Philip Rosedale
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d248e1e2c4
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Add reflect(direction, normal) to Vec3 scripting calls
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2014-11-12 23:03:26 -08:00 |
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Philip Rosedale
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2a5b2d8686
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Improved version of headMove with timed target reveal
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2014-10-21 11:40:16 -07:00 |
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ZappoMan
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b50e996ec8
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added Vec3.orientedAngle()
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2014-10-09 17:35:58 -07:00 |
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ZappoMan
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aa634c8ff2
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added new methods to Vec3 and Quat
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2014-10-02 17:55:32 -07:00 |
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Andrew Meadows
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09d3c51120
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add multiply(float, Vec3) because multiply commutes
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2014-09-19 16:54:03 -07:00 |
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Atlante45
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8068a915aa
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More work on editModels
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2014-04-30 16:50:40 -07:00 |
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Andrew Meadows
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2d5bfc81cd
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add Vec3.distance(Vec3, Vec3) for JS
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2014-04-25 14:14:34 -07:00 |
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Stephen Birarda
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684c6b5372
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run regex header replacement on all cpp files
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2014-04-09 09:35:42 -07:00 |
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ZappoMan
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374af9eeb5
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first cut at flocking birds, change willEmitVisualCallback to update
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2014-03-04 14:40:49 -08:00 |
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Philip Rosedale
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566670fb78
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Adding mouse wheel sizing voxel
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2014-02-23 17:26:09 -08:00 |
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Philip Rosedale
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1412d49a2f
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merge fix
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2014-02-11 15:08:49 -08:00 |
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Philip Rosedale
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b6edd7be7b
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add Vec3::subtract in JS
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2014-02-11 15:07:25 -08:00 |
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ZappoMan
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991c72006c
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moving the hydra grab behavior to JS
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2014-02-10 17:25:14 -08:00 |
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ZappoMan
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41f6650b20
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implement movable independent camera with hydra
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2014-02-07 01:23:30 -08:00 |
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