Atlante45
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fd1648c0d7
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Code cleanup
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2015-07-14 15:30:41 -07:00 |
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Atlante45
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c05105e2f9
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Added takeFront method to PacketList
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2015-07-14 15:29:49 -07:00 |
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Atlante45
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bbb00b9d3a
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Merge branch 'protocol' of https://github.com/birarda/hifi into protocol
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2015-07-14 14:11:41 -07:00 |
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Stephen Birarda
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821c16cbc4
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resolve conflicts on merge with uptream/master
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2015-07-14 09:52:20 -07:00 |
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Brad Davis
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684d466b44
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Merge pull request #5308 from venkatn93/avatar
Avatars rendered correctly based on Scene.shouldRenderAvatars
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2015-07-14 09:06:49 -07:00 |
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Niraj Venkat
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ef3c6b25e0
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More coding standard changes
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2015-07-14 00:45:38 -07:00 |
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samcake
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99ae0326ad
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FIxing th ecompilation issue on mac, ready to ship
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2015-07-13 19:17:09 -07:00 |
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Sam Gateau
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5555ccd225
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Merge branch 'master' of https://github.com/highfidelity/hifi into punk
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2015-07-13 16:19:09 -07:00 |
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Sam Gateau
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4743bbad80
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Adding shaders to the lib for rendering simple textured quad and solve the ImageOverlay issue for edit.js
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2015-07-13 16:18:39 -07:00 |
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Clément Brisset
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24eb4c8263
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Merge pull request #5309 from sethalves/quiet-compiler
quiet compiler
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2015-07-13 15:55:35 -07:00 |
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Atlante45
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eb56999077
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Make PacketList class NLPacketList inherits from
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2015-07-13 15:30:41 -07:00 |
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Atlante45
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44c5d4a2bf
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Couple fixes SharedNodePointer > Node&
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2015-07-13 15:29:41 -07:00 |
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Atlante45
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c80df94b06
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Update includes for moved files
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2015-07-13 15:28:55 -07:00 |
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ZappoMan
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5676246d75
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fix the lingering model parts sometimes left behind when switching domains
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2015-07-13 15:26:52 -07:00 |
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Atlante45
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4a22f18add
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Setup udt namespace/move relevant files
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2015-07-13 15:25:25 -07:00 |
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Atlante45
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7a160db8dd
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sendPacketList first implementation
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2015-07-13 12:58:26 -07:00 |
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Atlante45
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77bff0c4f2
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First draft at sendPacket type method impl
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2015-07-13 11:57:56 -07:00 |
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Atlante45
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957e6394a9
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sendPacket function take Node& not a pointer
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2015-07-13 11:57:20 -07:00 |
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Seth Alves
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5aca0c28ef
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quiet compiler
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2015-07-13 07:37:59 -07:00 |
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Seth Alves
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848e5bcebf
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this code can be called for hold actions if they end up in an svo save. revert a line from a previous commit
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2015-07-12 13:43:21 -07:00 |
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Seth Alves
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fb23eb0faf
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Merge pull request #5301 from samcake/yellow
Rename gpu::Batch::setUniformTexture into gpu::Batch::setResourceTexture
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2015-07-12 11:36:03 -07:00 |
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Seth Alves
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87152a4de2
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Merge pull request #5302 from AndrewMeadows/astatine
cleanup of ObjectActionSpring and AvatarActionHold
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2015-07-12 11:17:09 -07:00 |
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Seth Alves
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c17c9f1818
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quiet compiler
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2015-07-12 10:29:43 -07:00 |
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Andrew Meadows
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9ce9c541de
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fix activation of object when action changes
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2015-07-10 18:45:40 -07:00 |
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Brad Davis
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c1b72db18d
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Still trying to get jenkins builds to work
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2015-07-10 16:00:51 -07:00 |
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Brad Davis
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2ce8dba819
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Removing heap allocation from property flag parsing, adding some manual tests
