Atlante45
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dcfeef4712
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Reference and comments
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2014-11-07 00:24:37 +01:00 |
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Atlante45
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1e6cadc7c1
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Extra lines
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2014-11-07 00:06:57 +01:00 |
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Atlante45
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4dc40c9e84
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Merge branch 'master' of https://github.com/highfidelity/hifi into reverb_for_own_voice
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2014-11-06 23:17:53 +01:00 |
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AndrewMeadows
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efd9626c2f
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Merge pull request #3740 from samcake/temp0
Introduce the input stream stage to the gpu::Batch and apply it for model rendering
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2014-11-06 14:14:08 -08:00 |
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Sam Gateau
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bed524716d
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Removed all the prefix to the enum values, since all the enums are in the gpu scope we consider its good to avoid name colisions
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2014-11-06 14:01:43 -08:00 |
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Andrzej Kapolka
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788f1b91c0
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Use near radius as threshold, since we need to switch to full screen rendering
whenever any point of the near window intersects the light volume.
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2014-11-06 12:54:49 -08:00 |
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Andrzej Kapolka
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2c0b8c9172
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Winding order fixes.
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2014-11-06 12:45:02 -08:00 |
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Sam Gateau
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b0189efcdf
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Merge branch 'master' of https://github.com/highfidelity/hifi into temp0
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2014-11-06 10:56:54 -08:00 |
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Sam Gateau
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820c0798aa
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In BufferStream, clean up the constructor and destructor
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2014-11-06 10:43:54 -08:00 |
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Sam Gateau
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2d06e71e32
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Remove double definition of static const arrays for Types and Dimensions
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2014-11-06 10:42:14 -08:00 |
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Sam Gateau
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5a51a99f76
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Fixing missing brackets after if
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2014-11-06 10:40:06 -08:00 |
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AndrewMeadows
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843aaf4e95
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Merge pull request #3747 from PhilipRosedale/master
First pass audio mixer muting, improved tour guide, hair, injector loudness in JS
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2014-11-06 10:36:46 -08:00 |
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Atlante45
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efc86b9f75
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Remove debug
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2014-11-06 17:42:27 +01:00 |
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Atlante45
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ff197a2f64
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Base implementation for own reverb
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2014-11-06 12:46:37 +01:00 |
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Philip Rosedale
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54957a2fa1
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merge fix
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2014-11-05 21:08:24 -08:00 |
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Philip Rosedale
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0b205f3f16
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fix bad spaces
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2014-11-05 17:06:00 -08:00 |
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Philip Rosedale
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688bd0f34f
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first pass audio mixer automatic muting of noisy streams, tour guide improvements, new lightExample.js, hair hangs over cone 'body'
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2014-11-05 16:58:58 -08:00 |
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Andrzej Kapolka
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fd00461b4e
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Perspective correction fix (lets us use lower tesselation on light volumes).
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2014-11-05 16:50:34 -08:00 |
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Stephen Birarda
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663167d684
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wait on AudioInjectors when shutting down interface
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2014-11-05 10:37:22 -08:00 |
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Stephen Birarda
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2c667d209d
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make the AudioInjectorScriptingInterface a singleton
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2014-11-05 10:10:05 -08:00 |
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Sam Gateau
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2b27af51f1
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Merge branch 'master' of https://github.com/highfidelity/hifi into temp0
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2014-11-05 09:35:26 -08:00 |
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Andrzej Kapolka
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fb4c1d38eb
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Set Oculus camera fov/aspect ratio.
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2014-11-04 19:04:31 -08:00 |
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Andrzej Kapolka
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a0e0c47701
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Depth value tweak.
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2014-11-04 18:27:24 -08:00 |
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Sam Gateau
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562ecc8e3a
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fix glLight attenuation bad values by filtering before glcall
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2014-11-04 18:18:24 -08:00 |
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Andrzej Kapolka
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52d0b15979
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Merge branch 'master' of https://github.com/highfidelity/hifi
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2014-11-04 18:13:58 -08:00 |
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Andrzej Kapolka
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892987d68a
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Increase tesselation to minimize artifacts.
