15:52:58 -08:00
Seth Alves
9304477233
split out calls for rotation and translation
2016-01-04 15:29:06 -08:00
Seth Alves
5beba58e5f
debugging
2016-01-04 15:05:08 -08:00
Seth Alves
bd35532c5d
debugging
2016-01-04 15:02:45 -08:00
Seth Alves
ef8673610f
debugging
2016-01-04 14:58:13 -08:00
Seth Alves
cd92a9fa1a
adjust timestamps
2016-01-04 14:51:43 -08:00
Seth Alves
9a708f2e74
try splitting edit into 2 packets
2016-01-04 14:48:49 -08:00
Seth Alves
6c8eb90ee0
debugging
2016-01-04 14:42:37 -08:00
Seth Alves
7f2e0cd103
expose a way to set translation and rotation of all model joints at once
2016-01-04 14:13:08 -08:00
Seth Alves
2147b0d78e
fix locking
2016-01-04 12:31:58 -08:00
Seth Alves
c9ed36f9a6
include joint data in script properties
2016-01-04 12:31:45 -08:00
Seth Alves
ef7438958b
better debugging prints for model joints
2016-01-04 12:30:55 -08:00
Seth Alves
768934ae11
update entity timestamps when sending joint information
2016-01-04 11:29:15 -08:00
Seth Alves
9e49fcf0a4
include model-joints in debugging output
2016-01-04 11:29:01 -08:00
Seth Alves
f5bc58f606
back out off-brand change
2016-01-03 08:00:31 -08:00
Seth Alves
40a25f859a
cleanups
2016-01-03 08:00:23 -08:00
Seth Alves
bfa8cc1969
merge from upstream
2016-01-03 06:47:25 -08:00
Seth Alves
fe0a656d54
Merge branch 'master' of github.com:highfidelity/hifi into set-model-entity-joints
2015-12-30 12:45:32 -08:00
Anthony J. Thibault
8f71a5fda5
ModelEntityItem: Fix for missing pre-rotations for animated models.
...
This should fix the issue with the Kaya and Claire models, while
also not breaking the windmill model in demo.
2015-12-30 10:17:18 -08:00
ericrius1
8e7dfc07c0
Added logic to blacklist entities from raypicking
2015-12-24 11:59:47 -08:00
ericrius1
390dce4613
Adding blacklist
2015-12-24 11:48:40 -08:00
Seth Alves
175506bbf1
when a script sets joint-data on a model-entity, send an edit packet
2015-12-23 16:06:04 -08:00
Seth Alves
83f60d6e97
make entity properties for model-entity joint-states
2015-12-23 15:43:50 -08:00
Seth Alves
d878dde952
whitespace
2015-12-22 17:57:25 -08:00
Seth Alves
84bcfb7d71
hook up a way for scripts to set model-entity joint state
2015-12-22 17:43:01 -08:00
ericrius1
fdb909ca31
merged
2015-12-22 09:40:42 -08:00
Seth Alves
c84fa5f821
cleanups
2015-12-21 14:45:18 -08:00
Seth Alves
76df582a6c
Merge branch 'master' of github.com:highfidelity/hifi into near-grab-via-parenting
2015-12-21 14:29:32 -08:00
ericrius1
1cdee11784
Merge branch 'master' into polylineOptimizations
2015-12-21 12:49:00 -08:00
samcake
aef748b894
Adding linear color in Particule system
2015-12-21 10:40:29 -08:00
Seth Alves
701f99d28e
only send a queryAACube for entities to entity-server
2015-12-18 16:28:11 -08:00
Seth Alves
9b49d9d66b
default parentJointIndex to -1
2015-12-18 15:10:51 -08:00
Seth Alves
13ad6bf2f7
Merge branch 'master' of github.com:highfidelity/hifi into near-grab-via-parenting
2015-12-18 14:52:02 -08:00
Andrew Meadows
aa3d1c6e4c
Merge pull request #6680 from hyperlogic/tony/windmill-anim-fix
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ModelEntityItem: Fix for incorrect animations with preTranslations
2015-12-18 14:16:35 -08:00
Seth Alves
81d3571171
fix getMaximumAACube and getMinimumAACube success return values