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2015-07-10 15:08:10 -07:00 |
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Brad Davis
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200cbd7e8d
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Merge pull request #5303 from ZappoMan/animationGlitch
fix motor proteins in cell science
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2015-07-10 12:59:50 -07:00 |
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ZappoMan
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1dd40af162
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fix AnimationLoop::setRunning() to not constantly reset the frame when the running state doesn't actually change
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2015-07-10 12:43:35 -07:00 |
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Andrew Meadows
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294c1ba367
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always serialize ACTION_TYPE_SPRING
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2015-07-10 12:25:11 -07:00 |
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Andrew Meadows
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56f00a526d
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cleanup of ObjectActionSpring
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2015-07-10 12:25:11 -07:00 |
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Andrew Meadows
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90ae1fea8b
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handle case where action params are missing
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2015-07-10 12:25:11 -07:00 |
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Andrew Meadows
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71440dfbc5
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add checks for NaN
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2015-07-10 12:25:11 -07:00 |
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Sam Gateau
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6c04e6d382
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Merge branch 'master' of https://github.com/highfidelity/hifi into punk
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2015-07-10 11:59:31 -07:00 |
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samcake
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014802fd45
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Merge pull request #5277 from venkatn93/gpuquery
GPU Query infrastructure
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2015-07-10 11:59:08 -07:00 |
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Niraj Venkat
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2e5fd04d9e
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Fix to get build working on Linux
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2015-07-10 11:27:34 -07:00 |
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Sam Gateau
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2c05349b06
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Merge branch 'master' of https://github.com/highfidelity/hifi into yellow
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2015-07-10 11:10:07 -07:00 |
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Sam Gateau
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7fc9fd97ff
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Replacing setUniformTexture by setResourceTexture in order to differenciate the 2 types of binding points for the BUffers.
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2015-07-10 11:03:12 -07:00 |
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Brad Hefta-Gaub
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89231adc19
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Merge pull request #5299 from jherico/homer
Performance optimizations in transform buffers and geometry cache
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2015-07-09 19:16:15 -07:00 |
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Brad Hefta-Gaub
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74ef91550c
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Merge pull request #5296 from venkatn93/master
Entities are now added/removed from rendering based on Scene.shouldRenderEntities
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2015-07-09 18:54:06 -07:00 |
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Brad Davis
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6c5d7b8789
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Performance optimizations in transform buffers and geometry cache
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2015-07-09 17:53:26 -07:00 |
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Brad Davis
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cf7f3336d0
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Merge pull request #5297 from samcake/daft
Remove unecessary dependencies in DeferredLightingEffect
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2015-07-09 17:51:26 -07:00 |
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Andrew Meadows
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270ea7af9e
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Merge pull request #5292 from sethalves/palm-rotation
action changes to allow "hold" action to track palm rotation
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2015-07-09 17:44:28 -07:00 |
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Sam Gateau
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11f2d74030
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Simple cleaning to remove dependancies on the viewStateInterface in the deferredLightingEffect
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2015-07-09 17:33:25 -07:00 |
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Niraj Venkat
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706f85e4ce
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Fixes to comply with coding standard
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2015-07-09 17:31:38 -07:00 |
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Seth Alves
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bf6fce4e45
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remove unneeded const
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2015-07-09 17:05:15 -07:00 |
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Niraj Venkat
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bd91daf712
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Removing debug code
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2015-07-09 16:27:23 -07:00 |
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Niraj Venkat
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1dce5f80cc
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Entities are now added/removed from rendering based on Scene.shouldRenderEntities
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2015-07-09 16:17:58 -07:00 |
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Philip Rosedale
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cac239ad88
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Merge pull request #5291 from ZappoMan/waitToSendAllEdits
Allow Assignment Client scripts to do edits in their shutdown handler
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2015-07-09 15:42:31 -07:00 |
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Brad Hefta-Gaub
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f0a1bc15a9
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Merge pull request #5286 from samcake/daft
Migrating the rendering openGL calls from DeferredLightingEffect to gpu::Batch
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2015-07-09 15:23:45 -07:00 |
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Seth Alves
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2dc4922da3
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bring over code from entity-level-locking branch
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2015-07-09 15:23:05 -07:00 |
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