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2014-11-04 18:13:33 -08:00 |
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Andrzej Kapolka
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feabd1d5b3
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Use a fullscreen quad when we're actually inside the light influence.
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2014-11-04 18:08:56 -08:00 |
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Sam Gateau
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a344d46871
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fix std::bitset method
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2014-11-04 18:05:04 -08:00 |
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Sam Gateau
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1eb49d3763
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fixing template bracket issues
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2014-11-04 17:54:54 -08:00 |
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Andrzej Kapolka
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1763d8f7f0
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Switch to using cones/spheres (as opposed to screen-aligned quads) with depth
testing for light geometry.
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2014-11-04 17:29:19 -08:00 |
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Sam Gateau
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99eb46f218
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Removed any checkGLError so they do not show
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2014-11-04 17:10:17 -08:00 |
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Sam Gateau
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27aadd24b3
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Merge branch 'master' of https://github.com/highfidelity/hifi into temp0
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2014-11-04 16:43:26 -08:00 |
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Sam Gateau
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441d09a460
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debugiing the mysterious glError coming from glFrustum
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2014-11-04 16:42:58 -08:00 |
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Sam Gateau
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4afa0b4188
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more GL error checking
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2014-11-04 15:52:25 -08:00 |
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Brad Hefta-Gaub
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24c324fd1d
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Merge pull request #3735 from ctrlaltdavid/20126
CR for Job #20126 - Rift HUD shouldn't move with head
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2014-11-04 15:52:10 -08:00 |
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Brad Hefta-Gaub
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583b7b1267
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Merge pull request #3732 from thoys/20166
CR for Job #20166 - Extend AudioDeviceScriptingInterface to have muted property and mute event
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2014-11-04 15:51:05 -08:00 |
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Andrzej Kapolka
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576ac23e71
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Merge branch 'master' of https://github.com/highfidelity/hifi
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2014-11-04 15:10:19 -08:00 |
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Sam Gateau
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66d732fc33
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Merge branch 'master' of https://github.com/highfidelity/hifi into temp0
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2014-11-04 14:52:22 -08:00 |
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Sam Gateau
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c842060dc5
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fix names for stream and Batch interface
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2014-11-04 14:51:57 -08:00 |
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Andrzej Kapolka
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3b56f613e2
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Cone render function, some cleanup of GeometryCache methods.
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2014-11-04 13:21:51 -08:00 |
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Philip Rosedale
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c4eeebe03e
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Merge branch 'master' of https://github.com/worklist/hifi
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2014-11-04 12:44:31 -08:00 |
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Stephen Birarda
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fab3a61f1b
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Merge pull request #3737 from birarda/lobby
fix for Camera.getPosition() calls
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2014-11-04 12:40:08 -08:00 |
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Stephen Birarda
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72f80d4a0f
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make camera getPosition() callable from js
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2014-11-04 12:39:50 -08:00 |
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Philip Rosedale
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558aa52d30
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Merge branch 'master' of https://github.com/worklist/hifi
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2014-11-04 12:14:08 -08:00 |
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Philip Rosedale
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6b8476a87f
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Merge pull request #3734 from birarda/lobby
bubble up a PickRay with action event, camera cleanup
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2014-11-04 12:03:29 -08:00 |
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Andrzej Kapolka
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f00c54c23c
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Merge branch 'master' of https://github.com/highfidelity/hifi
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2014-11-04 11:45:23 -08:00 |
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Andrzej Kapolka
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03ce8081a4
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Oh, when will I learn not to use "near" and "far" as variable names?
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2014-11-04 11:44:47 -08:00 |
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Stephen Birarda
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f53455ee55
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use a ray from the near clip for action ray
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2014-11-04 11:40:47 -08:00 |
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Stephen Birarda
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fe0d593ac4
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expose camera mode as property and leverage in scripts
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2014-11-04 10:41:13 -08:00 |
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Stephen Birarda
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790aa848ae
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leverage Camera object for scripting, remove sep interface
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2014-11-04 10:33:55 -08:00 |
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