Seth Alves
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bee895ba0a
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capture network bandwidth stats from NodeList rather than various places
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2015-01-31 20:02:04 -08:00 |
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Seth Alves
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620efb2bbe
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change display style of bandwidth detail dialog, include a totals line
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2015-01-30 13:43:28 -08:00 |
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Seth Alves
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2999a77f87
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merge from master
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2015-01-30 11:15:01 -08:00 |
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Seth Alves
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f0edba9a6b
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Start on refactoring of bandwidth metrics
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2015-01-30 11:11:17 -08:00 |
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ZappoMan
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4a6cc5c6f2
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Merge branch 'master' of https://github.com/highfidelity/hifi into gpuStreamizing
Conflicts:
interface/src/avatar/Hand.cpp
interface/src/ui/overlays/ImageOverlay.cpp
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2015-01-27 16:44:11 -08:00 |
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Andrzej Kapolka
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b8a15f0726
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Another tweak.
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2015-01-22 22:04:10 -08:00 |
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Andrzej Kapolka
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c124dffd6a
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Another slight improvement.
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2015-01-22 21:26:08 -08:00 |
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Andrzej Kapolka
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e65090bab9
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Another slight stitching improvement.
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2015-01-22 21:08:48 -08:00 |
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Andrzej Kapolka
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805d5ace13
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Another slight stitching improvement.
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2015-01-22 14:55:14 -08:00 |
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Andrzej Kapolka
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0d8380a288
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Put the indices for our extra triangles into the spatial hash.
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2015-01-21 17:47:13 -08:00 |
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Andrzej Kapolka
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8bd944e32e
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Incremental improvement to stitching.
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2015-01-21 16:10:00 -08:00 |
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ZappoMan
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d3ae9af8ed
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Merge branch 'master' of https://github.com/highfidelity/hifi into gpuStreamizing
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2015-01-21 15:18:41 -08:00 |
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Andrzej Kapolka
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8636f0c48e
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Simplification.
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2015-01-21 12:57:24 -08:00 |
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Andrzej Kapolka
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87e3339791
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Fix for normal selection with degenerate triangles.
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2015-01-21 12:28:05 -08:00 |
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Andrzej Kapolka
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10c4408d94
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Slight stitching tweak.
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2015-01-20 21:52:56 -08:00 |
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Andrzej Kapolka
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79e18b161d
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Simplification.
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2015-01-20 18:42:40 -08:00 |
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Andrzej Kapolka
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460a307ebe
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Better stitching.
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2015-01-20 18:12:00 -08:00 |
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Andrzej Kapolka
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b2079ab849
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Go ahead and generate mipmaps for the terrain color texture.
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2015-01-20 14:42:48 -08:00 |
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Andrzej Kapolka
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b4cd13f0be
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Fix for misaligned color/material textures when resolution is greater than the
height map.
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2015-01-20 13:07:35 -08:00 |
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Andrzej Kapolka
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16de6a130b
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Scratch that last change; it wasn't the problem.
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2015-01-19 17:29:43 -08:00 |
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Andrzej Kapolka
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a16b54a34a
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Let's try not using the "augmented" data, since we don't need it.
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2015-01-19 17:23:31 -08:00 |
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ZappoMan
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283ab6dd0c
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Merge branch 'master' of https://github.com/highfidelity/hifi into gpuStreamizing
Conflicts:
interface/src/MetavoxelSystem.cpp
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2015-01-19 14:13:46 -08:00 |
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Andrzej Kapolka
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52641bd20f
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Fix for buffer crash.
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2015-01-18 15:17:45 -08:00 |
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Andrzej Kapolka
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27255fbb4a
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Hermite display fix.
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2015-01-18 01:04:45 -08:00 |
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Andrzej Kapolka
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393d537c16
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Edge fix.
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2015-01-18 00:26:43 -08:00 |
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Andrzej Kapolka
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61cbafadd4
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More corner cases.
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2015-01-18 00:18:35 -08:00 |
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Andrzej Kapolka
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debc9b735d
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Fixed edge issue, increased default grid size to correspond to default
heightfield import.
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2015-01-17 16:33:35 -08:00 |
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Andrzej Kapolka
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2497b2fe39
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If there's no directly intersecting spanner, find the closest heightfield that
we can project onto.
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2015-01-16 15:41:08 -08:00 |
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Andrzej Kapolka
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45b36b383c
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More progress on stitching, etc.
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2015-01-16 14:32:15 -08:00 |
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Andrzej Kapolka
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b6c843497d
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Merge branch 'master' of https://github.com/highfidelity/hifi into metavoxels
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2015-01-16 11:56:04 -08:00 |
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Andrzej Kapolka
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f81c117ae5
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Stitching progress.
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2015-01-15 17:59:55 -08:00 |
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ZappoMan
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db94949649
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Merge branch 'master' of https://github.com/highfidelity/hifi into gpuStreamizing
Conflicts:
interface/src/avatar/SkeletonModel.cpp
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2015-01-14 17:55:03 -08:00 |
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ZappoMan
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e6388a65b9
|
rough pass at adding color to geometry cache
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2015-01-13 20:53:05 -08:00 |
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Atlante45
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476e2124b7
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Moved DM::get() calls to auto
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2015-01-13 20:51:02 -08:00 |
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Andrzej Kapolka
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d002359989
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Stitching improvement.
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2015-01-09 16:43:51 -08:00 |
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Andrzej Kapolka
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8b2baf65e8
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Color/material fix.
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2015-01-08 14:13:23 -08:00 |
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Andrzej Kapolka
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ec32739689
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CSG improvements.
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2015-01-08 12:52:52 -08:00 |
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Andrzej Kapolka
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4c3163fae8
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Closer to working stitching.
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2015-01-07 17:24:26 -08:00 |
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Andrzej Kapolka
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1abf111d7f
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Index fix.
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2015-01-07 11:19:40 -08:00 |
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Andrzej Kapolka
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48fb9a27ba
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Progress on heightfield/voxel interface.
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2015-01-06 17:55:04 -08:00 |
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Andrzej Kapolka
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a20b12ad44
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Material painting for stacks.
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2015-01-06 14:25:26 -08:00 |
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Andrzej Kapolka
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5a46f3e20d
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Material/ray testing bits.
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2015-01-05 18:37:47 -08:00 |
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Andrzej Kapolka
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808cb2e4bc
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Substantial cleanup, working on interface between heightfields and dual
contour surfaces.
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2015-01-05 14:33:40 -08:00 |
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Andrzej Kapolka
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547c6db0a4
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Slight simplification.
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2015-01-02 17:43:41 -08:00 |
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Andrzej Kapolka
|
a504d03b14
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Normal fix.
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2015-01-02 17:14:17 -08:00 |
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Andrzej Kapolka
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3959f99910
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Fixed voxel textures.
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2015-01-02 13:57:27 -08:00 |
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Andrzej Kapolka
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e242459ea2
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More render progress.
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2014-12-31 17:33:43 -08:00 |
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Andrzej Kapolka
|
08dfd28ec0
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More rendering bits.
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2014-12-31 15:53:38 -08:00 |
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Andrzej Kapolka
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83967d49cf
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More rendering bits.
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2014-12-30 18:16:49 -08:00 |
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Andrzej Kapolka
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de4776ef08
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More progress on rendering.
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2014-12-30 15:36:22 -08:00 |
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