2015-12-18 12:04:47 -08:00
Seth Alves
688448fe41
more queryAABox experimenting
2015-12-17 16:18:41 -08:00
Seth Alves
473212e5b7
try to be more coherent about queryAABox meaning
2015-12-17 14:29:41 -08:00
ericrius1
92f96cbb2f
Removed un-needed libraries from particle effect entity
2015-12-17 12:49:30 -08:00
ericrius1
5b52b5e5e7
Merge branch 'master' into polylineOptimizations
2015-12-17 11:41:34 -08:00
ericrius1
2aaefbcfcb
refactoring, adding headers
2015-12-17 11:32:48 -08:00
Seth Alves
eb173815f5
Merge branch 'master' of github.com:highfidelity/hifi into dejitter-hold-action
2015-12-17 11:08:05 -08:00
Seth Alves
16b26bbbfd
Merge branch 'master' of github.com:highfidelity/hifi into near-grab-via-parenting
2015-12-17 10:16:19 -08:00
Anthony J. Thibault
2eecb61da5
Prefer erase over repeated pop_front calls
2015-12-16 19:08:31 -08:00
Seth Alves
b83579e6e5
include queryAABox in physics-induced sends
2015-12-16 17:25:49 -08:00
Anthony J. Thibault
3b1ba67a88
ModelEntityItem: Fix for incorrect animations with preTranslations
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ModelEntities that were playing animations on models with local pivot offsets were not working correctly.
Specifically, the windmill animation in the demo domain.
We now compose a matrix containing all of the FBX's preTranslation, preRotation and postTranformations.
2015-12-16 17:08:22 -08:00
Anthony J. Thibault
1b08563079
ParticleEffectEntityItem: fix for invalid iterator increment
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Was causing an assert in debug, due to calling ++ on an invalid iterator.
In release this might lead to memory corruption.
2015-12-16 16:56:49 -08:00
Seth Alves
9e5116bf4f
Merge branch 'dejitter-hold-action' of github.com:sethalves/hifi into near-grab-via-parenting
2015-12-16 15:56:31 -08:00
Seth Alves
d3c57821c0
call a method on actions before each physics simulation step. use this to attempt to dejitter held objects
2015-12-16 14:00:04 -08:00
Seth Alves
10b82945a6
formatting
2015-12-16 10:16:01 -08:00
Seth Alves
45d19167c9
fix a couple of missing-parent bugs
2015-12-16 10:09:46 -08:00
ericrius1
61bad36d5c
tweaks
2015-12-15 18:49:04 -08:00
Seth Alves
0003c607ea
Merge branch 'master' of github.com:highfidelity/hifi into near-grab-via-parenting
2015-12-15 18:46:21 -08:00
ericrius1
d9c93130e5
In a state where non uniform random vals are clear
2015-12-15 18:02:11 -08:00
Seth Alves
951db42146
only send queryAABox if something about the location changed
2015-12-15 16:17:49 -08:00
Seth Alves
0ac06bad5c
more AACube plumbing
2015-12-15 15:31:02 -08:00
Seth Alves
2b800d711f
queryAACube to and from scriptvalues
2015-12-15 15:18:43 -08:00
Seth Alves
0013d58365
include queryAACube when scripts make changes
2015-12-15 14:25:02 -08:00
ericrius1
dca83a054e
Changed additiveBlending to emitterShouldTrail
2015-12-15 10:30:57 -08:00
ericrius1
c561a53f7c
Going to change additive blending to world position prop
2015-12-15 09:56:28 -08:00
Anthony J. Thibault
617fda7832
ModelEntityItem: fix for incorrect joint mapping
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This could happen when switching the animation url between fbx files
with different joint mappings. Only the first one would take effect.
