Commit graph

37 commits

Author SHA1 Message Date
Andrew Meadows
cc8e618bc0 remove cruft 2017-09-25 15:52:14 -07:00
Andrew Meadows
37c501b131 LODManager uses renderTime instead of main loop fps 2017-09-25 13:17:21 -07:00
Brad Davis
fece438602 Cleanup and refactoring 2017-06-15 18:58:56 -07:00
Brad Hefta-Gaub
c7ecbb6b4b tweaks to LOD behavior 2016-04-19 11:19:28 -07:00
Brad Hefta-Gaub
93f8cfc80a new default LOD settings, and support for reset settings without crashing 2016-04-13 09:26:01 -07:00
Howard Stearns
a22b25aad9 Make defaults match our performance statements. (Half of present rate.) 2016-02-19 14:37:58 -08:00
Howard Stearns
00f3d6e382 Remove LODPreference enum. 2016-02-19 14:05:21 -08:00
Howard Stearns
9f7feed544 Remove LOD PID controller. 2016-02-19 14:00:22 -08:00
Howard Stearns
30b4eace95 Remove LOD PID-related preferences and the related toggling of preferences. 2016-02-19 11:52:07 -08:00
howard-stearns
1225e50581 One round of billboard shredding. Server/wire/AvatarData have not been
touched.
2016-01-27 16:15:43 -08:00
Brad Hefta-Gaub
d10e1cc39d CR feedback, dead code cleanup 2016-01-18 12:09:21 -08:00
Brad Hefta-Gaub
88af387214 cleanup 2016-01-18 10:10:24 -08:00
howard-stearns
09d4a06ad4 LODManager-centric stats and preferences. 2015-12-16 15:30:48 -08:00
howard-stearns
069199554c checkpoint 2015-12-15 16:07:37 -08:00
Chris Collins
ff288fdd5d While we work on FPS I have decreased the default LOD FPS
While we work on FPS I have decreased the default LOD FPS. In a new
users preferences this will now show as 15 desktop and 30 HMD.
2015-07-15 13:09:55 -07:00
Atlante45
c012a581a6 Set shouldRender method 2015-06-02 19:26:39 +02:00
Stephen Birarda
94739cf8d3 move number constants out of SharedUtil to NumericalConstants 2015-05-01 10:26:53 -07:00
ZappoMan
c031ce15a7 dead code 2015-03-25 16:45:51 -07:00
ZappoMan
f46067b634 better tracking of being done with downshifting 2015-03-25 16:30:33 -07:00
ZappoMan
68e730af45 handle throttle render case and clean up code logic to be more obvious 2015-03-25 15:48:50 -07:00
ZappoMan
ec2b11640c more tweaks to LOD logic 2015-03-25 12:51:13 -07:00
ZappoMan
f43b8bbe8e make AvatarLODMultiplier based on octreeSizeScale 2015-03-24 13:59:46 -07:00
ZappoMan
619428c325 move LOD FPS settings to Preferences 2015-03-24 13:32:22 -07:00
ZappoMan
fa122a227b tweaks to the LOD Tools UI 2015-03-23 16:44:07 -07:00
ZappoMan
1e03335012 implement scripting interface for LODManager 2015-03-17 13:18:29 -07:00
ZappoMan
e5be8d01b6 tweaks to automatic-LOD adjustments 2015-03-17 10:36:39 -07:00
Atlante45
578ab1a9f2 Leave LOD settings as globals 2015-02-03 16:13:13 -08:00
Atlante45
09a9f82256 More settings update 2015-02-03 10:52:50 -08:00
Atlante45
2b3f12a7c4 More settings hooks 2015-01-20 16:52:42 -08:00
Atlante45
88872825fa Don't call settings in render loop 2015-01-20 10:56:58 -08:00
Atlante45
23bab601c5 LODManager uses new settings 2015-01-19 21:27:21 -08:00
Atlante45
c1e195d17b Remove load/saveSettings from Menu/Application
Tweaked scanMenuBar too
2015-01-19 16:24:58 -08:00
Atlante45
967028e5cf Removed more QSettings references 2015-01-18 19:29:27 -08:00
Atlante45
2eff7867b5 Remove LODManager::load/saveSettings() for now 2015-01-17 20:09:48 -08:00
Atlante45
8175b4bb44 Remove unused getter/setter 2015-01-17 18:23:43 -08:00
Atlante45
3fbc8c5d44 Moved Menu::shouldRenderMesh() to LODManager 2015-01-17 17:56:33 -08:00
Atlante45
a9047b7b15 LODManager class
Moved most LOD related members in menu to new Dependency
LODManager
	Replaced all Menu::getInstance() call that accessed those
members by DM gets
2015-01-16 17:55:47 -08:00