Sam Gateau
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e639c5a549
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playing with the ambient lighting
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2015-01-11 11:33:21 -08:00 |
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Sam Gateau
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f03b253260
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Merge branch 'master' of https://github.com/highfidelity/hifi into tot
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2015-01-05 13:23:14 -08:00 |
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Andrew Meadows
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162854c5a5
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Merge pull request #4025 from ZappoMan/voxelEctomy
Voxel ectomy
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2015-01-05 13:20:30 -08:00 |
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Sam Gateau
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901ea16ba0
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clean code
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2015-01-05 13:17:12 -08:00 |
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Sam Gateau
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7529b3d1b0
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clean code
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2015-01-05 13:10:32 -08:00 |
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dev
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e3d474db3d
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FIx shaders for mac
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2015-01-05 12:27:16 -08:00 |
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Sam Gateau
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b8e44a3e7a
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Merge branch 'master' of https://github.com/highfidelity/hifi into tot
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2015-01-05 11:27:53 -08:00 |
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Sam Gateau
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458ea6759e
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Adding the shadow.slh file containing the shader functions used for shadowing, itis used by both normal and cascaded shadow deferred lighting passes
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2015-01-05 11:27:29 -08:00 |
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Philip Rosedale
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a01ab38f1b
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Merge pull request #4029 from Atlante45/new_glm_fix
Fix compile error with new glm version
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2015-01-04 11:26:37 -08:00 |
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ZappoMan
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139f96c8b0
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remove PerformanceTimer from recalculateMeshBoxes() because it's not thread safe
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2015-01-02 14:41:09 -08:00 |
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Sam Gateau
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46ab4833be
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applying the shadowing improvment to the cascaceded path shader and cleaning the code
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2015-01-02 12:12:41 -08:00 |
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Sam Gateau
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24d39f4453
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refining the shadowing
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2015-01-02 11:29:54 -08:00 |
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Sam Gateau
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ef7c002237
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Improving the shadow effect with lightmaps
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2015-01-02 10:31:34 -08:00 |
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Atlante45
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b1f0ec8dfb
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Fix compile error with new glm version
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2014-12-31 15:49:56 -08:00 |
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Sam Gateau
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02949dbc5a
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Merge branch 'master' of https://github.com/highfidelity/hifi into tot
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2014-12-31 10:59:42 -08:00 |
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ZappoMan
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9630279459
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Merge branch 'master' of https://github.com/highfidelity/hifi into voxelEctomy
Conflicts:
examples/editVoxels.js
examples/fallingSand.js
examples/growTrees.js
interface/src/Application.cpp
interface/src/Application.h
libraries/avatars/CMakeLists.txt
libraries/entities/src/EntityItem.h
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2014-12-31 10:50:53 -08:00 |
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ZappoMan
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4ea9bbc309
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first major pass at voxelEctomy
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2014-12-30 18:08:58 -08:00 |
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Sam Gateau
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ae6ccf1a7d
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Merge branch 'master' of https://github.com/highfidelity/hifi into temp1
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2014-12-30 17:56:08 -08:00 |
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Sam Gateau
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4fb9e9c775
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cleaning the code
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2014-12-30 17:55:49 -08:00 |
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Sam Gateau
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8d95639416
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moving the deferrered shaders from the resource folder to built-in the executable
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2014-12-30 17:43:52 -08:00 |
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Sam Gateau
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37017d0c16
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moving the deferrered shaders from the resource folder to built-in the executable
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2014-12-30 17:42:10 -08:00 |
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samcake
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20d66d201e
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Merge pull request #4020 from ZappoMan/gpuStreamizing
Improvements to GeometryCache::renderQuad()
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2014-12-30 16:49:16 -08:00 |
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Clément Brisset
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860098585c
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Merge pull request #4018 from samcake/temp0
Moving the shaders used in Model.cpp from resources folder into the built-in executable
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2014-12-30 13:36:13 -08:00 |
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ZappoMan
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4e6ed4a449
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fix comments
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2014-12-30 13:26:13 -08:00 |
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ZappoMan
