This address the following things:
- In HMD, the notification are now synch with the helmet, you can't miss any notification now. the rendering is more stable this way. (Addressing Issue #826)
- in Desktop, it is using Window API instead of Controller API to obtain the window size to know where to display should be. (Controller is not always on synch with desktop size. Window is always accurate for Desktop.
- In Desktop, now the windows width is recomputed so it support now window resizing. (Maybe addressing Issue #470 (assuming that "Announcements" are the "Notificatons", ))
Add a Warning when there are Zone not found
and fix the Undo if the entity list selection has changed, then reset the undo
stack cause it won't be applicable on the selection anymore.
Previously, the Home button, in the case where there is no home bookmark defined, was redirecting to localhost. But some peopl emight not have a localhost domain server running. This PR change the fallback to the Tutorial instead of localhost,
In addition, the tutorial place card wasn't work correctly. (it was trying to use the name instead of the address. I added an exception case for this.
On the place list, the link to a place uses the placename for a local place or the address for a federated or external place
the link on the name was still using directly the address while the other parts (cell background and description) were using the variable.
There was a "scale" property on the original 3d overlay that was used in this script or scale the dimensions.
But it seems that the "scale" property was not doing anything.
When I moved this script to Local Entities, I had to multiply the dimensions with their respective scale and the result was badly streched. (clearly, based on the texture deformation, it was not wished. In addition that Hifi release it as functional ignoring that the scale was doing nothing.)
This fix just remove that scaling added assuming that it was working.
Now it is it was before V8.