Commit graph

32 commits

Author SHA1 Message Date
Brad Davis
50f4932d9c PR feedback: structure alignement and size 2018-09-06 09:07:53 -07:00
Brad Davis
f704ddc11c Remove uniform from SDF text rendering 2018-09-06 08:59:06 -07:00
Brad Davis
ae8f841912 Shader refactoring for explicit bindings 2018-08-03 14:58:11 -07:00
Brad Davis
04e84f1d23 Moving to cmake time shader compiling 2018-08-03 14:58:11 -07:00
SamGondelman
4adc357534 apply taa to text and web entities/overlays 2018-03-13 11:57:14 -07:00
Bradley Austin Davis
fd007e845d Squashed scribe changes 2018-02-07 10:29:29 -08:00
Brad Davis
a9b2cc3408 Fixing lighting shader and removing being of light 2018-01-18 15:25:22 -08:00
Brad Davis
17e9c3d00c Don't try to set invalid uniforms 2018-01-15 13:43:19 -08:00
SamGondelman
1b85a453ab working on text3d overlays and entities 2017-09-12 16:49:51 -07:00
Zach Fox
e96c55956f First pass at the fix 2017-06-12 09:53:14 -07:00
Atlante45
ad16a935e9 Texture::create returns shared pointer 2017-04-25 15:56:23 -07:00
Sam Cake
dd73cb7b8e Use a magic number gpu::Texture::SINGLE_MIP instead of 1 2017-03-30 23:46:37 -07:00
samcake
b6504bba56 Moving the num mips per texture to the creator so it s immutable and simpler 2017-03-29 17:58:56 -07:00
Brad Davis
27e8750b9b Adding new storage backing for gpu::Texture, moving mip format into Storage abstraction 2017-02-19 18:11:56 -08:00
Bradley Austin Davis
2ca4d0ab29 Fix drop in text rendering quality on texture memory constrained systems 2016-12-05 14:12:57 -08:00
Geenz
bf31fc728a And another. 2016-04-26 18:54:02 -04:00
Geenz
ef7098b39a Missed a few. 2016-04-26 17:12:04 -04:00
Zach Pomerantz
2e4e1dd590 Fix leaking Font 2016-04-14 17:00:23 -07:00
howard-stearns
5284af6b51 Update text3d shader post pbr. 2016-04-06 12:15:19 -07:00
samcake
193b98f24f Gamma correct the text color 2016-03-05 10:59:03 -08:00
Zach Pomerantz
9af7dc9c3e Add layering to text renderer 2016-02-03 19:18:56 -08:00
Sam Cake
9faec326da CHanging the lighting BUffer format and adding tone mapping 2015-12-08 08:34:42 -08:00
Atlante45
3da80f5861 gpu::Shader::create* return shared_ptr 2015-12-03 14:56:07 -08:00
Bradley Austin Davis
fc5ec22810 Fix diagonal slashes in text 2015-08-04 17:28:42 -07:00
Brad Davis
180f912924 Merge remote-tracking branch 'upstream/master' into core
Conflicts:
	interface/src/ui/overlays/Circle3DOverlay.cpp
	libraries/gpu/src/gpu/Format.h
	libraries/render-utils/src/GeometryCache.cpp
	libraries/render-utils/src/Model.cpp
	libraries/render-utils/src/text/Font.cpp
2015-08-01 20:01:59 -07:00
Brad Davis
b84eef93c9 Core profile shader work and test code 2015-08-01 14:43:52 -07:00
ZappoMan
452225ddaf removed QUADS from Font::drawString() 2015-08-01 11:51:07 -07:00
Atlante45
59acfc9f47 Merge branch 'master' of https://github.com/highfidelity/hifi into smart_pointers 2015-07-20 13:51:51 -07:00
Brad Davis
d68618e206 Removing GL headers from most files, and some naked GL from application.cpp 2015-07-18 00:46:09 -07:00
Atlante45
256c786e28 Merge branch 'master' of https://github.com/highfidelity/hifi into smart_pointers 2015-07-17 17:59:19 -07:00
Brad Davis
ae10d58142 Fixing font class 2015-07-16 16:42:29 -07:00
Brad Davis
89faf85ad9 Working on text rendering overlays 2015-07-16 15:56:01 -07:00