luiscuenca
f8d67d124f
Hold flickering fixed and refactor
2018-10-20 15:22:25 -07:00
luiscuenca
31d099907a
Fix warnings
2018-10-19 14:00:52 -07:00
luiscuenca
bb5c042f16
Blend network animation
2018-10-18 17:51:20 -07:00
luiscuenca
078baa86e4
Sitting abort post transit animation
2018-10-16 13:16:01 -07:00
luiscuenca
7da5fa9ea7
Transit animations won't play, they just get sent over the network
2018-10-16 11:33:58 -07:00
luiscuenca
ad09007bd8
Fix flickering holded entity, renames and refactors
2018-10-13 16:32:51 -07:00
luiscuenca
52ed6cb6e9
Abort settle animation if already moving
2018-10-12 11:35:51 -07:00
luiscuenca
de1b6e717f
Cancel animation on chained trasits
2018-10-11 11:35:56 -07:00
luiscuenca
1adac78828
fix errors and set new anim parameters
2018-10-11 10:45:35 -07:00
unknown
82918a5c31
Add animation support
2018-10-10 12:31:16 -07:00
divya
91df342ae9
Merge pull request #14094 from wayne-chen/interstitialMerged
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Merged interstitial page/redirect domain improvements
2018-10-08 10:32:29 -07:00
John Conklin II
dc7a5c0867
Merge pull request #14147 from birarda/bug/large-traits
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suppress traits larger than INT16_MAX bytes
2018-10-08 10:27:52 -07:00
John Conklin II
67c0262a4d
Merge pull request #14153 from hyperlogic/bug-fix/less-agressive-rotation-culling
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Reduce the glitches of far away animating avatars
2018-10-08 09:33:26 -07:00
Anthony Thibault
335c60e6b8
Reduce the glitches of far away animating avatars
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Currently, the avatars that are further then 10 meters away have a
very aggressive 15 degree rotation threshold, used to reduce the
amount of rotation joint changes sent over the network.
This PR tunes both the distances and rotation thresholds used for
this LOD culling.
2018-10-05 17:29:25 -07:00
Stephen Birarda
82170a66ed
avoid backwards seek for skipped trait deletes
2018-10-05 15:07:54 -07:00
Andrew Meadows
c3478dc018
remove expired avatarEntities from their avatars
2018-10-05 13:48:35 -07:00
Stephen Birarda
88f76ac760
suppress traits larger than INT16_MAX bytes
2018-10-05 09:46:55 -07:00
Sam Gateau
46a50b04ea
Merge pull request #14034 from samcake/black-bis
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Refactor Deformed mesh rendering pipeline for better scalability and performances at runtime
2018-10-04 20:41:28 -07:00
Dante Ruiz
651f37aceb
Merge branch 'interstitialMerged' of github.com:wayne-chen/hifi into interstitialMerged
2018-10-04 15:01:39 -07:00
Dante Ruiz
bda9735b5d
fix loading progress
2018-10-04 15:01:16 -07:00
John Conklin II
afe6d97b00
Merge pull request #14100 from danteruiz/soft-entities-updates
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update soft entities and fix deadlock from qml.
