Commit graph

9570 commits

Author SHA1 Message Date
Atlante45
dcfeef4712 Reference and comments 2014-11-07 00:24:37 +01:00
Atlante45
1e6cadc7c1 Extra lines 2014-11-07 00:06:57 +01:00
Atlante45
4dc40c9e84 Merge branch 'master' of https://github.com/highfidelity/hifi into reverb_for_own_voice 2014-11-06 23:17:53 +01:00
AndrewMeadows
efd9626c2f Merge pull request #3740 from samcake/temp0
Introduce the input stream stage to the gpu::Batch and apply it for model rendering
2014-11-06 14:14:08 -08:00
Sam Gateau
bed524716d Removed all the prefix to the enum values, since all the enums are in the gpu scope we consider its good to avoid name colisions 2014-11-06 14:01:43 -08:00
Andrzej Kapolka
788f1b91c0 Use near radius as threshold, since we need to switch to full screen rendering
whenever any point of the near window intersects the light volume.
2014-11-06 12:54:49 -08:00
Andrzej Kapolka
2c0b8c9172 Winding order fixes. 2014-11-06 12:45:02 -08:00
Sam Gateau
b0189efcdf Merge branch 'master' of https://github.com/highfidelity/hifi into temp0 2014-11-06 10:56:54 -08:00
Sam Gateau
820c0798aa In BufferStream, clean up the constructor and destructor 2014-11-06 10:43:54 -08:00
Sam Gateau
2d06e71e32 Remove double definition of static const arrays for Types and Dimensions 2014-11-06 10:42:14 -08:00
Sam Gateau
5a51a99f76 Fixing missing brackets after if 2014-11-06 10:40:06 -08:00
AndrewMeadows
843aaf4e95 Merge pull request #3747 from PhilipRosedale/master
First pass audio mixer muting, improved tour guide, hair, injector loudness in JS
2014-11-06 10:36:46 -08:00
Atlante45
efc86b9f75 Remove debug 2014-11-06 17:42:27 +01:00
Atlante45
ff197a2f64 Base implementation for own reverb 2014-11-06 12:46:37 +01:00
Philip Rosedale
54957a2fa1 merge fix 2014-11-05 21:08:24 -08:00
Philip Rosedale
0b205f3f16 fix bad spaces 2014-11-05 17:06:00 -08:00
Philip Rosedale
688bd0f34f first pass audio mixer automatic muting of noisy streams, tour guide improvements, new lightExample.js, hair hangs over cone 'body' 2014-11-05 16:58:58 -08:00
Andrzej Kapolka
fd00461b4e Perspective correction fix (lets us use lower tesselation on light volumes). 2014-11-05 16:50:34 -08:00
Stephen Birarda
663167d684 wait on AudioInjectors when shutting down interface 2014-11-05 10:37:22 -08:00
Stephen Birarda
2c667d209d make the AudioInjectorScriptingInterface a singleton 2014-11-05 10:10:05 -08:00
Sam Gateau
2b27af51f1 Merge branch 'master' of https://github.com/highfidelity/hifi into temp0 2014-11-05 09:35:26 -08:00
Andrzej Kapolka
fb4c1d38eb Set Oculus camera fov/aspect ratio. 2014-11-04 19:04:31 -08:00
Andrzej Kapolka
a0e0c47701 Depth value tweak. 2014-11-04 18:27:24 -08:00
Sam Gateau
562ecc8e3a fix glLight attenuation bad values by filtering before glcall 2014-11-04 18:18:24 -08:00
Andrzej Kapolka
52d0b15979 Merge branch 'master' of https://github.com/highfidelity/hifi 2014-11-04 18:13:58 -08:00
Andrzej Kapolka
892987d68a Increase tesselation to minimize artifacts. 2014-11-04 18:13:33 -08:00
Andrzej Kapolka
feabd1d5b3 Use a fullscreen quad when we're actually inside the light influence. 2014-11-04 18:08:56 -08:00
Sam Gateau
a344d46871 fix std::bitset method 2014-11-04 18:05:04 -08:00
Sam Gateau
1eb49d3763 fixing template bracket issues 2014-11-04 17:54:54 -08:00
Andrzej Kapolka
1763d8f7f0 Switch to using cones/spheres (as opposed to screen-aligned quads) with depth
testing for light geometry.
2014-11-04 17:29:19 -08:00
Sam Gateau
99eb46f218 Removed any checkGLError so they do not show 2014-11-04 17:10:17 -08:00
Sam Gateau
27aadd24b3 Merge branch 'master' of https://github.com/highfidelity/hifi into temp0 2014-11-04 16:43:26 -08:00
Sam Gateau
441d09a460 debugiing the mysterious glError coming from glFrustum 2014-11-04 16:42:58 -08:00
Sam Gateau
4afa0b4188 more GL error checking 2014-11-04 15:52:25 -08:00
Brad Hefta-Gaub
24c324fd1d Merge pull request #3735 from ctrlaltdavid/20126
CR for Job #20126 - Rift HUD shouldn't move with head
2014-11-04 15:52:10 -08:00
Brad Hefta-Gaub
583b7b1267 Merge pull request #3732 from thoys/20166
CR for Job #20166 - Extend AudioDeviceScriptingInterface to have muted property and mute event
2014-11-04 15:51:05 -08:00
Andrzej Kapolka
576ac23e71 Merge branch 'master' of https://github.com/highfidelity/hifi 2014-11-04 15:10:19 -08:00
Sam Gateau
66d732fc33 Merge branch 'master' of https://github.com/highfidelity/hifi into temp0 2014-11-04 14:52:22 -08:00
Sam Gateau
c842060dc5 fix names for stream and Batch interface 2014-11-04 14:51:57 -08:00
Andrzej Kapolka
3b56f613e2 Cone render function, some cleanup of GeometryCache methods. 2014-11-04 13:21:51 -08:00
Philip Rosedale
c4eeebe03e Merge branch 'master' of https://github.com/worklist/hifi 2014-11-04 12:44:31 -08:00
Stephen Birarda
fab3a61f1b Merge pull request #3737 from birarda/lobby
fix for Camera.getPosition() calls
2014-11-04 12:40:08 -08:00
Stephen Birarda
72f80d4a0f make camera getPosition() callable from js 2014-11-04 12:39:50 -08:00
Philip Rosedale
558aa52d30 Merge branch 'master' of https://github.com/worklist/hifi 2014-11-04 12:14:08 -08:00
Philip Rosedale
6b8476a87f Merge pull request #3734 from birarda/lobby
bubble up a PickRay with action event, camera cleanup
2014-11-04 12:03:29 -08:00
Andrzej Kapolka
f00c54c23c Merge branch 'master' of https://github.com/highfidelity/hifi 2014-11-04 11:45:23 -08:00
Andrzej Kapolka
03ce8081a4 Oh, when will I learn not to use "near" and "far" as variable names? 2014-11-04 11:44:47 -08:00
Stephen Birarda
f53455ee55 use a ray from the near clip for action ray 2014-11-04 11:40:47 -08:00
Stephen Birarda
fe0d593ac4 expose camera mode as property and leverage in scripts 2014-11-04 10:41:13 -08:00
Stephen Birarda
790aa848ae leverage Camera object for scripting, remove sep interface 2014-11-04 10:33:55 -08:00