Andrzej Kapolka
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e29d6210bb
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Merge pull request #1981 from AndrewMeadows/avatar-interaction
Avatar body-body collisions
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2014-02-11 16:02:43 -08:00 |
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Andrew Meadows
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66dc4e17ad
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Fixing formatting to be KR
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2014-02-11 15:59:35 -08:00 |
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Andrew Meadows
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d0f9b78710
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Adding avatar body-body collisions to prevent near-clipping.
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2014-02-11 13:48:48 -08:00 |
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Andrew Meadows
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887fa0c938
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Only resolve our hand collisions that would not move the other avatar.
This helps us only penetrate the moveable parts of other avatars.
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2014-02-11 09:23:40 -08:00 |
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Andrzej Kapolka
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f9e9d62fe3
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Merge branch 'master' of https://github.com/highfidelity/hifi
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2014-02-10 19:02:58 -08:00 |
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Andrzej Kapolka
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2071da2c8a
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Provide a means to specify a fallback for when we fail to load a model. Also
added missing associated resources for default model. Closes #1960.
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2014-02-10 18:50:36 -08:00 |
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Andrew Meadows
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e73c9f7095
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It is now possible to "poke" moveable parts of the avatar skeleton.
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2014-02-10 14:07:50 -08:00 |
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Andrew Meadows
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10296577f4
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More info when colliding with meshes + stubbery for poking avatar.
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2014-02-10 09:02:29 -08:00 |
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Andrew Meadows
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7a8186f1da
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Adding ModelCollisionInfo struct to get more info about collisions against avatars.
Had to disable some collisions. Will go back and make them work again soon.
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2014-02-07 10:48:30 -08:00 |
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Andrzej Kapolka
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cf05cf6178
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Didn't need to disable depth writes after all (for now).
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2014-01-28 12:03:41 -08:00 |
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Andrzej Kapolka
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3edb81baf4
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Check for texture translucency, render translucent mesh parts after opaque
ones, without alpha testing, and with back face culling enabled.
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2014-01-28 12:01:32 -08:00 |
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Andrzej Kapolka
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804ce83fa6
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Get the base position/orientation directly from the avatar to prevent
jerkiness when flying with the Hydra. Also, restore arm lengths when the
Hydra becomes inactive.
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2014-01-20 13:44:41 -08:00 |
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Andrzej Kapolka
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865b495e6c
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Merge branch 'master' of https://github.com/worklist/hifi into debone
Conflicts:
interface/src/Audio.cpp
interface/src/Menu.cpp
interface/src/avatar/Avatar.h
interface/src/avatar/MyAvatar.cpp
interface/src/devices/Webcam.cpp
interface/src/devices/Webcam.h
interface/src/renderer/FBXReader.cpp
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2014-01-16 13:35:03 -08:00 |
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Andrzej Kapolka
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3f08504e3e
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Replaced missing functionality.
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2014-01-16 12:39:07 -08:00 |
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Andrew Meadows
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1266ffd0ca
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merge of windows-build
Conflicts:
domain-server/src/DomainServer.cpp
interface/src/Application.cpp
interface/src/Menu.cpp
libraries/avatars/src/AvatarData.h
libraries/shared/src/NodeList.h
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2014-01-16 09:00:13 -08:00 |
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Andrew Meadows
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4b94e53acf
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Removing Model::findSpherePenetrationWithJoint() which was experimental method that was not finally used.
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2014-01-15 17:02:02 -08:00 |
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Andrew Meadows
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32f3621855
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merge upstream work into local repo
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2014-01-15 14:13:48 -08:00 |
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Brad Hefta-Gaub
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170dbe6e85
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Merge branch 'master' of git://github.com/worklist/hifi into windows_build
Conflicts:
assignment-client/src/audio/AudioMixer.cpp
domain-server/src/DomainServer.cpp
interface/src/Audio.cpp
interface/src/DataServerClient.cpp
interface/src/Oscilloscope.cpp
interface/src/PairingHandler.cpp
interface/src/Util.cpp
interface/src/avatar/MyAvatar.cpp
interface/src/devices/Faceshift.cpp
interface/src/devices/SerialInterface.cpp
interface/src/renderer/FBXReader.cpp
libraries/avatars/src/AvatarData.h
libraries/octree-server/src/OctreeServer.cpp
libraries/octree-server/src/OctreeServer.h
libraries/octree/src/ViewFrustum.cpp
libraries/shared/src/Logging.cpp
libraries/shared/src/Node.cpp
libraries/shared/src/Node.h
libraries/shared/src/NodeList.cpp
libraries/shared/src/NodeList.h
libraries/shared/src/PerfStat.cpp
libraries/shared/src/SharedUtil.cpp
libraries/voxels/src/VoxelTree.cpp
voxel-edit/src/main.cpp
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2014-01-15 10:20:21 -08:00 |
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Andrew Meadows
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761fdc9d84
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Adding methods to Model for accessing hand info and computing hand collisions.
