Brad Davis
ecfe56085d
GLM update and GLI integration
2016-09-09 10:18:15 -07:00
Anthony J. Thibault
dc0d0c2d5c
Merge branch 'master' into feature/tablet-ui-foundation
2016-09-07 09:49:55 -07:00
Seth Alves
b8b1127d55
merge from upstream
2016-09-02 15:11:21 -07:00
Anthony J. Thibault
0128d7c61b
Merge branch 'master' into feature/tablet-ui-foundation
2016-09-02 12:16:25 -07:00
Anthony J. Thibault
21bf931559
eventBridge for web entities.
2016-09-01 16:32:06 -07:00
Brad Hefta-Gaub
e1845e2c3f
add support for renderInfo properties to model entities
2016-08-31 15:00:21 -07:00
Seth Alves
3fb10d0eea
action for arrow flight, etc
2016-08-28 19:08:13 -07:00
Andrew Meadows
19cd4648ad
scale collision render mesh correctly
2016-08-24 22:26:56 -07:00
Andrew Meadows
acaa77b75a
remove cruft from debug efforts
2016-08-24 22:26:56 -07:00
Andrew Meadows
b0a0293e6e
move compoundResource out of Model class
2016-08-24 22:26:56 -07:00
Andrew Meadows
3b772d2fe6
fallback to SIMPLE_COMPOUND when can't do COMPOUND
2016-08-24 22:26:56 -07:00
Andrew Meadows
b2dfa49a6f
stubbery for alerting entity that shape changed
2016-08-24 22:25:45 -07:00
Anthony J. Thibault
31ed378dbf
Added dpi entity property for web-entities
2016-08-23 10:10:26 -07:00
Anthony J. Thibault
6704ae9ad4
Added dpi parameter to userData (this is temporary)
2016-08-23 10:09:17 -07:00
Anthony J. Thibault
d015c5cfb5
Merge branch 'master' into feature/hand-controller-web-entity-integration
2016-08-22 14:13:17 -07:00
Seth Alves
9bcda1bb45
merge from upstream
2016-08-20 15:25:04 -07:00
Anthony J. Thibault
8bb6bb7c6f
generalized keyboard focus interface
...
Removed dynamic casts to RenderableWebEntityItem, instead
virtual methods were added to EntityItem to facilitate this.
* bool wantsKeyboardFocus()
* void setProxyWindow()
* QObject* getEventHandler()
2016-08-19 10:56:52 -07:00
James B. Pollack
98f0290565
Merge pull request #8436 from huffman/feat/more-user-activity-data
...
Add more user activity data
2016-08-19 10:48:28 -07:00
Brad Hefta-Gaub
1cec7b2db0
Merge pull request #8429 from SamGondelman/loadingFade2
...
Don't do fade effect once physics kick in
2016-08-18 12:46:24 -07:00
Seth Alves
87dbfa7e47
add -Wsuggest-override to compile flags and deal with fallout
2016-08-18 09:51:41 -07:00
Ryan Huffman
d46af500c1
Fix wrong property name in entity activity tracking
2016-08-17 17:00:56 -07:00
Ryan Huffman
25b9d756ca
Update entity edit tracking to track count rather than bool
2016-08-17 16:54:04 -07:00
Anthony J. Thibault
7b248b440a
Merge branch 'master' into feature/hand-controller-web-entity-integration
2016-08-17 13:55:12 -07:00
Anthony J. Thibault
d4e1f53581
Fix for inconsistent override warning in WebEntityItem.h
2016-08-16 17:48:28 -07:00
Anthony J. Thibault
7de8cc6422
Merge branch 'master' into feature/hand-controller-web-entity-integration
2016-08-16 16:49:57 -07:00
Seth Alves
7bc1235c54
local velocity and angular velocity in scripts is now handled the way local position and rotation are
2016-08-16 16:47:13 -07:00
Anthony J. Thibault
36d87ddd7c
Added EntityItem::wantsHandControllerPointerEvents method
2016-08-16 16:23:45 -07:00
Anthony J. Thibault
c407818d63
send pointer events from handControllerGrab.js to webEntities
2016-08-16 15:26:14 -07:00
Anthony J. Thibault
1be434342b
Work In Progress snapshot
...