This should fix the issue in the demo domain, with the contorted doll model.
2015-12-14 17:07:53 -08:00
Seth Alves
165c41d843
add a way to remember which entities couldn't be properly placed in octree due to missing parents
2015-12-14 14:19:19 -08:00
ericrius1
8d691f2132
light ball
2015-12-14 11:44:42 -08:00
ericrius1
3d782f1307
fixed merge conflicts
2015-12-14 10:11:49 -08:00
Seth Alves
008065ba38
Merge branch 'master' of github.com:highfidelity/hifi into near-grab-via-parenting
2015-12-14 09:15:56 -08:00
Seth Alves
c74f8bca49
location getters also return a success boolean so that callers can know if the value they are receiving is bad due to lack of information about an object's parent
2015-12-14 09:13:36 -08:00
Seth Alves
270d5fc8e1
remove commented-out code
2015-12-13 06:44:34 -08:00
Seth Alves
7f11d2a4fe
whitespace
2015-12-12 14:45:02 -08:00
Seth Alves
1492fd6090
merge from upstream
2015-12-12 12:37:57 -08:00
Seth Alves
24fb43e8cd
first steps toward a puffed-out query-box for child entities
2015-12-12 12:33:14 -08:00
Atlante45
79fdb2e882
Fix warnings on windows 64bit
2015-12-11 16:31:27 -08:00
Atlante45
0f49653da3
More OS X warning cleanup
2015-12-11 16:31:27 -08:00
Seth Alves
920e2941b9
don't crash when a child no longer has a containing element
2015-12-11 15:31:56 -08:00
Seth Alves
6c033d9603
call locationChanged when receiving changing avatar joints over the network. RenderableModelEntityItem uses locationChanged to relay updates to _model
2015-12-11 11:35:42 -08:00
Howard Stearns
585911fe98
Merge pull request #6612 from sethalves/no-physics-until-ready
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No physics until ready
2015-12-10 16:09:49 -08:00
Atlante45
03ee07c8b7
Merge branch 'master' of https://github.com/highfidelity/hifi into particle
2015-12-10 13:37:20 -08:00
Seth Alves
8ca6c7acc3
Merge pull request #6611 from Atlante45/attachments
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Fix Attachments jitter
2015-12-10 11:46:19 -08:00
Seth Alves
dbde0b641e
Merge branch 'attachments' of github.com:Atlante45/hifi into no-physics-until-ready
2015-12-10 11:38:08 -08:00
Atlante45
6f29d9e7b8
Use strongly typed enum instead of nested alias
2015-12-10 11:10:09 -08:00
Seth Alves
a59af2c1b2
Merge branch 'master' of github.com:highfidelity/hifi into no-physics-until-ready
2015-12-10 09:03:57 -08:00
Seth Alves
d09f70239c
make entity-tree a global. change how network-requests to load model geometry are triggered
2015-12-10 09:03:53 -08:00
Brad Hefta-Gaub
bd1ab418a4
Merge pull request #6606 from hyperlogic/tony/remove-animation-start-automatically-property
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[PROTOCOL CHANGE] Entities: Removed Start Automatically property from Animation Group
2015-12-10 07:35:55 -08:00
Anthony J. Thibault
e9f529bf12
Entities: Removed Start Automatically property from Animation Group
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There is an issue when startAutomatically was set to true and animationPlaying was set to false.
This would cause clients to play the animation when they connected to the entity server, even though the server was not.
