ericrius1
|
3ad2d1aa9b
|
flowers spawning and growing correctly
|
2016-03-04 17:32:29 -08:00 |
|
ericrius1
|
ef437b7f99
|
flowers staying in place
|
2016-03-04 16:48:55 -08:00 |
|
PhilipRosedale
|
87e7dd9ce3
|
add vive button mapping
|
2016-03-04 16:16:05 -08:00 |
|
ericrius1
|
17dec9446a
|
flowers are growing when watered
|
2016-03-04 16:15:37 -08:00 |
|
Brad Hefta-Gaub
|
6d56a0d051
|
more CR feedback
|
2016-03-04 15:55:08 -08:00 |
|
Brad Hefta-Gaub
|
2b4d206eca
|
more CR feedback
|
2016-03-04 15:54:28 -08:00 |
|
Brad Hefta-Gaub
|
e776bf5819
|
CR feedback
|
2016-03-04 15:47:50 -08:00 |
|
Brad Hefta-Gaub
|
d8e7c60ce0
|
CR feedback
|
2016-03-04 15:47:25 -08:00 |
|
Brad Hefta-Gaub
|
3f85daf276
|
Merge branch 'master' of https://github.com/highfidelity/hifi into hackathonLightening
|
2016-03-04 15:31:32 -08:00 |
|
Brad Hefta-Gaub
|
add7f54af3
|
remove debug line
|
2016-03-04 15:29:32 -08:00 |
|
Brad Hefta-Gaub
|
21b66354ef
|
remove debug line
|
2016-03-04 15:28:49 -08:00 |
|
Brad Hefta-Gaub
|
c9cd8eeba6
|
fix a couple bugs
|
2016-03-04 15:27:43 -08:00 |
|
Philip Rosedale
|
cb8e2b7018
|
Merge pull request #7246 from AndrewMeadows/stable-ik
recover stability of arm IK
|
2016-03-04 14:38:59 -08:00 |
|
Atlante45
|
3a5165ab66
|
Add json import for game entity
|
2016-03-04 11:54:03 -08:00 |
|
Atlante45
|
ab5a29b076
|
Bit of cleanup
|
2016-03-04 11:50:12 -08:00 |
|
PhilipRosedale
|
e01524abbe
|
fix for clicking
|
2016-03-04 11:24:35 -08:00 |
|
Andrew Meadows
|
9bf4a30a23
|
fix typo in example script
|
2016-03-04 10:57:06 -08:00 |
|
Atlante45
|
f62a3ed8f6
|
Remove tabs
|
2016-03-04 10:46:30 -08:00 |
|
Atlante45
|
0364703f86
|
Move script to toybox
|
2016-03-03 17:29:11 -08:00 |
|
Atlante45
|
10d55666f2
|
Changed coin value
|
2016-03-03 12:23:50 -08:00 |
|
Atlante45
|
b00ff7a81c
|
Display score and save high scores
|
2016-03-03 12:19:01 -08:00 |
|
Atlante45
|
d1f7cf6387
|
Added freeze on loss and points architecture
|
2016-03-03 10:51:37 -08:00 |
|
Atlante45
|
442bd22f46
|
New sounds + coins!!!
|
2016-03-03 09:56:11 -08:00 |
|
Atlante45
|
f582222389
|
Couple additional features
|
2016-03-03 03:24:12 -08:00 |
|
Brad Hefta-Gaub
|
a752f55deb
|
example of a rainy day/night zone
|
2016-03-03 02:25:41 -08:00 |
|
Atlante45
|
d5d5eaaf9c
|
Fix cooldown
|
2016-03-02 23:42:27 -08:00 |
|
Atlante45
|
bef2885957
|
Couple bounding box fixes
|
2016-03-02 22:25:30 -08:00 |
|
Atlante45
|
21b3f88dee
|
Scale up/Add avatar rotation/Cleanup
|
2016-03-02 21:59:40 -08:00 |
|
Atlante45
|
cf52aeeed2
|
Use correctly resized avatar model with fly animation
|
2016-03-02 20:40:25 -08:00 |
|
Atlante45
|
48fe9b343e
|
Couple trigger value fixes
|
2016-03-02 18:20:18 -08:00 |
|
Atlante45
|
811ed91e02
|
Port to entity script
|
2016-03-02 18:02:57 -08:00 |
|
Atlante45
|
553300a783
|
Added a pipe on the top, randomized the height
|
2016-03-02 17:37:26 -08:00 |
|
Atlante45
|
dc1acd7a5b
|
Give pipes their own class
|
2016-03-02 16:40:53 -08:00 |
|
Atlante45