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28569836bb
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rename parameters and reuse previously registered quad if geometry didn't change
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2014-12-30 13:24:31 -08:00 |
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Sam Gateau
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a022e94814
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Adding the shader files
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2014-12-30 12:38:36 -08:00 |
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ZappoMan
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be137534b5
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first cut at registered quads to reduce copies of constantly changing quads
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2014-12-30 12:38:16 -08:00 |
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Sam Gateau
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e752edc44a
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Moving the shaders used in Model.cpp from resources folder into the built-in executable
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2014-12-30 12:35:00 -08:00 |
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ZappoMan
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53a7d83f35
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CR feedback spacing
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2014-12-30 10:33:22 -08:00 |
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ZappoMan
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cb951763fd
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CR feedback spacing
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2014-12-30 10:29:18 -08:00 |
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ZappoMan
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a4520f6a07
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Merge branch 'master' of https://github.com/highfidelity/hifi into gpuStreamizing
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2014-12-30 10:27:06 -08:00 |
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Sam Gateau
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6628f7b811
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replace the model.frag and model.vert files from resource by the sl version of the shaders
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2014-12-25 19:57:27 -08:00 |
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ZappoMan
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0790bd77b7
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almost completely eliminate immediate mode QUADS
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2014-12-24 11:14:50 -08:00 |
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dev
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42157161e0
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fix the c++ header generation for mac though the brand new raw string format of c++11
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2014-12-23 18:19:25 -08:00 |
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Sam Gateau
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c5eb04336f
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first version of SCribe used for shaders in render-utils
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2014-12-23 16:27:02 -08:00 |
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ZappoMan
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1f307e9667
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more work on removing immediate mode GL_QUADS
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2014-12-23 09:50:38 -08:00 |
|
ZappoMan
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3d42d532e4
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more work on removing immediate mode GL_QUADS
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2014-12-22 17:43:02 -08:00 |
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ZappoMan
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14458ac8fd
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first pass at removing immediate mode GL_QUADS
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2014-12-22 13:47:18 -08:00 |
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Stephen Birarda
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715b3a245e
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remove GLUT from Cmake files
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2014-12-19 10:53:36 -08:00 |
|
Stephen Birarda
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504cd86fef
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Merge branch 'master' of https://github.com/highfidelity/hifi
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2014-12-19 09:13:06 -08:00 |
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Stephen Birarda
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114e3bb2ff
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rename cmake macro to represent actual purpose
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2014-12-18 16:51:20 -08:00 |
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ZappoMan
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8091564a73
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remove all glut
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2014-12-18 16:12:30 -08:00 |
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ZappoMan
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26bcca95c9
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remove glutWireCube()
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2014-12-18 15:42:02 -08:00 |
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Stephen Birarda
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e8adc19ac6
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fix more missing dependencies in render-utils
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2014-12-18 14:52:36 -08:00 |
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ZappoMan
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6f6cf3b08d
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Merge branch 'master' of https://github.com/highfidelity/hifi into librarization
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2014-12-18 14:52:00 -08:00 |
|
Stephen Birarda
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1b5552de1a
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fix GLUT library link in render-utils
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2014-12-18 14:42:08 -08:00 |
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Stephen Birarda
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ecb17a61d6
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fix missing render-utils dependencies
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2014-12-18 14:39:35 -08:00 |
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ZappoMan
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11b4400099
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move all glut-ness to geometry cache
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2014-12-18 11:20:17 -08:00 |
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Stephen Birarda
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4042b8b17a
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duh, glut only required on win
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2014-12-18 09:50:10 -08:00 |
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Stephen Birarda
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e6d3278b59
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add back include of GLUT in render-utils
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2014-12-18 09:47:20 -08:00 |
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