2015-12-09 17:59:56 -08:00
Atlante45
1d513cfbba
Merge branch 'master' of https://github.com/highfidelity/hifi into particle
2015-12-09 15:09:19 -08:00
Philip Rosedale
c93252b134
Merge pull request #6596 from AndrewMeadows/fix-bad-ownership
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fix bad simulation ownership when using edit.js
2015-12-08 17:49:38 -08:00
Andrew Meadows
987b8d3334
fix bad simulation ownership when using edit.js
2015-12-08 14:34:25 -08:00
Seth Alves
ec9f1e0754
possible fix for crash when grabbing bubblewand
2015-12-08 09:44:43 -08:00
Seth Alves
0bf276efa5
adjust method names to fit convention
2015-12-07 14:37:35 -08:00
Seth Alves
982e986f1a
Merge branch 'master' of github.com:highfidelity/hifi into parents
2015-12-07 14:31:18 -08:00
Seth Alves
f99812a903
adjust method names to fit convention
2015-12-07 14:31:08 -08:00
Leonardo Murillo
25494ec867
Merge pull request #6562 from Atlante45/baseball
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Baseball
2015-12-07 14:11:21 -08:00
Seth Alves
96e9580473
change some more parameters back to being pass-by-reference, where it's safe
2015-12-07 05:30:19 -08:00
Seth Alves
3cc423ca03
remap IDs when importing entities
2015-12-06 17:55:48 -08:00
Seth Alves
f0fb9966ad
expose parent-joint-index to edit.js
2015-12-06 12:34:41 -08:00
Seth Alves
a948ae5f19
children of avatar joints might be right, now
2015-12-06 10:48:00 -08:00
Seth Alves
138125faab
fix-up parentJointIndex in terse logging
2015-12-06 05:42:51 -08:00
Seth Alves
d518a4573e
if script sets parent or jointIndex, don't pop entity off to someplace
2015-12-05 15:15:33 -08:00
Seth Alves
1f0150f65f
add parentID and parentJointIndex to terse logging
2015-12-05 15:12:44 -08:00
Atlante45
1d498af76e
Merge branch 'master' of https://github.com/highfidelity/hifi into baseball
2015-12-04 15:18:25 -08:00
Ryan Huffman
89c412c324
Merge branch 'master' of https://github.com/highfidelity/hifi into proto-received-message
2015-12-04 11:38:28 -08:00
Brad Hefta-Gaub
d9a1563396
Merge pull request #6152 from sethalves/parents
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Parents
2015-12-04 10:26:57 -08:00
ericrius1
7e7327042a
Merge branch 'master' into polylineOptimizations
2015-12-04 09:53:01 -08:00
Brad Hefta-Gaub
5a75a17174
Revert "Cruft removal"
2015-12-03 17:40:41 -08:00
Clément Brisset
fa52b97f61
Merge pull request #6538 from ZappoMan/cruftRemoval
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Cruft removal
2015-12-03 17:03:04 -08:00
Atlante45
c8ab95bb53
Spacing
2015-12-03 15:01:18 -08:00
Atlante45
180ffcc456
Typo (English is weird)
2015-12-03 15:01:18 -08:00
ericrius1
5f881e7650
polylines now take color as a uniform
2015-12-03 13:46:29 -08:00
Brad Hefta-Gaub
1a5bc5d111
removing optional compression
2015-12-03 12:40:24 -08:00
Seth Alves
4e74c98ae7
Merge branch 'master' of github.com:highfidelity/hifi into parents
2015-12-03 11:00:13 -08:00
Seth Alves
6f79b381f9
working toward making children of avatar joints work
2015-12-03 11:00:06 -08:00
Ryan Huffman
667d2b728e
Fix uninitialized xColor value when converting script value
2015-12-03 09:52:56 -08:00
ericrius1
07430fb75a
Merge branch 'master' into polylineOptimizations
2015-12-02 15:59:32 -08:00
Brad Hefta-Gaub
1e51a90204
add edit times and entity ids to the viewer stats
2015-12-02 14:43:00 -08:00
Seth Alves
6eae98fb28
merge from upstream
2015-12-02 14:38:26 -08:00
Brad Hefta-Gaub
08ba535c38
add some basic send tracking
2015-12-02 13:43:05 -08:00
Brad Hefta-Gaub
112cdaf028
Merge pull request #6512 from AndrewMeadows/remove-debug-cruft
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remove debug option for disabling physics updates
2015-12-02 10:00:29 -08:00
Brad Hefta-Gaub
75a57c3cb8
Merge pull request #6500 from Atlante45/octree_crash
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Octree crash fix
2015-12-02 09:59:56 -08:00
Andrew Meadows
ab6367ff4e