|
247f1ef0e8
|
Make Bird its own Class
|
2016-03-02 16:07:32 -08:00 |
|
Atlante45
|
6ae27fe1f9
|
More flappy bird work
|
2016-03-02 15:53:13 -08:00 |
|
Atlante45
|
3ef4e45dae
|
Flappy bird first draft
|
2016-03-02 10:36:28 -08:00 |
|
ericrius1
|
8df0ed679d
|
Merge remote-tracking branch 'upstream/master' into growingPlant
|
2016-03-02 08:47:29 -08:00 |
|
Brad Hefta-Gaub
|
cfce5af8d4
|
Merge pull request #7191 from samcake/orange
Better Shading Model and support fr Stingray material
|
2016-03-01 18:24:09 -08:00 |
|
samcake
|
16ac69315f
|
Imroving the roughness/specular highlight nd fixing a bug with the CUbemap texture
|
2016-03-01 16:38:02 -08:00 |
|
ericrius1
|
2029532070
|
chapter 3
|
2016-03-01 15:44:20 -08:00 |
|
Brad Hefta-Gaub
|
77b371e375
|
fix away state when starting in HMD
|
2016-03-01 15:00:19 -08:00 |
|
ericrius1
|
7179960bbf
|
chapter 2
|
2016-03-01 14:18:38 -08:00 |
|
ericrius1
|
bc7d7a3dae
|
adding chapters
|
2016-03-01 12:43:06 -08:00 |
|
Andrew Meadows
|
c1b3858193
|
Merge pull request #7228 from ZappoMan/hmdHacking
HMD and Away improvements
|
2016-03-01 11:48:09 -08:00 |
|
samcake
|
7120b64a33
|
Merge branch 'master' of https://github.com/highfidelity/hifi into orange
|
2016-03-01 10:53:40 -08:00 |
|
samcake
|
89920370db
|
A bunch of typo fixes after review
|
2016-03-01 10:53:08 -08:00 |
|
Brad Hefta-Gaub
|
ba7b5c6e23
|
some improvements
|
2016-03-01 10:43:49 -08:00 |
|
Brad Hefta-Gaub
|
ae824bb180
|
Merge pull request #7173 from ericrius1/whiteboardV2
Whiteboard using markers and erasers
|
2016-03-01 09:12:16 -08:00 |
|
Brad Hefta-Gaub
|
52c38e56a4
|
make the HMD away overlay 3d
|
2016-02-29 21:25:25 -08:00 |
|
Brad Hefta-Gaub
|
501d23021f
|
slight improvement to Away to have the paused overlay follow your view in HMD
|
2016-02-29 20:53:18 -08:00 |
|
Brad Hefta-Gaub
|
95c92f7a27
|
tweak depthReticle to work better with away
|
2016-02-29 20:35:25 -08:00 |
|
Brad Hefta-Gaub
|
a3f4dbddcf
|
Merge branch 'master' of https://github.com/highfidelity/hifi into hmdHacking
|
2016-02-29 20:23:14 -08:00 |
|
Brad Hefta-Gaub
|
2c3fdc995f
|
Away improvements
|
2016-02-29 20:23:06 -08:00 |
|
samcake
|
e72035ee3d
|
Merge branch 'master' of https://github.com/highfidelity/hifi into orange
|
2016-02-29 18:55:30 -08:00 |
|
ericrius1
|
cf891ef5d9
|
ray casting works
|
2016-02-29 18:22:12 -08:00 |
|
Howard Stearns
|
c0eef51d41
|
Merge pull request #7222 from ZappoMan/depthReticleWork
more reticle improvements
|
2016-02-29 17:42:03 -08:00 |
|
PhilipRosedale
|
efe53c1a85
|
actually don't add to default yet
|
2016-02-29 17:12:43 -08:00 |
|
ericrius1
|
def0df9bff
|
intersection with growable object
|
2016-02-29 16:59:03 -08:00 |
|
PhilipRosedale
|
b89b6be210
|
look for hydra first
|
2016-02-29 16:45:00 -08:00 |
|
PhilipRosedale
|
86249cc9db
|
add hand controller mouse to default scripts
|
2016-02-29 16:23:03 -08:00 |
|
PhilipRosedale
|
0e17506137
|
hand controller doesn't take mouse if set down, renamed file.
