Sam Gateau
|
859016bf37
|
Addressing review comments
|
2019-08-14 10:28:42 -07:00 |
|
Sam Gateau
|
4a93b23d83
|
Address the procedural to populate all reflection versions with user uniforms bindings and make EnigneInspector works correctly
|
2019-08-13 18:47:57 -07:00 |
|
Sam Gateau
|
9139edc8b1
|
Maybe fixed the problem, cannot render the gl41 version properly
|
2019-08-12 00:44:14 -07:00 |
|
Anna
|
b59d967b6c
|
fixed luci, made tone mapping mirrored auto generate, changed color format on forward, bug fixes
|
2019-07-16 15:44:28 -07:00 |
|
SamGondelman
|
d545ba5bc6
|
haze on most entities, working on skybox
|
2019-07-10 23:52:50 -07:00 |
|
Sam Gateau
|
cb1bf57bd1
|
Address pr review comments
|
2019-06-24 16:54:06 -07:00 |
|
Sam Gateau
|
12f8c7486b
|
getting rescaling to work for forward yop
|
2019-06-14 00:48:07 -07:00 |
|
Sam Gateau
|
5288314d02
|
Drafting ways to rescale in forward
|
2019-06-13 17:42:32 -07:00 |
|
SamGondelman
|
7db498a130
|
fix shadows when tablet is open and misc threading issues
|
2019-03-22 16:20:54 -07:00 |
|
Sam Gateau
|
bd3a732cdc
|
Introducing msaa to forward renderer
|
2019-02-13 17:38:59 -08:00 |
|
sam gateau
|
237fb4dc4c
|
Shadows are completely working with settings on both pipeline
|
2018-12-17 17:34:47 -08:00 |
|
Sam Gateau
|
50fcd7f40a
|
trying...
|
2018-12-06 22:45:44 -08:00 |
|
sam gateau
|
e941833676
|
gathering the lighting stage jobs in their own task away from the renderer specificities
|
2018-12-06 17:27:13 -08:00 |
|
SamGondelman
|
c10bb7d525
|
pointers
|
2018-10-08 18:05:09 -07:00 |
|
SamGondelman
|
de90ce5f2b
|
move stage frames to varyings
|
2018-10-01 11:26:02 -07:00 |
|
Sam Gateau
|
e3faec838c
|
Adding colors to the world
|
2018-01-11 23:22:51 -08:00 |
|
samcake
|
63fe579022
|
simply removing the SceneContext from the engine/task run call since we never used it and can unify into the RenderContext instead'
|
2017-04-18 17:05:40 -07:00 |
|
Sam Cake
|
a458828590
|
MOving forward with the TaskConcept and TaskModel, all working
|
2017-04-10 02:30:13 -07:00 |
|
Sam Cake
|
b65448bcbe
|
Trying to improve the Job/Task classes and testing it with the ZoneRenderer
|
2017-04-09 11:08:35 -07:00 |
|
samcake
|
960f4f0ead
|
Move the drawBOunds job to DrawTasks
|
2017-01-16 18:33:42 -08:00 |
|
Zach Pomerantz
|
f7cb2ec85b
|
add plain forward model shaders
|
2017-01-03 20:41:57 -05:00 |
|
Zach Pomerantz
|
89917b41fd
|
add Forward Draw for opaques (no pipelines)
|
2017-01-03 15:18:22 -05:00 |
|
Zach Pomerantz
|
2e274b026d
|
fix line lengths
|
2017-01-03 14:55:47 -05:00 |
|
Zach Pomerantz
|
e406e3d47e
|
Make Forward DrawBounds enableable
|
2017-01-03 14:46:51 -05:00 |
|
Zach Pomerantz
|
26cfc83e20
|
Merge branch 'master' into graphics/fetch-cull-sort
|
2017-01-03 14:04:39 -05:00 |
|
Zach Pomerantz
|
0e9da87549
|
FetchSortCull->FetchCullSort
|
2016-12-29 19:27:37 -05:00 |
|
Zach Pomerantz
|
d00ae05e26
|
add background to forward renderer
|
2016-12-29 19:09:06 -05:00 |
|
Zach Pomerantz
|
ca1a14e5b0
|
add RenderFetchSortCull task
|
2016-12-23 15:54:22 -05:00 |
|
Zach Pomerantz
|
8d63067fa5
|
templatize graphics engine tasks' run method
|
2016-12-23 14:58:40 -05:00 |
|
Zach Pomerantz
|
9e05403aba
|
forward render opaque bounds
|
2016-12-15 14:59:25 -05:00 |
|
Zach Pomerantz
|
87a8ad1289
|
strip forward render task to clear and blit
|
2016-12-13 20:48:05 -05:00 |
|
Zach Pomerantz
|
bc59be12ef
|
create flagged forward render task
|
2016-12-13 19:19:30 -05:00 |
|