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2014-01-14 16:19:57 -08:00 |
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Andrzej Kapolka
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5d88953f12
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First cut at stretching the arms out and aligning forearms with wrists.
Closes #1423, #1504.
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2014-01-14 15:27:28 -08:00 |
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Brad Hefta-Gaub
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55babbf7b6
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windows type mismatch warning fixes
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2014-01-13 00:30:23 -08:00 |
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Andrzej Kapolka
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aa9fc290a5
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Minimum chat circle radius from Ryan, basic avatar/voxel orbit behavior.
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2014-01-03 16:46:11 -08:00 |
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Andrzej Kapolka
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6c27569e9b
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Fix arm bending, compile warning.
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2014-01-02 13:23:15 -08:00 |
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Andrzej Kapolka
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9a3c44ce7d
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Enable alpha testing for models.
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2013-12-09 14:49:37 -08:00 |
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Andrzej Kapolka
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02cd97deb1
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Adjust palm collision size, use last free index when ignoring.
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2013-12-05 16:28:33 -08:00 |
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Andrzej Kapolka
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ecff3a0542
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Basic sphere/capsule-cone penetration test.
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2013-12-05 15:36:34 -08:00 |
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Andrzej Kapolka
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b90c5bdae8
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Option to render collision proxies, more general avatar penetration test, fix
for meshes with only one joint influence.
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2013-12-05 14:00:38 -08:00 |
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Andrzej Kapolka
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1edfc90e5e
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Missed a scale multiplier.
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2013-12-05 12:02:48 -08:00 |
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Andrzej Kapolka
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0ea0887f66
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Add a scale factor to bone radii.
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2013-12-05 11:21:56 -08:00 |
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Andrzej Kapolka
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9b3560d414
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Skip the hands' parents as well as the hands themselves.
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2013-12-05 11:10:22 -08:00 |
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Andrzej Kapolka
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70ca1106b1
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Working on testing the Leap/Hydra hands against the avatar body.
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2013-12-03 17:28:36 -08:00 |
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Andrzej Kapolka
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817946bed5
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Attempting to rotate longitudinally at elbow, rather than wrist.
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2013-12-03 11:05:38 -08:00 |
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Andrzej Kapolka
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5cc5d9bba8
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Progress towards shadow maps.
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2013-11-20 16:23:54 -08:00 |
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Andrzej Kapolka
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76d8bd0a9c
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Finger IK, take two.
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2013-11-13 13:53:41 -08:00 |
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Andrzej Kapolka
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d87dccd614
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Alignment to pull elbows towards ground.
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2013-11-13 12:06:08 -08:00 |
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Andrzej Kapolka
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c2e4a70685
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Back to the cyclic coordinate descent algorithm (easier to apply joint
constraints); Leap hands relative to eyes.
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2013-11-13 10:35:20 -08:00 |
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Andrzej Kapolka
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a36f9d52af
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Constraint fix, apply constraints to wrists.
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2013-11-12 15:43:11 -08:00 |
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Andrzej Kapolka
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49c9d41dd5
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Read and enforce angle constraints (untested).
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2013-11-08 14:49:38 -08:00 |
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Andrzej Kapolka
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4360621daf
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Adjustments to wrist rotations.
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2013-11-07 13:17:08 -08:00 |
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Andrzej Kapolka
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f0e72d8d0c
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Removed unused variable, debugging code.
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2013-11-07 12:16:17 -08:00 |
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Andrzej Kapolka
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e6cd9a7368
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Working on wiring up the fingers.
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2013-11-07 12:12:48 -08:00 |
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Andrzej Kapolka
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be09d319b7
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Gravity adjustments.
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2013-11-06 17:58:05 -08:00 |
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Andrzej Kapolka
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afd3f6937c
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Derp; I don't want the length of the scale, I want the average of the
components.
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2013-11-06 17:05:10 -08:00 |
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Andrzej Kapolka
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97cf9f2285
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Cleanup on aisle 3.
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2013-11-06 15:58:35 -08:00 |
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Andrzej Kapolka
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1706c7c97a
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New IK method: will be easier to add constraints, adds "gravity" influence to
sap potential energy.
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2013-11-06 15:51:26 -08:00 |
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Andrzej Kapolka
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c55f8c5900
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Forgot to return a value.
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2013-11-05 16:14:21 -08:00 |
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Andrzej Kapolka
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9460fb87c2
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Return arm to neutral position when mouse pointer is invisible.
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2013-11-05 16:06:11 -08:00 |
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Andrzej Kapolka
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b2ed29dbff
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Work around precision issues with multiplying matrices with high translation
magnitudes (by using relative translation).
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2013-11-04 16:49:12 -08:00 |
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Andrzej Kapolka
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06e050f1c1
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Normal map support almost there.
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2013-10-29 22:13:00 -07:00 |
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Andrzej Kapolka
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4f34d89c4a
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Added left hand/hand rotation setters in preparation for Leap integration.
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2013-10-28 14:38:09 -07:00 |
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