Commit graph

110 commits

Author SHA1 Message Date
Andrzej Kapolka
dfcb22bd7a More progress towards stacks. 2014-12-12 15:12:03 -08:00
Andrzej Kapolka
828813dd07 Merge branch 'master' of https://github.com/highfidelity/hifi into metavoxels 2014-12-11 14:57:36 -08:00
ZappoMan
eda7432868 remove audio reflector 2014-12-10 15:37:48 -08:00
Andrzej Kapolka
8ccb44b71e Bits of stack implementation. 2014-12-09 16:24:07 -08:00
Andrzej Kapolka
8fb766a5d0 Only recreate the renderers for nodes that have changed. 2014-12-03 16:44:13 -08:00
Andrzej Kapolka
94d0612804 Fix for Hermite display. 2014-12-02 20:17:18 -08:00
Andrzej Kapolka
0a329bbe3c More work on LOD rendering; now rendering in preview. 2014-11-26 16:18:57 -08:00
Andrzej Kapolka
790b085307 Rejiggering the heightfield renderer for LOD. 2014-11-26 13:02:11 -08:00
Andrzej Kapolka
296718e2aa Removed redundant members, clarified class names, used better hash factors. 2014-11-21 12:46:24 -08:00
Andrzej Kapolka
87cc565c1a I believe this should be a better hash function for the voxel coordinates. 2014-11-20 18:16:57 -08:00
Andrzej Kapolka
1e294e043b Batch voxel drawing, too. 2014-11-20 16:37:37 -08:00
Andrzej Kapolka
da85714dc8 Batch heightfield sections for better performance. 2014-11-20 15:09:38 -08:00
Andrzej Kapolka
479bea1eb2 Removed heightfield buffer code. 2014-11-14 17:18:34 -08:00
Andrzej Kapolka
b879471a4b Cursor rendering on spanners. 2014-11-13 20:55:36 -08:00
Andrzej Kapolka
b2ac33db16 Ray tests for heightfield spanners. 2014-11-13 19:53:16 -08:00
Andrzej Kapolka
75e1cf8a7b Migrate getHeightfieldHeight to spanner heightfields. 2014-11-13 18:00:25 -08:00
Andrzej Kapolka
caef237376 More work on spannerizing heightfields. 2014-11-11 14:40:05 -08:00
Andrzej Kapolka
93a61dd0c2 More heightfield bits. 2014-11-10 19:26:19 -08:00
Andrzej Kapolka
0664ff3181 Moved spanners into separate file, working on heightfields as spanners. 2014-11-10 15:51:41 -08:00
Andrzej Kapolka
e08a0144c2 Cleanup on aisle three! Removed the color/normal/voxelized spanner bits, as
well as the throbbing/scripted guides and the notion of spanner masking.
2014-11-06 19:15:43 -08:00
Andrzej Kapolka
37569dadd5 More resolution bits. 2014-10-29 13:00:32 -07:00
Andrzej Kapolka
d28da9250f More progress towards allowing different resolutions for height and color,
material, etc.
2014-10-28 18:31:34 -07:00
Andrzej Kapolka
7bcc267cb5 Fix for crash on exit. 2014-10-27 15:01:06 -07:00
Andrzej Kapolka
311d1332f1 Include a simple bandwidth limit option. 2014-10-21 17:29:28 -07:00
Andrzej Kapolka
45fb31cd08 Basic network simulation for metavoxels. 2014-10-20 18:43:41 -07:00
Andrzej Kapolka
60576bdcbd Basic metavoxel scripting bits. 2014-10-13 15:05:16 -07:00
Andrzej Kapolka
60da0f1567 Allow drawing cursor on dual contour surface, wired up material paint tool. 2014-10-10 17:18:52 -07:00
Andrzej Kapolka
1911cfd0be Basic ray/voxel intersection testing up and running. 2014-10-10 15:11:37 -07:00
Andrzej Kapolka
7b0d002355 Working on ray/voxel intersection testing. 2014-10-09 19:51:02 -07:00
Andrzej Kapolka
37eff685bc Remove the "render lower detail as points" option. It doesn't seem too
promising.
2014-10-08 15:11:55 -07:00
Andrzej Kapolka
b5b82ed387 Provide the option to display lower detail metavoxel data as points. 2014-10-08 14:05:14 -07:00
Andrzej Kapolka
04b628bede Added option to display Hermite data 2014-10-07 16:44:55 -07:00
Andrzej Kapolka
c9fb73ecf8 Playing around with using points to represent distant voxel surfaces. 2014-10-06 18:52:10 -07:00
Andrzej Kapolka
c67f421ea9 Generate additional vertices with different normals when normals differ by
"crease" angle.
2014-10-02 17:25:44 -07:00
Andrzej Kapolka
42e95f2b38 Working on spanner metavoxel edits. 2014-10-01 18:46:23 -07:00
Andrzej Kapolka
18cb15ee7d Warning fixes. 2014-09-22 15:31:46 -07:00
Andrzej Kapolka
07efda89ef Merge branch 'master' of https://github.com/highfidelity/hifi into deference 2014-09-16 13:20:43 -07:00
Andrzej Kapolka
c2b58c9781 Move deferred lighting into its own class. 2014-09-11 16:39:17 -07:00
Andrew Meadows
4da1ca22ba Add RayIntersectionInfo and use for shape-vs-ray 2014-09-09 17:35:06 -07:00
Andrzej Kapolka
c340445f33 Hopefully, a fix for the Windows build; looks like "near" is a keyword. 2014-09-04 17:42:33 -07:00
Andrzej Kapolka
21f3f2b90e Switch to deferred lighting for metavoxels. 2014-09-04 17:17:44 -07:00
Andrzej Kapolka
0bd800faf2 Starting on materials attributes, fixed bug with Hermite deltas. 2014-09-03 14:09:04 -07:00
Andrzej Kapolka
fa06bef556 More dual contour bits. 2014-08-29 18:00:11 -07:00
Andrzej Kapolka
96b4a1080c More voxel editing bits. 2014-08-27 18:15:29 -07:00
Andrzej Kapolka
9a4d56b4e9 Working on voxel bits. 2014-08-27 14:41:23 -07:00
Andrzej Kapolka
e454a08e57 HeightfieldTexture -> MaterialObject (we want to use it for voxels, too, and
eventually include components other than diffuse color).
2014-08-25 18:57:45 -07:00
Andrzej Kapolka
2dfabdfe64 Support for scaling splat textures in S and T, use mipmaps for them. 2014-08-22 16:43:09 -07:00
Andrzej Kapolka
5c77317cfd Fix for flashing when painting textures. 2014-08-21 18:07:30 -07:00
Andrzej Kapolka
72500630b0 Basic splatting. 2014-08-20 19:26:06 -07:00
Andrzej Kapolka
416d9bac2e Working on texture rendering. 2014-08-20 14:48:02 -07:00