samcake
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e12040a98a
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Merge branch 'master' of https://github.com/highfidelity/hifi into hdr
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2016-11-04 14:54:18 -07:00 |
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samcake
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1086585559
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fixing the test to actually capture ati correctly and add the report to the ui
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2016-11-03 15:15:05 -07:00 |
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samcake
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6a39ad3b5a
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Prevent sparse texture on AMD gpus for now
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2016-11-03 13:01:41 -07:00 |
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samcake
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6926cd274c
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Merge with upstream
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2016-11-02 18:15:08 -07:00 |
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samcake
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58b81e3b0c
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Adding counter for the amount of memory used in texture for Framebuffers
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2016-10-24 18:34:16 -07:00 |
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Brad Davis
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861b69aa94
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Add free GPU memory to the displayed stats
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2016-10-23 13:07:38 -07:00 |
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Brad Davis
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62de2af944
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Add more GPU stats, make stats easier to read
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2016-10-22 14:38:46 -07:00 |
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Brad Davis
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9523660027
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Fix offscreen QML texture leak, improve texture sharing for same size surfaces
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2016-10-20 11:55:25 -07:00 |
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Brad Hefta-Gaub
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0e1b377227
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Merge pull request #8785 from jherico/oculus_crash
Additional plugin debugging, better plugin resource cleanup
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2016-10-13 13:54:34 -07:00 |
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samcake
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5f9c713d44
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Merging with upstream after resolving some conflicts
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2016-10-12 09:22:12 -07:00 |
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Brad Davis
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28771cbda9
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Additional plugin debugging, better plugin resource cleanup
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2016-10-11 19:40:02 -07:00 |
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samcake
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77062ac1b3
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Cleaning up a missing constructor and adjusting the stride for the StrucBuffer by default + merging with upstream
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2016-10-11 17:13:08 -07:00 |
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Gabriel Calero
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834d9c0710
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Adapt shader for GL ES support which requires operators of the same datatype
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2016-10-11 12:15:49 -03:00 |
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samcake
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297907688c
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Fixing reveiw comments
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2016-10-10 12:43:33 -07:00 |
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samcake
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621d62cdf8
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Merge and fix the linux warning
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2016-10-06 09:53:12 -07:00 |
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samcake
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ba88db1b14
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Tried many different things to narrow down the issue of the corrupted memory, it seems to be linked to the grid dimendsions somehow, i m now forcing to reassign the frustum grid dimension on the 10th iteration which seems to fix the issue....
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2016-10-05 18:28:19 -07:00 |
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Brad Davis
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48092978e9
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Fix page size usage in gpu buffers
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2016-10-05 17:05:01 -07:00 |
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samcake
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e6572a42e3
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Merge branch 'master' of https://github.com/highfidelity/hifi into hdr
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2016-10-05 09:31:55 -07:00 |
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samcake
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6aa39ec95a
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Polish the debugging of the light volumes
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2016-10-04 11:03:12 -07:00 |
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Brad Davis
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ca3572f991
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Support external GL textures with proper fencing
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2016-10-03 17:09:10 -07:00 |
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samcake
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337fe155b7
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clean up warning and merge with upstream
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2016-09-30 11:01:25 -07:00 |
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Brad Hefta-Gaub
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38eccd32a8
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add developer menu support to enable/disable dynamic texture management
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2016-09-29 10:18:54 -07:00 |
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samcake
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9b94a025fc
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Refining the voxelization of the sphere in the view frustum grid
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2016-09-26 18:41:53 -07:00 |
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Brad Davis
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ab8a67e84d
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Code review comments
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2016-09-23 12:05:11 -07:00 |
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Brad Davis
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d382305174
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Add fence tracking and max values tracking to gpu::Context
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2016-09-23 12:05:00 -07:00 |
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Brad Davis
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82db3d5d55
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Disable support for framebuffer resizing
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2016-09-23 12:04:57 -07:00 |
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Brad Davis
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0953027ef3
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Identify pre-generated textures
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2016-09-23 12:04:56 -07:00 |
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Brad Davis
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1ff91219a8
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Fix strange artifacts in skybox
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2016-09-23 12:04:52 -07:00 |
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samcake
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e8c2dc10f1
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best state for now
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2016-09-13 14:59:23 -07:00 |
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samcake
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efc4406b47
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Debugging the grid content
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2016-09-12 19:46:18 -07:00 |
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samcake
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61de063b29
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Developping the Light Clusters, adding visualization
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2016-09-08 18:02:35 -07:00 |
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samcake
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e2a9751cf5
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REmove warnings
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2016-09-06 16:35:28 -07:00 |
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samcake
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1165c54f67
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cleaning up the IndexedContainer in its own file and removing warnings
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2016-09-06 16:24:03 -07:00 |
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samcake
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d2a15ca82c
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Trying to migrate to a light array instead of each individual lights
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2016-09-02 17:51:35 -07:00 |
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Brad Hefta-Gaub
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8ec5798b7a
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Merge pull request #8548 from samcake/blue
Exposing GPU & Batch running time to Engine gpu jobs
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2016-09-02 09:31:09 -07:00 |
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samcake
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0c0109e427
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Merge branch 'master' of https://github.com/highfidelity/hifi into hdr
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2016-09-01 15:20:34 -07:00 |
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samcake
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354cbbc927
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Investigate why the disable depth Bclamp doesn't work
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2016-08-31 19:14:35 -07:00 |
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Stephen Birarda
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c9e18e8d90
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spacing repairs in autoscribe_shader_lib
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2016-08-31 11:59:51 -07:00 |
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samcake
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47aaed491d
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Merging with Blue
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2016-08-30 17:06:29 -07:00 |
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samcake
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faef8a9930
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Adding the timing for GPU support with a simpelr JobConfig
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2016-08-30 12:22:21 -07:00 |
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samcake
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3755a3fc32
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Add batch timing information vs gpu
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2016-08-29 17:54:17 -07:00 |
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samcake
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9669234f9c
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Merge branch 'master' of https://github.com/highfidelity/hifi into hdr
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2016-08-25 12:36:01 -07:00 |
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Brad Hefta-Gaub
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99ea180f09
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Merge pull request #8495 from AndrewMeadows/faster-spherical-harmonics
speed up spherical harmonics calculation with minimal error
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2016-08-24 15:57:42 -07:00 |
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Brad Hefta-Gaub
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0397c6b6ca
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Merge pull request #8471 from AndrewMeadows/dont-assert-on-bad-data
workaround bad FBXMesh data rather than assert
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2016-08-22 14:21:48 -07:00 |
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samcake
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44c6637160
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Merge branch 'master' of https://github.com/highfidelity/hifi into hdr
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2016-08-22 10:32:06 -07:00 |
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Andrew Meadows
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d2d905fc86
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speed up SH calculation with minimal error
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2016-08-22 10:21:22 -07:00 |
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Seth Alves
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9bcda1bb45
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merge from upstream
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2016-08-20 15:25:04 -07:00 |
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samcake
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6a076bcee4
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PRoviding a fix for the macOS build
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2016-08-19 11:09:12 -07:00 |
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Andrew Meadows
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5b5ed220bc
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add BufferView::Iterator operator<() and friend
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2016-08-19 10:26:47 -07:00 |
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Zach Pomerantz
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813fefd599
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reimplement buffer get for (c)end
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2016-08-18 11:26:25 -07:00 |
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