2018-10-04 13:33:34 -07:00
John Conklin II
84178faee3
Merge pull request #14137 from hyperlogic/bug-fix/glitchy-movement-for-avatars
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Bug fix for rotation culling in AvatarData::toByteArray()
2018-10-04 13:12:28 -07:00
divya
7aa715c383
Merge pull request #14141 from luiscuenca/transitFirstPacketFix
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Fix avatars transit on domain enter
2018-10-04 13:08:59 -07:00
John Conklin II
48242534df
Merge pull request #14000 from sabrina-shanman/stt_parenting2
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New Pick Parenting for Ray Picks and Parabola Picks
2018-10-04 12:39:45 -07:00
sam gateau
ddbaa96fd1
Merge branch 'black-bis' of github.com:samcake/hifi into black-bis
2018-10-04 11:49:36 -07:00
sam gateau
8a05cc2ede
FIx the bad world position evaluation in the new all in one call
2018-10-04 11:49:11 -07:00
Wayne Chen
0a7102b4d3
Merge branch 'master' of https://github.com/highfidelity/hifi into interstitialMerged
2018-10-04 08:59:26 -07:00
Wayne Chen
d6af09ca62
ignoring entities in interstitial/saving address on 404 error
2018-10-03 17:40:42 -07:00
luiscuenca
a05e493e06
Long distance avatars should not be new
2018-10-03 17:09:51 -07:00
luiscuenca
bb98457d09
Fix avatars transit on domain enter
2018-10-03 16:23:09 -07:00
Sam
87efeb1a70
make sure that we compile, dah
2018-10-03 16:15:07 -07:00
sam gateau
81e0d5ced0
Merge branch 'black-bis' of github.com:samcake/hifi into black-bis
2018-10-03 16:03:33 -07:00
sam gateau
702d26d2bd
Addressing the bug on Mac AMD
2018-10-03 16:03:09 -07:00
Sam Gateau
b1883ac1c4
Merge branch 'master' of https://github.com/highfidelity/hifi into black-bis
2018-10-03 13:43:48 -07:00
John Conklin II
4d7b2bb429
Merge pull request #14113 from Atlante45/feat/audio-mixer-throttle-equation
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Audio Mixer Scaling
2018-10-03 13:17:28 -07:00
Anthony Thibault
c0ae95f853
Bug fix for rotation culling in AvatarData::toByteArray()
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The commit 5a0de0f103
inadvertently introduced a regression in how the AvatarMixer and clients encode AvatarData packets.
When encoding packets that with the cullSmallChanges flag set to true, we only include rotations that have changed significantly from the previous packet.
A bug was introduced that incorrectly preformed the comparison to detect changed rotations, this needs to handle the case when
two quaternions are almost equal but have negative signs. Previously, this was preformed with an absolute value after the 4-component dot product.
In commit 5a0de0f103
, this absolute value was removed, causing the culling to happen much more frequently.
This PR re-introduces that absolute value.
2018-10-03 12:54:49 -07:00
Sam Gateau
c194e795ac
Merge branch 'master' of https://github.com/highfidelity/hifi into black-bis
2018-10-03 12:12:15 -07:00
sabrina-shanman
2ef85dfdba
Merge branch 'master' into stt_parenting2
2018-10-03 11:39:00 -07:00
John Conklin II
4805d3564a
Merge pull request #14075 from ctrlaltdavid/M18586
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Teleport with play area
2018-10-03 11:02:33 -07:00
John Conklin II
8bd8d05409
Merge pull request #14118 from luiscuenca/handTouchLMFix
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Disable Hand Touch when Leap Motion is running
2018-10-03 09:03:43 -07:00
sam gateau
da6e399161
INtroduce a safe destruction of the TBO defined when using a gpu::Buffer as REsourceBuffer in gl41 backend
2018-10-02 17:15:07 -07:00
sam gateau
680f5f5703
Merge branch 'master' of github.com:highfidelity/hifi into black-bis
2018-10-02 15:25:19 -07:00
John Conklin II
658c74a1c6
Merge pull request #14080 from huffman/fix/111-models-not-being-resized
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Fix models with 1^3 dimensions never being resized
2018-10-02 14:11:45 -07:00
sam gateau
5d0f2e3035
And more changes for better syntax and less useless stuff
2018-10-02 13:09:04 -07:00
sam gateau
e5df356774
Fixing warnings from jenkins
2018-10-02 12:38:14 -07:00
sam gateau
ff24a99032
Unify the the packing of the blendshape offset for simplicity and settle on the name DrawcallUniform
2018-10-02 11:18:20 -07:00
Sam Gateau
c95c736b1f
FOUnd a working path for gl41
2018-10-01 22:50:29 -07:00
Sam Gateau
d1d4920c35
Check and fixed the shader for nvidia regarding the unpacked variable name, adjust luci.js to be able to move the viewport
2018-10-01 21:35:18 -07:00
David Rowe
f7fd76b316
Merge branch 'master' into M18586
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# Conflicts:
# interface/src/scripting/HMDScriptingInterface.h
2018-10-02 16:49:16 +13:00
David Rowe
2f3a9412f3
Make highlight occlusion match overlay occlusion
2018-10-02 15:36:18 +13:00