remove debug option for disabling physics updates
2015-12-01 11:13:01 -08:00
Atlante45
083205916f
Merge branch 'master' of https://github.com/highfidelity/hifi into baseball
2015-11-30 18:25:53 -08:00
ericrius1
71d361ed3b
fixed hydra paint, adding more interactive brushes
2015-11-30 17:06:35 -08:00
Seth Alves
b7ebe5b92b
merge from upstream
2015-11-30 16:59:52 -08:00
Seth Alves
3402585d1a
fix a crash from previous commit
2015-11-30 16:54:29 -08:00
Seth Alves
9b54924524
edit.js can now manipulate children without flipping the table
2015-11-30 16:21:14 -08:00
Atlante45
4aaa9ca02f
Make OctreeElementBag safer to use
2015-11-30 15:23:49 -08:00
Seth Alves
89b78986d5
remove some more stray const
2015-11-30 14:01:17 -08:00
Stephen Birarda
4573e5c59e
resolve conflicts on merge with upstream/master
2015-11-30 13:32:38 -08:00
Seth Alves
4b87e09848
clean up some unneeded consts. get edit.js closer to working on parented entities
2015-11-30 13:23:55 -08:00
Ryan Huffman
99dd9646bc
Merge branch 'master' of https://github.com/highfidelity/hifi into proto-received-message
2015-11-30 10:20:13 -08:00
Seth Alves
4add3e2e91
rework worldToLocal, start on allowing scripts entity position/rotation to always be in world space
2015-11-30 09:41:15 -08:00
Seth Alves
cf39cac7fc
attempt to make SpatiallyNestable data access thread-safe
2015-11-29 12:50:33 -08:00
Seth Alves
eb50c9de5f
aabox delivered to scripts in properties should be in world space
2015-11-29 10:16:56 -08:00
Seth Alves
6062691c2a
minimize diff vs master
2015-11-26 07:04:27 -08:00
Seth Alves
10cf85bad9
fix some rotation handling in EntityItem, minimize diff vs master
2015-11-26 07:02:53 -08:00
Seth Alves
ca75802b9c
unmangle merge
2015-11-26 06:43:28 -08:00
Atlante45
a364e85e1d
Remove DeleteHooks
2015-11-25 17:21:56 -08:00
Anthony J. Thibault
23def8d173
Merge branch 'master' into tony/remove-joint-states
2015-11-25 13:55:23 -08:00
Clément Brisset
5ff482071e
Merge pull request #6465 from ericrius1/polyLineFix
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moved logic to build vertex buffer to renderable polyline class, recalculati…
2015-11-25 11:02:02 -08:00
Anthony J. Thibault
f120e10ff4
Merge branch 'master' into tony/remove-joint-states
2015-11-24 15:00:05 -08:00
Atlante45
0f316e6ae1
Remove particles emiter bounds compute
2015-11-24 11:51:56 -08:00
Atlante45
e25ea122d8
Start moving update to shader
2015-11-24 11:51:56 -08:00
Atlante45
ca17c75631
Save one array traversal
2015-11-24 11:51:56 -08:00
Atlante45
230a413ec1
First pass at new particle shader
2015-11-24 11:51:56 -08:00
Atlante45
7d0a5677fa
More code cleanup
2015-11-24 11:51:56 -08:00
Atlante45
964ac5bad6
More cleanup
2015-11-24 11:51:56 -08:00
Atlante45
c33b6205a8
Some cleanup
2015-11-24 11:51:56 -08:00
Atlante45
40e802bae7
Get rid of global variable for sort
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Fix rhs/lhs
2015-11-24 11:51:56 -08:00
Atlante45
a71ed7b166
Implement particle bounds with Extents
2015-11-24 11:51:56 -08:00
Philip Rosedale
dde01b2071
Merge pull request #6476 from AndrewMeadows/arrow
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fix for objects suffering from very small updates to physics properties
2015-11-24 11:22:25 -08:00
Andrew Meadows
e26081e981
always update physics properties when they change
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and move activation check logic to MotionState
2015-11-24 10:20:19 -08:00
Ryan Huffman
dac491ef41
Merge branch 'master' of https://github.com/highfidelity/hifi into proto-received-message
2015-11-24 09:59:22 -08:00
Stephen Birarda
5a7b0dd1ad
put the parsed model URL in ModelEntityItem
2015-11-24 11:46:51 -06:00
ericrius1
1409ed2d18
moved logic to build vertices buffer to renderable class, recalculating vertices anytime any of the normals, point, or strokeWidths data changes
2015-11-23 12:28:44 -08:00
Anthony J. Thibault
dd3f43705c
Fix for Model Entity animations.
