Commit graph

3030 commits

Author SHA1 Message Date
Brad Hefta-Gaub
5087893097
Merge pull request #11804 from amantley/character_entity_fixes
Fixed Entity Animation Property not applying to FBXs
2017-12-15 15:31:11 -08:00
amantley
5bc113c818 deleted some debug print statements in ModelEntityItemcpp and deleted else statement that was superfluous 2017-12-13 19:07:23 -08:00
Stephen Birarda
139976d8bb allow staging METAVERSE_SERVER_URL to be toggled by env 2017-12-12 16:22:08 -08:00
amantley
079d9639e4 Got rid of the while loop in updateFrameCount in ModelEntityItem_cpp 2017-12-12 09:12:11 -08:00
amantley
29538851b6 Made the changes from the latest code review, except getting rid of the
while loop.
2017-12-12 09:06:43 -08:00
amantley
65bb896450 Merge remote-tracking branch 'origin/master' into character_entity_fixes 2017-12-11 10:55:54 -08:00
David Kelly
42b509639b Fix certificate hash 2017-12-07 17:22:00 -08:00
Dante Ruiz
0f3a70553c fix dynamic entities that are parented to your avatar 2017-12-06 11:18:15 -08:00
Dante Ruiz
8af1d8d8d0 dont run code if not nesscassry 2017-12-05 15:48:09 -08:00
Dante Ruiz
c58286d371 dont do work if not needed 2017-12-05 09:31:35 -08:00
Dante Ruiz
486cdf14d2 make sure that NO_BOOTSTRAPPING is disbaled correctly if parent is changed 2017-12-04 15:34:53 -08:00
Dante Ruiz
a1bf54ff00 fix issue of no_bootstrapping not being set correctly 2017-12-04 11:16:41 -08:00
Dante Ruiz
03934549cc Merge branch 'master' of github.com:highfidelity/hifi into fix-collision-mask-for-children 2017-12-04 09:08:11 -08:00
Dante Ruiz
1e6b5c0c75 make requested changes 2017-12-01 17:09:00 -08:00
Dante Ruiz
a1d90b5dd9 added extra bit 2017-12-01 15:41:13 -08:00
ZappoMan
750d505f9b fix issues in model import sizing caused by recent refactor 2017-11-30 17:51:59 -08:00
Bradley Austin Davis
59aea9c401
Merge pull request #11862 from jherico/android_nov
Make buildable APK from Gradle
2017-11-30 11:23:29 -08:00
howard-stearns
57ec73bb13 spacing 2017-11-29 14:37:20 -08:00
amantley
233d693d76 removed debug print statements and fixed negative FPS handling 2017-11-29 10:51:04 -08:00
amantley
778d98f56b made some changes to fix coding standard problems in the code, also added the update for the EntityItem base class to the update function 2017-11-28 18:42:03 -08:00
howard-stearns
281b4cfd88 Merge branch 'master' of https://github.com/highfidelity/hifi into the-lost-ECDSA 2017-11-28 16:59:44 -08:00
Bradley Austin Davis
e4220aa44e Fixing warnings in android build 2017-11-28 14:32:30 -08:00
amantley
101e67498a cleaned up the code to remove _currentFrame updating in RenderModelEntityItem also removed the unnessary currently playing frame property 2017-11-28 14:11:56 -08:00
amantley
1eacf7cbda Merge remote-tracking branch 'origin/master' into character_entity_fixes
This is to update the branch with the master branch
2017-11-28 11:41:29 -08:00
amantley
d607ca0914 initialize the _lastAnimated time when the modelEntityRenderer is instantiated, this fixes the sync between interface and the server 2017-11-28 11:04:48 -08:00
howard-stearns
1575119327 PR feedback 2017-11-27 10:46:57 -08:00
amantley
522dc3dfb1 Merge remote-tracking branch 'origin/master' into character_entity_fixes
updating Character entity fixes branch with the changes in the origin
master
2017-11-22 17:55:39 -08:00
amantley
2e75016021 changes to modelEntity.cpp 2017-11-22 17:53:21 -08:00
amantley
fdf5139a74 everything now works with an atomic start time property. but now I will get rid of this and use current frame instead 2017-11-22 17:52:13 -08:00
howard-stearns
a6b437a79f get rid of "error" warning because the key wasn't broken into 64 char
lines
2017-11-22 16:55:57 -08:00
Seth Alves
9ccc416e80 avoid a crash during domain change 2017-11-22 16:34:56 -08:00
howard-stearns
abf41300dd refactor 2017-11-22 16:29:56 -08:00
howard-stearns
899999a4c6 fix up dynamic ownership challenge 2017-11-22 15:58:30 -08:00
amantley
1e5d099b06 changed the currentlyplayingframe property so that it is updated in RenderableModelEntity.cpp now. Remains to remove everything but initializing currentlyPlayingFrame in ModelEntityRender.cpp 2017-11-21 17:36:01 -08:00
howard-stearns
ca80c9b764 Merge branch 'ECWallet' of https://github.com/MandatoryMania/hifi into MandatoryMania-ECWallet 2017-11-21 16:28:08 -08:00
ZappoMan
3a967ca895 Merge branch 'master' of https://github.com/highfidelity/hifi into entityItemCleanup 2017-11-21 10:53:29 -08:00
Thijs Wenker
627fee80ec added support for exporting parentJointName 2017-11-21 01:49:56 +01:00
Thijs Wenker
c3754d6369 smart pointer 2017-11-20 23:24:03 +01:00
amantley
5a1d04ee06 Merge remote-tracking branch 'origin/master' into character_entity_fixes
updating the branch with the current master
2017-11-20 10:22:46 -08:00
Thijs Wenker
e94199acad Merge branch 'master' of github.com:highfidelity/hifi into feat/parentJointName 2017-11-20 18:29:54 +01:00
Thijs Wenker
84ec9890ca reverted special property case, parentJointName is now only parsed from the JSON import 2017-11-20 18:29:33 +01:00
amantley
befa0f8ab5 now the update frame is only happening in the assignment client code. added setCurrentlyPlayingFrame to ModelEntityItem.cpp 2017-11-20 09:11:15 -08:00
ZappoMan
04ee1adabd Merge branch 'master' of https://github.com/highfidelity/hifi into entityItemCleanup 2017-11-19 14:40:31 -08:00
Brad Hefta-Gaub
ebac2556e4
Merge pull request #11841 from ZappoMan/makeAddEntityAtomic
Make add entity atomic
2017-11-18 14:27:12 -08:00
amantley
013d16cee9 this is the change to add a property for the currentframeplaying 2017-11-17 18:37:54 -08:00
ZappoMan
71a46a3374 cleanup 2017-11-17 13:03:04 -08:00
Stephen Birarda
239b116874
Merge pull request #11835 from birarda/bug/octree-connection-id
Reset EntityTreeSendThread known state if client disconnects from Entity Server
2017-11-17 12:56:25 -08:00
Thijs Wenker
3c37bf8acd parentJointName property experiment 2017-11-17 20:33:06 +01:00
Andrew Meadows
98001b64d9
Merge pull request #11788 from ctrlaltdavid/21579-a
Particles emitter fixes
2017-11-17 11:31:12 -08:00
H Q
28eedd1a94 Small style mod 2017-11-17 11:30:21 -08:00