|
2016-02-29 16:21:06 -08:00 |
|
Eric Levin
|
33fe2e9b36
|
Update markerEntityScript.js
|
2016-02-29 16:11:08 -08:00 |
|
ericrius1
|
0d9a8b22c8
|
water flowing in ray direction
|
2016-02-29 15:48:56 -08:00 |
|
ericrius1
|
b301b71c7d
|
cast ray from spout in its direction
|
2016-02-29 15:06:28 -08:00 |
|
Brad Hefta-Gaub
|
dc4c4e8c94
|
some tweaks to auto-hide
|
2016-02-29 14:24:43 -08:00 |
|
Seth Alves
|
0268ca0888
|
Merge pull request #7219 from PhilipRosedale/editFix2
More accurate X/Z movement with edit.js
|
2016-02-29 13:23:02 -08:00 |
|
Brad Hefta-Gaub
|
bd80ecd4dc
|
Merge branch 'master' of https://github.com/highfidelity/hifi into depthReticleWork
|
2016-02-29 13:17:24 -08:00 |
|
Philip Rosedale
|
3eabf0d451
|
Merge pull request #7209 from sethalves/auto-unhook-stuck-to-hand
when trigger is squeezed, check for things stuck to hand and unhook them
|
2016-02-29 12:59:02 -08:00 |
|
ericrius1
|
03ae48d465
|
going to find water spout from water can
|
2016-02-29 11:53:26 -08:00 |
|
ericrius1
|
00dcddd838
|
changed to water spout entity script
|
2016-02-29 11:44:33 -08:00 |
|
ericrius1
|
2cd8e088f5
|
water pouring out of can linked to angle can is held
|
2016-02-29 10:36:32 -08:00 |
|
PhilipRosedale
|
42f6ede43c
|
azimuth = elevation, duh
|
2016-02-29 10:22:24 -08:00 |
|
PhilipRosedale
|
d1bc31afb6
|
azimuth function is really just a ratio
|
2016-02-29 10:16:34 -08:00 |
|
PhilipRosedale
|
08eacc436f
|
Fixed rayPlane test again
|
2016-02-29 10:13:01 -08:00 |
|
ericrius1
|
b7e80b03ae
|
Merge branch 'master' into growingPlant
|
2016-02-29 10:10:25 -08:00 |
|
samcake
|
4bec6ddf52
|
Merge branch 'master' of https://github.com/highfidelity/hifi into orange
|
2016-02-29 09:20:37 -08:00 |
|
Brad Hefta-Gaub
|
4009f03c38
|
move autohide/show behavior to depthReticle, make it a default script
|
2016-02-29 08:38:53 -08:00 |
|
PhilipRosedale
|
cee79c8274
|
Fixed bug in rayPlane test
|
2016-02-28 15:44:23 -08:00 |
|
Brad Hefta-Gaub
|
8de4a59078
|
add support for auto-hide reticle and seek lookat on auto-show of reticle
|
2016-02-28 13:06:49 -08:00 |
|
Brad Davis
|
d932cb7578
|
Merge pull request #7212 from ZappoMan/depthReticleWork
add fade between depths in depth reticle
|
2016-02-28 12:49:47 -08:00 |
|
PhilipRosedale
|
e9aed83920
|
suppress debug messages
|
2016-02-28 12:41:40 -08:00 |
|
Seth Alves
|
5bf8670bc2
|
fix SpatiallyNestable::getChildren
|
2016-02-28 12:16:41 -08:00 |
|
PhilipRosedale
|
1d681a2461
|
Add angular size and azimuth limits to object XZ translation
|
2016-02-28 12:00:13 -08:00 |
|
Brad Hefta-Gaub
|
e403c990d9
|
make fade non-linear
|
2016-02-27 17:13:09 -08:00 |
|
PhilipRosedale
|
47504a068e
|
remove unused code
|
2016-02-26 16:58:38 -08:00 |
|
PhilipRosedale
|
7fd88793dc
|
drag relative to plane where pointer collided selection box
|
2016-02-26 16:58:17 -08:00 |
|
Brad Hefta-Gaub
|
70614aba90
|
Merge pull request #7184 from imgntn/cellscience
Cellscience Updates
|
2016-02-26 16:53:00 -08:00 |
|
ericrius1
|
5762c33cfe
|
strokes are now parented to whiteboard surface
|
2016-02-26 15:07:22 -08:00 |
|
ericrius1
|
d0752143dc
|
markers and eraser reset to original positions after being dropped
|
2016-02-26 14:49:48 -08:00 |
|
ericrius1
|
48f03ba476
|
markers resetting
|
2016-02-26 14:29:43 -08:00 |
|
ericrius1
|
a544ffc942
|
not emitting right now
|
2016-02-26 14:20:40 -08:00 |
|
ericrius1
|
0015e28b95
|
particle tweaks
|
2016-02-26 14:14:39 -08:00 |
|
ericrius1
|
e83c1f71a6
|
front and back
|
2016-02-26 12:17:46 -08:00 |
|
ericrius1
|
ed9f279a63
|
moved whiteboard Surface up
|
2016-02-26 12:12:27 -08:00 |
|
ericrius1
|
df3e26edd5
|
calligraphy
|
2016-02-26 12:05:30 -08:00 |
|
Brad Hefta-Gaub
|
6d9c585604
|
add fade between depths in depth reticle
|
2016-02-26 12:01:59 -08:00 |
|
ericrius1
|
6e0ddb3918
|
really fixed rotation
|
2016-02-26 11:48:15 -08:00 |
|
ericrius1
|
1542b9da12
|
rotation works right now
|
2016-02-26 11:33:59 -08:00 |
|
ericrius1
|
c81f3256dd
|
rotation
|
2016-02-26 10:58:22 -08:00 |
|
Seth Alves
|
5594f1e4e5
|
if equipped entity vanishes, reset grab state
|
2016-02-26 10:27:34 -08:00 |
|