Commit graph

8 commits

Author SHA1 Message Date
Brad Hefta-Gaub
b95e4e1e93 Merge pull request #5323 from MarcelEdward/20605
Removed the  line where the directory is stripped off the RelativeFile
2015-07-30 07:30:01 -07:00
Marcel Verhagen
8f0893ba21 Added fileOnUrl to check if a texture exist at the location. It return the correct filename of where the texture lives.
Added the url of the fix file to extractFBXGeometry and readFBX and updated the calls to readFBX to include the url of the fix file.

So it now does not break existing content.

Found a second place in the FBXReader.cpp where the RelativeFileName stripped out the dir location.
2015-07-22 22:34:45 +02:00
Atlante45
22f0dbdefb CR 2015-07-14 15:16:00 -07:00
Atlante45
6c591131ba Made Animations safe for resource reload 2015-07-10 12:01:51 -07:00
Atlante45
8415098fc2 Set different caches size depending on cache type 2015-01-12 15:36:36 -08:00
ZappoMan
8755e2d42e CR feedback 2014-07-03 13:38:52 -07:00
ZappoMan
a53d007c33 add support for getting current animation details for running avatar animations 2014-07-03 11:59:18 -07:00
ZappoMan
106c8bffd8 first cut at animations in models 2014-05-09 16:08:06 -07:00
Renamed from libraries/script-engine/src/AnimationCache.cpp (Browse further)