Seth Alves
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a47ae9212b
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quiet compiler
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2015-03-28 17:13:31 -07:00 |
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Sam Gateau
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69667fb5ca
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making the state work
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2015-03-23 10:21:35 -07:00 |
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Sam Gateau
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07bcd115c2
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trying to remove useless glsl code for Legacy path
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2015-03-20 13:28:42 -07:00 |
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Sam Gateau
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0bd78be7f4
|
Transition model shaders to gpu:Shader
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2015-03-18 15:57:01 -07:00 |
|
Sam Gateau
|
5a40fcee17
|
set the defines for GPU profile correctly AGAIN
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2015-03-17 16:51:59 -07:00 |
|
Sam Gateau
|
03da3aeab4
|
Clean up on the GPU Profile defines in order to control features
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2015-03-17 16:15:10 -07:00 |
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Sam Gateau
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d9c071a2a9
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trying to put the atmospheric effect in a shader header and use it on the directional lighting pass
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2015-03-10 00:47:27 -07:00 |
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Ryan Huffman
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dc2b670fa8
|
Remove extraneous comments
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2015-02-26 14:46:05 -08:00 |
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Ryan Huffman
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e42b708b56
|
Update deferredLightingEffect::add*Light methods
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2015-02-26 11:03:47 -08:00 |
|
Sam Gateau
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23a54b17ce
|
Clean up comments
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2015-02-09 15:33:55 -08:00 |
|
Sam Gateau
|
48fca4c11d
|
introducing PBR shading
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2015-02-08 23:22:14 -08:00 |
|
Sam Gateau
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1b22a3ef36
|
connecting the globalLight info to the DeferredLightingEffect
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2015-02-05 17:30:57 -08:00 |
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Sam Gateau
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9b0036d010
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adding Light and replace glLights also for the first deferred pass
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2015-02-05 14:10:06 -08:00 |
|
Sam Gateau
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00a9f55bc3
|
lightings seems to work correctly now
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2015-02-05 10:20:19 -08:00 |
|
Sam Gateau
|
8e1eebbbd4
|
FInally getting the angular attenuation
|
2015-02-04 17:24:23 -08:00 |
|
Sam Gateau
|
c3e1311ed1
|
avoid recreating lights every frame, just have a pool of lights edited each frames
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2015-01-30 17:03:28 -08:00 |
|
Sam Gateau
|
38129c2988
|
Merging with latest build
|
2015-01-30 12:58:50 -08:00 |
|
Sam Gateau
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228e629856
|
working on the spot light now
|
2015-01-30 11:40:44 -08:00 |
|
Sam Gateau
|
b6836af071
|
improving on the poin light attenuatiion formula
|
2015-01-28 00:09:15 -08:00 |
|
Sam Gateau
|
ae3233b119
|
in the middle of something
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2015-01-27 15:44:10 -08:00 |
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ZappoMan
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41c039f283
|
Merge branch 'master' of https://github.com/highfidelity/hifi into gpuStreamizing
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2015-01-19 13:34:28 -08:00 |
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Sam Gateau
|
6b55b4ff82
|
No more Magic numbers and fixing the code path for linux
|
2015-01-16 10:26:51 -08:00 |
|
Sam Gateau
|
8634d86167
|
Adding ambient sphere in the lighting equation and menu to control te presets
|
2015-01-16 09:43:21 -08:00 |
|
Sam Gateau
|
d1fb071208
|
Adding ambient sphere in the lighting equation and menu to control te presets
|
2015-01-16 09:38:53 -08:00 |
|
Sam Gateau
|
7ae9635ce7
|
Refactoring the code from directional into DeferredLighting.slh
|
2015-01-15 15:27:18 -08:00 |
|
Sam Gateau
|
d759f4c255
|
Merge branch 'master' of https://github.com/highfidelity/hifi into temp1
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2015-01-15 11:54:55 -08:00 |
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ZappoMan
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db94949649
|
Merge branch 'master' of https://github.com/highfidelity/hifi into gpuStreamizing
Conflicts:
interface/src/avatar/SkeletonModel.cpp
|
2015-01-14 17:55:03 -08:00 |
|
Sam Gateau
|
614e1aa6ae
|
Cleaning the Model rendering path from any use of glMaterial
|
2015-01-14 16:44:44 -08:00 |
|
ZappoMan
|
e6388a65b9
|
rough pass at adding color to geometry cache
|
2015-01-13 20:53:05 -08:00 |
|
Atlante45
|
2a82ff9768
|
Merge branch 'master' of https://github.com/highfidelity/hifi into applications_diet_cpp11
Conflicts:
assignment-client/src/voxels/VoxelServer.cpp
interface/src/Application.cpp
interface/src/Audio.cpp
interface/src/DatagramProcessor.cpp
interface/src/Menu.cpp
interface/src/Util.cpp
interface/src/avatar/MyAvatar.cpp
interface/src/ui/ApplicationOverlay.cpp
interface/src/ui/PreferencesDialog.cpp
libraries/networking/src/NodeList.cpp
libraries/shared/src/DependencyManager.h
|
2015-01-13 11:03:14 -08:00 |
|
Sam Gateau
|
4fb9e9c775
|
cleaning the code
|
2014-12-30 17:55:49 -08:00 |
|
Sam Gateau
|
37017d0c16
|
moving the deferrered shaders from the resource folder to built-in the executable
|
2014-12-30 17:42:10 -08:00 |
|
Atlante45
|
327daacecd
|
Merge branch 'master' of https://github.com/highfidelity/hifi into applications_diet_cpp11
Conflicts:
interface/src/Application.cpp
interface/src/devices/OculusManager.cpp
libraries/networking/src/NodeList.cpp
|
2014-12-22 13:34:18 -08:00 |
|
Atlante45
|
296c0025de
|
Switched to auto and changed macro
|
2014-12-18 15:42:38 -08:00 |
|
ZappoMan
|
11b4400099
|
move all glut-ness to geometry cache
|
2014-12-18 11:20:17 -08:00 |
|
ZappoMan
|
ef42203481
|
add wire cube implementation to GeometryCache and DeferredLightingEffect
|
2014-12-17 15:58:52 -08:00 |
|
ZappoMan
|
1a9cf126e4
|
Merge branch 'master' of https://github.com/highfidelity/hifi into librarization
Conflicts:
interface/src/Application.cpp
libraries/entities-renderer/src/EntityTreeRenderer.h
|
2014-12-17 13:16:11 -08:00 |
|
ZappoMan
|
5d636e21c6
|
more Application dependency cleanup
|
2014-12-17 11:10:45 -08:00 |
|
Atlante45
|
11a2ecab56
|
Merge branch 'master' of https://github.com/highfidelity/hifi into applications_diet
Conflicts:
interface/src/Application.cpp
interface/src/Application.h
interface/src/Menu.cpp
interface/src/entities/EntityTreeRenderer.h
interface/src/ui/ApplicationOverlay.cpp
libraries/render-utils/src/GlowEffect.cpp
libraries/render-utils/src/Model.cpp
|
2014-12-16 15:02:37 -08:00 |
|
ZappoMan
|
1ed2c62bbf
|
try this
|
2014-12-16 12:15:57 -08:00 |
|
ZappoMan
|
ec5c33fecc
|
try this
|
2014-12-16 11:57:06 -08:00 |
|
ZappoMan
|
a9b3fdd3eb
|
try this
|
2014-12-16 11:44:15 -08:00 |
|
ZappoMan
|
fc1e1ecfc0
|
move DeferredLightingEffect and AmbientOcclusionEffect to libraries, make them DependencyManager enabled
|
2014-12-16 11:27:44 -08:00 |
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