SamGondelman
|
e59af8892a
|
make same changes to gles backend from taa pr
|
2018-03-14 12:09:59 -07:00 |
|
Olivier Prat
|
d288ebe79e
|
Moved velocity buffer job just before antialiasing job to be sure tablet model in HMD writes correct velocity and gets properly antialiased
|
2018-02-26 18:07:44 +01:00 |
|
Olivier Prat
|
37fdf81f1b
|
Fix warnings on mac and ubuntu
|
2018-02-23 19:37:12 +01:00 |
|
Olivier Prat
|
095f426f31
|
Adjusted default sharpen
|
2018-02-23 14:43:22 +01:00 |
|
Olivier Prat
|
c9a6d6bf14
|
Added adjustable post sharpen filter
|
2018-02-23 11:53:05 +01:00 |
|
Olivier Prat
|
093a1491cd
|
Renamed resourcering to resourceswapchain
|
2018-02-21 15:43:19 +01:00 |
|
Olivier Prat
|
18af60f3eb
|
Added RingBuffer mechanism to gpu lib
|
2018-02-19 18:48:58 +01:00 |
|
Olivier Prat
|
b7b478f640
|
Using proper inverse projection matrix in velocity buffer computation to reproject to world pos
|
2018-01-25 17:33:18 +01:00 |
|
Olivier Prat
|
92e1fe8e5c
|
Removed jitter samples from shader and added name to batches in DEBUG mode to ease render debug
|
2017-12-08 18:02:27 +01:00 |
|
Sam Gateau
|
328d900533
|
Trying a simpler technique to find the best velocity candidate and cleaning default config
|
2017-10-05 00:57:17 -07:00 |
|
Sam Gateau
|
965118aa47
|
Introducing covariance clipping and it works better, cleaning the controls and debugs
|
2017-09-07 02:05:06 -07:00 |
|
samcake
|
e70f261de4
|
Adding the full code path, starting debugging the problems in hmd,
|
2017-09-05 18:09:46 -07:00 |
|
samcake
|
b243475cc9
|
New stuff for better rendering f ui
|
2017-09-01 15:32:23 -07:00 |
|
samcake
|
ddb598203e
|
COmparing against fxaa
|
2017-08-31 18:27:47 -07:00 |
|
Sam Gateau
|
16fbe00ef5
|
FIxing the jittering projection modification
|
2017-08-30 22:42:55 -07:00 |
|
samcake
|
37f440031f
|
Expose Hlaton 16 sequence
|
2017-08-30 17:59:06 -07:00 |
|
samcake
|
66d35118cb
|
Refining the debugging to better understand the issues
|
2017-08-28 18:14:46 -07:00 |
|
Sam Gateau
|
0f67f9bc52
|
Eposing the jitter sequence and debugging it
|
2017-08-27 22:08:33 -07:00 |
|
Sam Gateau
|
bf982c3a85
|
using the linear depth buffer and voila
|
2017-08-25 00:25:13 -07:00 |
|
samcake
|
051f8c5b40
|
AH ah moment and exploring using the tablet with html
|
2017-08-23 18:48:20 -07:00 |
|
samcake
|
4cdbefc440
|
MOre debugging, adding the find the closest fragment 3x3
|
2017-08-22 17:44:14 -07:00 |
|
Sam Gateau
|
65ab2ce90d
|
Adding more debug and saving th emotion blur as pixel size, not uv
|
2017-08-21 00:35:18 -07:00 |
|
samcake
|
d6e0fd758f
|
Better debugging but now trying to check the velocity buffer fetch point
|
2017-08-18 18:31:27 -07:00 |
|
Sam Gateau
|
cbf5c25f35
|
Adding the velocity factor
|
2017-08-17 01:29:12 -07:00 |
|
samcake
|
800e4cb4d7
|
Messing around with the velocity buffer
|
2017-08-16 18:29:59 -07:00 |
|
samcake
|
dfc0bb8bcc
|
Setting up taa job and debug ui
|
2017-08-14 17:24:08 -07:00 |
|
Sam Gateau
|
1c8332d85d
|
cleaning the build
|
2017-08-06 10:52:50 -07:00 |
|
samcake
|
b006fb9ccf
|
Merge branch 'master' of https://github.com/highfidelity/hifi into black
|
2017-06-23 20:06:40 -07:00 |
|
Zach Fox
|
52ea7e7994
|
Rendering improvements based on spectator-camera changes
|
2017-06-13 15:19:29 -07:00 |
|
Sam Cake
|
0b26aa500d
|
Using halton for the sequence
|
2017-06-12 00:00:35 -07:00 |
|
samcake
|
c60bfe2b65
|
Adding a camera Jittering
|
2017-06-10 18:42:57 -07:00 |
|
samcake
|
63fe579022
|
simply removing the SceneContext from the engine/task run call since we never used it and can unify into the RenderContext instead'
|
2017-04-18 17:05:40 -07:00 |
|
Brad Davis
|
2705ee7030
|
Remove the use of implicit ids in geometry cache
|
2016-10-19 11:18:25 -07:00 |
|
samcake
|
ba7590712a
|
BRinging the intermediate render textures in the pipeline as varyings and not throug the singletonn anymore
|
2016-07-11 18:33:57 -07:00 |
|
Zach Pomerantz
|
ea8edb3744
|
Remove antialiasing from menus, default to on
|
2016-02-23 16:24:44 -08:00 |
|
Zach Pomerantz
|
d0f3ad75b8
|
Nest Persistent in Config to compile on nix
|
2016-02-11 10:27:32 -08:00 |
|
Zach Pomerantz
|
a7778daed2
|
Change graphics dialog to persisted dropdowns
|
2016-02-11 10:15:13 -08:00 |
|
Zach Pomerantz
|
5009e8702e
|
Cleanup new render settings
|
2016-01-26 15:58:50 -08:00 |
|
Zach Pomerantz
|
46c937325e
|
Make Job MEMBER enabled explicit
|
2016-01-25 15:18:11 -08:00 |
|
Zach Pomerantz
|
f3265db298
|
Gut RenderContext
|
2016-01-25 12:14:58 -08:00 |
|
Zach Pomerantz
|
2e1fbf66ad
|
Refine Configuration for render::Job
wip
wip
wip
wip
|
2016-01-25 12:13:55 -08:00 |
|
Zach Pomerantz
|
9b4a395f6b
|
Promote render::Job to render::Task::Job
|
2016-01-06 18:55:13 -08:00 |
|
Raffi Bedikian
|
2d95d1c236
|
Fix various whitespace issues
|
2015-09-02 13:49:21 -07:00 |
|
Raffi Bedikian
|
ff2a58b3eb
|
Add FXAA effect class, modeled after AO effect
|
2015-08-30 20:49:03 -07:00 |
|