* Added new PointerEvent type.
* Mouse events are still sent from Application to EntityTreeRenderer, however, EntityTreeRenderer converts them to PointerEvents
* All outgoing signals from EntityTreeRenderer use PointerEvents instead of MouseEvents
* Associated JavaScript entity methods will receive PointerEvents instead of MouseEvents
* Events from handControllerGrab.js to entities are currently broken.
2016-08-12 17:11:59 -07:00
SamGondelman
ccca6d935f
don't fade after physics kick in
2016-08-12 14:35:22 -07:00
Ryan Huffman
211da3c428
Add more user activity tracking data
2016-08-11 16:49:29 -07:00
Seth Alves
15e2140cb2
Merge branch 'master' of github.com:highfidelity/hifi into overlay-children
2016-08-11 15:06:58 -07:00
Anthony J. Thibault
1ddbd7022a
Moved keyboardFocus, mouse/touch event methods from Reticle to Entities
2016-08-11 11:52:04 -07:00
Brad Hefta-Gaub
a714f325fe
Merge pull request #8333 from SamGondelman/miscFixes
...
Miscellaneous cmake and render engine improvements
2016-08-10 11:06:50 -07:00
SamGondelman
36d9f92101
performance optimization to minimize calling usecTimestampNow
2016-08-09 13:10:02 -07:00
SamGondelman
ac9a80131a
refactoring _fadeStartTime and isTransparent, make simple renderables switch to transparent when fade finishes
2016-08-04 12:34:46 -07:00
SamGondelman
d63a0ef08f
working on making other entities transparent
2016-08-02 18:09:42 -07:00
Seth Alves
e4e86c245e
3d overlays can be children of entities or avatars
2016-07-31 14:11:56 -07:00
SamGondelman
676f4bdfcf
misc fixes from particles branch
2016-07-29 15:36:32 -07:00
Zander Otavka
c25b87c33f
Use custom dialog for asset server add to world
2016-07-22 17:14:45 -07:00
Seth Alves
5f6e608207
don't overwrite physical properties with those from the entity during editEntity -- only set those that the script didn't.
2016-07-19 11:23:21 -07:00
Brad Davis
03cb6175ab
Support triangle and hexagon shapes, add shape support to overlays.
2016-07-15 22:02:17 -07:00
Andrew Meadows
431043e195
declare new shape types
2016-07-06 10:50:51 -07:00
Seth Alves
b9f9b18083
if an edit packet doesn't include a change to lifetime, don't attempt to cap the lifetime
2016-06-30 15:41:58 -07:00
Zander Otavka
a4da63c1ff
Fix bug with Entities.addEntity returning bad id
...
If addEntity failed for whatever reason (eg. lack of permission), it
would return a non-null UUID.
Fixes [FogBugz case #365 ](https://highfidelity.fogbugz.com/f/cases/356/Entities-addEntity-can-return-a-UUID-even-when-unsuccessful ).
2016-06-24 16:39:57 -07:00
Zander Otavka
2786061d71
Fix bug with entity adding w/o permission
...
Entities could be added to the local tree, but be rejected by the server
because of a lack of permissions.
2016-06-24 16:34:54 -07:00
Brad Hefta-Gaub
2e8f6c2cc6
Merge pull request #8118 from sethalves/tmp-rez-cap-rather-than-reject
...
cap lifetime rather than reject edits from nodes which only have tmp-rez rights
2016-06-24 14:08:29 -07:00
Seth Alves
2fd38c1585
when adding or editing an entity from a script, make the _lastEdited in the transmitted properties be the same as the one in the Entity in the local tree
2016-06-23 13:10:15 -07:00
Andrew Meadows
1d8d1240ca
remove override to avoid new Jenkins OSX warnings
2016-06-23 10:38:46 -07:00
Andrew Meadows
8009d23f70
more STATIC_MESH and dynamic overlap prevention
2016-06-22 15:20:45 -07:00