Commit graph

230 commits

Author SHA1 Message Date
Andrew Meadows
e44672180a add Bullet profile info to PerformanceTimer stats 2016-10-21 13:22:22 -07:00
Andrew Meadows
25fb7aacad ShapeManager hands out const shape pointers 2016-08-24 22:26:56 -07:00
Seth Alves
56726183f6 clear internal bullet flag before switching entity to kinematic 2016-07-19 16:45:57 -07:00
Atlante45
f65b15803a Fix potential iterator invalidation 2016-05-05 15:04:39 -07:00
Andrew Meadows
afcf6d68a7 move deactivation thresholds to shared header 2016-04-22 09:38:43 -07:00
Andrew Meadows
8cbec06616 fix bug where kinematic objs pop on first step 2016-04-22 09:38:43 -07:00
Andrew Meadows
771727890c more finely grained Bullet profiling 2016-04-22 09:38:43 -07:00
Andrew Meadows
bb59860cfe update Aabb's of static objects when they move 2016-04-14 11:18:10 -07:00
Andrew Meadows
dcf28937cf cleanup cached Physics::sessionUUID 2016-04-14 11:18:10 -07:00
Seth Alves
69bb0ebd74 Revert "faster kinematic motion for entities" 2016-04-04 16:11:54 -07:00
Andrew Meadows
7ea81f3937 add and fix comments 2016-04-03 19:15:01 -07:00
Andrew Meadows
20914df330 fix warning about signed/unsigned comparison 2016-04-01 13:31:14 -07:00
Andrew Meadows
25fbf926df CollisionWorld only updates _active_ Aabbs
we manually set/clear active state of static objects
  that need their Aabbs updated
also fixing a bug when starting kinematic motion
2016-04-01 13:14:03 -07:00
Andrew Meadows
3f52d237ed adding Bullet profiler instances for better stats 2016-04-01 13:14:03 -07:00
Andrew Meadows
9157ff6eda more correct notion of desired simulation priority 2016-03-09 11:02:50 -08:00
Andrew Meadows
2b91a31919 check for nullptr to avoid crashes 2016-02-11 13:53:01 -08:00
Andrew Meadows
fed03edde3 manually removing contact manifolds was a bad idea 2016-02-10 17:58:38 -08:00
Andrew Meadows
532f0683e8 remove all contact info before removing objects 2016-02-10 17:58:38 -08:00
Andrew Meadows
a92c512c17 move collision group/mask calculus into EntityItem 2016-01-19 19:52:08 -08:00
Andrew Meadows
8b420adbc8 namechange MotionType to PhysicsMotionType 2016-01-15 15:21:25 -08:00
Andrew Meadows
6c49d81475 collision mask bit reinterpretation
also cache sessionID in static methods inside PhysicsEngine
2016-01-12 15:08:52 -08:00
Andrew Meadows
e1ba4ff0a8 add CollisionMask entity property 2016-01-12 15:08:52 -08:00
Andrew Meadows
6eb177091b overhaul of MotionState cleanup
Moved MotionState deletes out of PhysicsEngine.
EntityMotionStates are deleted by the PhysicsEntitySimulation.
AvatarMotionStates are deleted in the Avatar dtor.
2016-01-07 10:19:46 -08:00
Andrew Meadows
4208380d1c namechange 2016-01-07 10:19:46 -08:00
Seth Alves
d3c57821c0 call a method on actions before each physics simulation step. use this to attempt to dejitter held objects 2015-12-16 14:00:04 -08:00
Andrew Meadows
5135c9dded whitespace cleanup 2015-11-24 10:20:19 -08:00
Howard Stearns
79f05c63e5 Merge branch 'master' of https://github.com/highfidelity/hifi into dont-use-other-avatar-sounds 2015-10-31 11:23:18 -07:00
Seth Alves
944f0965c0 some refactoring and a bug fix -- grab script can throw things again 2015-10-30 16:35:50 -07:00
Howard Stearns
28246c1951 Merge branch 'master' of https://github.com/highfidelity/hifi into dont-use-other-avatar-sounds 2015-10-30 13:21:56 -07:00
Ryan Huffman
84869c512b Fix mis-renamed method names 2015-10-30 09:30:22 -07:00
Ryan Huffman
7a4787a79c Rename stepSimulation to stepSimulationWithSubstepCallback to fix warning 2015-10-30 09:21:13 -07:00
Howard Stearns
c2873ef720 Merge branch 'master' of https://github.com/highfidelity/hifi into dont-use-other-avatar-sounds 2015-10-29 22:17:31 -07:00
Andrew Meadows
0c5b4115ed Merge pull request #6221 from huffman/physics-substep-fix
Physics substep fix
2015-10-29 12:39:15 -07:00
Ryan Huffman
49877c2dff Move _hasOutgoingChanges in onSubStep to previous location 2015-10-29 10:19:18 -07:00
Howard Stearns
8e83943efd Don't play other avatar's collision sounds.
https://app.asana.com/0/32622044445063/61104546898252
2015-10-28 15:43:36 -07:00
Andrew Meadows
c9cd336400 fix for bad contacts after changing avatar models 2015-10-27 15:01:48 -07:00
Andrew Meadows
a1f1e50431 split CharacterController btw phys and interface 2015-10-27 13:15:38 -07:00
Ryan Huffman
837430329b Fix collision start/end in single physics simulation to be lost 2015-10-26 13:02:17 -07:00
Brad Davis
9b81842850 Merge branch 'master' into homer
Conflicts:
	assignment-client/src/octree/OctreeSendThread.cpp
	interface/src/Application.cpp
	libraries/entities-renderer/src/EntityTreeRenderer.cpp
	libraries/entities/src/EntityItem.cpp
	libraries/entities/src/EntityTree.cpp
	libraries/entities/src/EntityTreeElement.cpp
	libraries/entities/src/EntityTreeElement.h
	libraries/entities/src/EntityTreeHeadlessViewer.cpp
	libraries/entities/src/RecurseOctreeToMapOperator.cpp
	libraries/octree/src/Octree.h
	libraries/physics/src/EntityMotionState.cpp
2015-09-11 16:31:18 -07:00
Brad Davis
aa989c3687 Fixing some entity race condition crashes 2015-09-10 20:53:17 -07:00
Seth Alves
31fcd55d47 octree uses shared pointers 2015-09-08 11:59:48 -07:00
Seth Alves
92b5fe3457 fix thinko -- if the changes didn't happen, put them back on the list and don't clear their dirty flags 2015-08-28 10:31:28 -07:00
Seth Alves
6db0442fda allow for asynchronous building of collision shape 2015-08-21 10:48:26 -07:00
Seth Alves
e8a6acd65b responses to code review 2015-07-01 10:42:04 -07:00
Seth Alves
1d122060a6 merge andrew's sim-ownership branch 2015-06-29 09:50:38 -07:00
Seth Alves
c0c1116c69 attempt some clean-ups in edge/unexpected situations 2015-06-27 11:09:28 -07:00
Andrew Meadows
e18506c77f promote volunteer priority
also remove some cruft
change uint8_t to be quint8
2015-06-26 22:00:43 -07:00
Andrew Meadows
40f6ecd936 fix crash for dereference null pointer 2015-06-26 21:58:40 -07:00
Andrew Meadows
cf74dbe1dc partial progress toward sim ownership negotiations
works well for just a few objects but fails for piles
committing some debug stuff that will have to be torn out later
2015-06-26 21:57:04 -07:00
Seth Alves
31a3ca641d clean up left-over action if it's re-added 2015-06-26 16:54:46 -07:00