Commit graph

9 commits

Author SHA1 Message Date
SamGondelman
dc9405775f more branching removal 2018-10-29 16:42:46 -07:00
Brad Davis
c8e664a0a1 New SPIRV Shader toolchain 2018-10-23 10:40:12 -07:00
Brad Davis
dcdc3a323c Use defines for packed textures to satisfy both GLES and GL 4.1 2018-08-06 14:35:36 -07:00
Bradley Austin Davis
fc51b93691 Fix OSX build 2018-08-03 16:15:58 -07:00
Brad Davis
ae8f841912 Shader refactoring for explicit bindings 2018-08-03 14:58:11 -07:00
SamGondelman
d59f368ad6 hide menu, fix shaders 2018-04-20 17:38:38 -07:00
samcake
9335acc887 Merge and a lot of rewriting the color conversion 2017-08-24 18:02:11 -07:00
samcake
6385a702cd FIxing the bug for image3D overlay drawn in scene 2017-04-04 12:56:43 -07:00
samcake
b18d82bd19 adding different shaders for transparent for simpel 2017-04-04 11:50:38 -07:00