Brad Davis
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50f4932d9c
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PR feedback: structure alignement and size
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2018-09-06 09:07:53 -07:00 |
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Brad Davis
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f704ddc11c
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Remove uniform from SDF text rendering
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2018-09-06 08:59:06 -07:00 |
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Brad Davis
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ae8f841912
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Shader refactoring for explicit bindings
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2018-08-03 14:58:11 -07:00 |
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Brad Davis
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04e84f1d23
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Moving to cmake time shader compiling
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2018-08-03 14:58:11 -07:00 |
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SamGondelman
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4adc357534
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apply taa to text and web entities/overlays
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2018-03-13 11:57:14 -07:00 |
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Bradley Austin Davis
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fd007e845d
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Squashed scribe changes
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2018-02-07 10:29:29 -08:00 |
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Brad Davis
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a9b2cc3408
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Fixing lighting shader and removing being of light
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2018-01-18 15:25:22 -08:00 |
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Brad Davis
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17e9c3d00c
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Don't try to set invalid uniforms
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2018-01-15 13:43:19 -08:00 |
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SamGondelman
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1b85a453ab
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working on text3d overlays and entities
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2017-09-12 16:49:51 -07:00 |
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Zach Fox
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e96c55956f
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First pass at the fix
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2017-06-12 09:53:14 -07:00 |
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Atlante45
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ad16a935e9
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Texture::create returns shared pointer
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2017-04-25 15:56:23 -07:00 |
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Sam Cake
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dd73cb7b8e
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Use a magic number gpu::Texture::SINGLE_MIP instead of 1
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2017-03-30 23:46:37 -07:00 |
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samcake
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b6504bba56
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Moving the num mips per texture to the creator so it s immutable and simpler
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2017-03-29 17:58:56 -07:00 |
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Brad Davis
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27e8750b9b
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Adding new storage backing for gpu::Texture, moving mip format into Storage abstraction
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2017-02-19 18:11:56 -08:00 |
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Bradley Austin Davis
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2ca4d0ab29
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Fix drop in text rendering quality on texture memory constrained systems
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2016-12-05 14:12:57 -08:00 |
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Geenz
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bf31fc728a
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And another.
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2016-04-26 18:54:02 -04:00 |
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Geenz
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ef7098b39a
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Missed a few.
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2016-04-26 17:12:04 -04:00 |
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Zach Pomerantz
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2e4e1dd590
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Fix leaking Font
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2016-04-14 17:00:23 -07:00 |
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howard-stearns
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5284af6b51
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Update text3d shader post pbr.
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2016-04-06 12:15:19 -07:00 |
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samcake
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193b98f24f
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Gamma correct the text color
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2016-03-05 10:59:03 -08:00 |
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Zach Pomerantz
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9af7dc9c3e
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Add layering to text renderer
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2016-02-03 19:18:56 -08:00 |
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Sam Cake
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9faec326da
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CHanging the lighting BUffer format and adding tone mapping
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2015-12-08 08:34:42 -08:00 |
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Atlante45
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3da80f5861
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gpu::Shader::create* return shared_ptr
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2015-12-03 14:56:07 -08:00 |
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Bradley Austin Davis
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fc5ec22810
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Fix diagonal slashes in text
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2015-08-04 17:28:42 -07:00 |
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Brad Davis
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180f912924
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Merge remote-tracking branch 'upstream/master' into core
Conflicts:
interface/src/ui/overlays/Circle3DOverlay.cpp
libraries/gpu/src/gpu/Format.h
libraries/render-utils/src/GeometryCache.cpp
libraries/render-utils/src/Model.cpp
libraries/render-utils/src/text/Font.cpp
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2015-08-01 20:01:59 -07:00 |
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Brad Davis
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b84eef93c9
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Core profile shader work and test code
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2015-08-01 14:43:52 -07:00 |
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ZappoMan
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452225ddaf
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removed QUADS from Font::drawString()
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2015-08-01 11:51:07 -07:00 |
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Atlante45
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59acfc9f47
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Merge branch 'master' of https://github.com/highfidelity/hifi into smart_pointers
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2015-07-20 13:51:51 -07:00 |
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Brad Davis
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d68618e206
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Removing GL headers from most files, and some naked GL from application.cpp
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2015-07-18 00:46:09 -07:00 |
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Atlante45
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256c786e28
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Merge branch 'master' of https://github.com/highfidelity/hifi into smart_pointers
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2015-07-17 17:59:19 -07:00 |
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Brad Davis
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ae10d58142
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Fixing font class
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2015-07-16 16:42:29 -07:00 |
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Brad Davis
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89faf85ad9
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Working on text rendering overlays
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2015-07-16 15:56:01 -07:00 |
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