...
Because rig->setJoint* methods take parameters in geometry space
the animations preRotation has to be applied manually.
2015-11-23 11:06:11 -08:00
Seth Alves
6f19093cb9
if an entity with an action has a motion-type of static, flag it so it gets updated in bullet
2015-11-23 10:03:35 -08:00
Seth Alves
a0c1f9a1f9
progress toward having things be children of specific joints rather than just of other objects
2015-11-22 13:11:37 -08:00
Seth Alves
4646c0c103
unmangle merge
2015-11-21 10:49:31 -08:00
Seth Alves
f013f95e9b
merge from upstream
2015-11-21 08:43:00 -08:00
Brad Hefta-Gaub
c7673aad4a
Merge pull request #6447 from huffman/polyline-texture
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Add texture property to polyline entity type
2015-11-20 13:31:34 -08:00
Ryan Huffman
9e31614fce
Fix textures property not being sent for polyline
2015-11-19 15:16:46 -08:00
Ryan Huffman
2a416ebc61
Merge branch 'master' of https://github.com/highfidelity/hifi into received-message
2015-11-18 16:52:23 -08:00
Brad Hefta-Gaub
2f3cf82202
don't apply out of order edits to entities that have been deleted
2015-11-18 14:26:18 -08:00
Ryan Huffman
2fe9af54d4
Add textures property to polyline
2015-11-18 13:59:32 -08:00
Philip Rosedale
5b853ddf57
Merge pull request #6402 from sethalves/grab-equip
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grab script bumper is an equip toggle
2015-11-17 20:15:26 -08:00
Philip Rosedale
450608bf5b
Merge pull request #6390 from sethalves/average-near-holds
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Average near holds
2015-11-17 20:01:46 -08:00
Seth Alves
1d4e1eabcb
Merge branch 'master' of github.com:highfidelity/hifi into grab-equip
2015-11-17 11:01:22 -08:00
Seth Alves
b062d23f61
bumper is now an equip toggle
2015-11-17 09:51:52 -08:00
David Rowe
b3b73e8cd1
Fix particle aging
2015-11-17 12:02:35 +13:00
Seth Alves
b567a4846d
Merge branch 'master' of github.com:highfidelity/hifi into average-near-holds
2015-11-16 10:08:01 -08:00
Seth Alves
89ed3751ae
Merge branch 'master' of github.com:highfidelity/hifi into rework-visual-physics-debug
2015-11-14 14:00:20 -08:00
Seth Alves
b0d24be58f
add a way to get a list of all actions of a certain type from an entity. hold actions average their positional targets.
2015-11-13 16:02:39 -08:00
Stephen Birarda
e263453acb
Merge branch 'master' of https://github.com/highfidelity/hifi into baseball
2015-11-13 14:48:26 -08:00