Commit graph

12 commits

Author SHA1 Message Date
Andrew Meadows
e46c15401a take care for division by zero when normalizing 2016-10-05 15:00:22 -07:00
Andrew Meadows
19cd4648ad scale collision render mesh correctly 2016-08-24 22:26:56 -07:00
Andrew Meadows
d801b3521c fix warnings on windows 2016-08-24 22:26:56 -07:00
Andrew Meadows
1f84ef3053 compute normals for collision mesh geometry 2016-08-24 22:26:56 -07:00
Andrew Meadows
26f5d3cfaa fix render geometry for collision shapes 2016-08-24 22:26:56 -07:00
Andrew Meadows
726928c14c creae collision Geometry from mesh 2016-08-24 22:25:45 -07:00
Andrew Meadows
cbacb02010 more unit tests for CollisionRenderMeshCache 2016-08-24 22:25:45 -07:00
Andrew Meadows
b79af55e16 fix ref accounting for garbage collection 2016-08-24 22:25:45 -07:00
Andrew Meadows
06d40afeac don't forget to use the transform of child shapes 2016-08-24 22:25:45 -07:00
Andrew Meadows
1e95e489cb make mesh around btConvexShape, copy to model::Mesh 2016-08-24 22:25:45 -07:00
Andrew Meadows
d59c997e64 remove stubbery, make physics lib depend on model 2016-08-24 22:25:45 -07:00
Andrew Meadows
8d3f592e68 rename class to be more correct 2016-08-24 22:25:45 -07:00
Renamed from libraries/physics/src/CollisionGeometryCache.cpp (Browse further)