Andrew Meadows
fab3e5e3fd
remember hash of AvatarEntityItemData
2019-02-11 16:13:56 -08:00
luiscuenca
f54f9e5bfd
Merge branch 'master' into multiSphereAvatar04
2019-01-25 13:54:01 -07:00
raveenajain
d2e37d0c90
my and other avater changes, if setting toggled can pass through other avatar
2019-01-18 16:50:44 -08:00
luiscuenca
a7f143dbce
Merge branch 'master' into multiSphereAvatar04
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# Resolved Conflicts:
# interface/src/avatar/MyAvatar.h
# interface/src/avatar/OtherAvatar.cpp
2019-01-15 18:27:04 -07:00
luiscuenca
71e7023a3e
Refactor and optimizations
2019-01-15 18:07:50 -07:00
luiscuenca
65896b3b6f
Fix shape LOD
2019-01-13 11:30:39 -07:00
luiscuenca
19701ef333
Fix scale and add rayTest
2019-01-11 15:36:07 -07:00
Andrew Meadows
9ea6968e35
fix bug where attached AvatarEntities do not update in timely fashion
2019-01-09 17:40:18 -08:00
luiscuenca
39dc25ea92
Merge branch 'master' into multiSphereAvatar04
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# Conflicts:
# interface/src/avatar/OtherAvatar.h
# libraries/avatars-renderer/src/avatars-renderer/Avatar.h
2019-01-08 15:41:33 -07:00
luiscuenca
f19201fc92
Other avatar detailed collisions on motion state
2019-01-08 14:09:13 -07:00
luiscuenca
d630fe9dbd
Add menu checkbox to toggle collisions with other avatars
2019-01-04 16:38:48 -07:00
luiscuenca
21a4da4d5f
fix collisions for newly added avatars
2019-01-03 13:36:26 -07:00
luiscuenca
4a8bbd79fe
other avatars motion states
2018-12-30 10:53:28 -07:00
Andrew Meadows
a3f946dee1
activate OtherAvarar in physics sim on position change
2018-09-24 16:27:37 -07:00
Andrew Meadows
c1d65f5118
update avatar shape after it loads
2018-09-24 12:07:08 -07:00
Anthony Thibault
bc5d9a46a2
Avatar loading orb now indicates status
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white - no url has been received yet for this avatar
purple - a url has been received for this avatar but it's content is still downloading/loading
blue - (only visible breifly) content has succesfully loaded
red - (only visible briefly) content has failed to download.
2018-09-11 13:12:46 -07:00
Andrew Meadows
87223946ad
add/remove avatars according to workload region
2018-08-23 12:59:28 -07:00
Andrew Meadows
3ecabb6583
cleanup after removing spaghetti
2018-08-23 12:59:28 -07:00
Andrew Meadows
99aafb1f95
move code from Avatar to OtherAvatar
2018-08-23 12:59:28 -07:00
Andrew Meadows
615b8addd0
fix order of includes
2018-08-23 12:59:28 -07:00
Andrew Meadows
3c01433e12
stub for avatars changing workload regions
2018-08-23 12:59:28 -07:00
Andrew Meadows
21adbf49c0
remove cruft
2018-08-23 12:59:28 -07:00
Andrew Meadows
15665b25e8
give OtherAvatars a proxy in workload
2018-08-23 12:59:28 -07:00
amantley
205cd44a49
removed override keyword from OtherAvatar and MyAvatar destructors, also
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added the virtual keyword to the createOrb virtual method in OtherAvatar
2018-06-27 14:31:39 -07:00
amantley
99ff5f9140
made the Avatar destructor virtual to ensure that MyAvatar and OtherAvatar cleanup correctly
2018-06-27 11:59:53 -07:00
amantley
1804422df0
remove orb in the otherAvatar destructor, and check
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_otherAvatarOrbMeshPlaceholder pointer before updating the position
2018-06-27 11:15:42 -07:00
amantley
8b13905d6c
final final final coding standards
2018-06-26 17:43:45 -07:00
amantley
46c70d948f
Moved OtherAvatar class to interface project. This allows AvatarManager to create and delete the orb overlay that is drawn when an avatar is present in a domain but for some reason the geometry is not loaded. OtherAvatar has new members orbMeshPlaceholder and orbMeshPlaceholderID for a spherical orb that is drawn
2018-06-26 15:11:58 -07:00