Brad Hefta-Gaub
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5087893097
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Merge pull request #11804 from amantley/character_entity_fixes
Fixed Entity Animation Property not applying to FBXs
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2017-12-15 15:31:11 -08:00 |
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amantley
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5bc113c818
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deleted some debug print statements in ModelEntityItemcpp and deleted else statement that was superfluous
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2017-12-13 19:07:23 -08:00 |
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Stephen Birarda
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139976d8bb
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allow staging METAVERSE_SERVER_URL to be toggled by env
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2017-12-12 16:22:08 -08:00 |
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amantley
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079d9639e4
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Got rid of the while loop in updateFrameCount in ModelEntityItem_cpp
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2017-12-12 09:12:11 -08:00 |
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amantley
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29538851b6
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Made the changes from the latest code review, except getting rid of the
while loop.
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2017-12-12 09:06:43 -08:00 |
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amantley
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65bb896450
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Merge remote-tracking branch 'origin/master' into character_entity_fixes
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2017-12-11 10:55:54 -08:00 |
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David Kelly
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42b509639b
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Fix certificate hash
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2017-12-07 17:22:00 -08:00 |
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Dante Ruiz
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0f3a70553c
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fix dynamic entities that are parented to your avatar
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2017-12-06 11:18:15 -08:00 |
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Dante Ruiz
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8af1d8d8d0
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dont run code if not nesscassry
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2017-12-05 15:48:09 -08:00 |
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Dante Ruiz
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c58286d371
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dont do work if not needed
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2017-12-05 09:31:35 -08:00 |
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Dante Ruiz
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486cdf14d2
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make sure that NO_BOOTSTRAPPING is disbaled correctly if parent is changed
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2017-12-04 15:34:53 -08:00 |
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Dante Ruiz
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a1bf54ff00
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fix issue of no_bootstrapping not being set correctly
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2017-12-04 11:16:41 -08:00 |
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Dante Ruiz
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03934549cc
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Merge branch 'master' of github.com:highfidelity/hifi into fix-collision-mask-for-children
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2017-12-04 09:08:11 -08:00 |
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Dante Ruiz
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1e6b5c0c75
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make requested changes
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2017-12-01 17:09:00 -08:00 |
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Dante Ruiz
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a1d90b5dd9
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added extra bit
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2017-12-01 15:41:13 -08:00 |
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ZappoMan
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750d505f9b
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fix issues in model import sizing caused by recent refactor
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2017-11-30 17:51:59 -08:00 |
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Bradley Austin Davis
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59aea9c401
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Merge pull request #11862 from jherico/android_nov
Make buildable APK from Gradle
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2017-11-30 11:23:29 -08:00 |
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howard-stearns
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57ec73bb13
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spacing
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2017-11-29 14:37:20 -08:00 |
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amantley
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233d693d76
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removed debug print statements and fixed negative FPS handling
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2017-11-29 10:51:04 -08:00 |
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amantley
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778d98f56b
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made some changes to fix coding standard problems in the code, also added the update for the EntityItem base class to the update function
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2017-11-28 18:42:03 -08:00 |
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howard-stearns
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281b4cfd88
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Merge branch 'master' of https://github.com/highfidelity/hifi into the-lost-ECDSA
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2017-11-28 16:59:44 -08:00 |
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Bradley Austin Davis
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e4220aa44e
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Fixing warnings in android build
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2017-11-28 14:32:30 -08:00 |
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amantley
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101e67498a
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cleaned up the code to remove _currentFrame updating in RenderModelEntityItem also removed the unnessary currently playing frame property
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2017-11-28 14:11:56 -08:00 |
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amantley
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1eacf7cbda
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Merge remote-tracking branch 'origin/master' into character_entity_fixes
This is to update the branch with the master branch
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2017-11-28 11:41:29 -08:00 |
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amantley
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d607ca0914
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initialize the _lastAnimated time when the modelEntityRenderer is instantiated, this fixes the sync between interface and the server
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2017-11-28 11:04:48 -08:00 |
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howard-stearns
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1575119327
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PR feedback
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2017-11-27 10:46:57 -08:00 |
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amantley
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522dc3dfb1
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Merge remote-tracking branch 'origin/master' into character_entity_fixes
updating Character entity fixes branch with the changes in the origin
master
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2017-11-22 17:55:39 -08:00 |
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amantley
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2e75016021
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changes to modelEntity.cpp
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2017-11-22 17:53:21 -08:00 |
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amantley
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fdf5139a74
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everything now works with an atomic start time property. but now I will get rid of this and use current frame instead
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2017-11-22 17:52:13 -08:00 |
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howard-stearns
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a6b437a79f
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get rid of "error" warning because the key wasn't broken into 64 char
lines
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2017-11-22 16:55:57 -08:00 |
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Seth Alves
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9ccc416e80
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avoid a crash during domain change
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2017-11-22 16:34:56 -08:00 |
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howard-stearns
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abf41300dd
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refactor
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2017-11-22 16:29:56 -08:00 |
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howard-stearns
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899999a4c6
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fix up dynamic ownership challenge
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2017-11-22 15:58:30 -08:00 |
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amantley
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1e5d099b06
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changed the currentlyplayingframe property so that it is updated in RenderableModelEntity.cpp now. Remains to remove everything but initializing currentlyPlayingFrame in ModelEntityRender.cpp
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2017-11-21 17:36:01 -08:00 |
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howard-stearns
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ca80c9b764
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Merge branch 'ECWallet' of https://github.com/MandatoryMania/hifi into MandatoryMania-ECWallet
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2017-11-21 16:28:08 -08:00 |
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ZappoMan
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3a967ca895
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Merge branch 'master' of https://github.com/highfidelity/hifi into entityItemCleanup
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2017-11-21 10:53:29 -08:00 |
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Thijs Wenker
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627fee80ec
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added support for exporting parentJointName
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2017-11-21 01:49:56 +01:00 |
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Thijs Wenker
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c3754d6369
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smart pointer
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2017-11-20 23:24:03 +01:00 |
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amantley
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5a1d04ee06
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Merge remote-tracking branch 'origin/master' into character_entity_fixes
updating the branch with the current master
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2017-11-20 10:22:46 -08:00 |
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Thijs Wenker
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e94199acad
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Merge branch 'master' of github.com:highfidelity/hifi into feat/parentJointName
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2017-11-20 18:29:54 +01:00 |
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Thijs Wenker
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84ec9890ca
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reverted special property case, parentJointName is now only parsed from the JSON import
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2017-11-20 18:29:33 +01:00 |
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amantley
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befa0f8ab5
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now the update frame is only happening in the assignment client code. added setCurrentlyPlayingFrame to ModelEntityItem.cpp
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2017-11-20 09:11:15 -08:00 |
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ZappoMan
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04ee1adabd
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Merge branch 'master' of https://github.com/highfidelity/hifi into entityItemCleanup
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2017-11-19 14:40:31 -08:00 |
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Brad Hefta-Gaub
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ebac2556e4
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Merge pull request #11841 from ZappoMan/makeAddEntityAtomic
Make add entity atomic
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2017-11-18 14:27:12 -08:00 |
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amantley
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013d16cee9
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this is the change to add a property for the currentframeplaying
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2017-11-17 18:37:54 -08:00 |
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ZappoMan
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71a46a3374
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cleanup
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2017-11-17 13:03:04 -08:00 |
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Stephen Birarda
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239b116874
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Merge pull request #11835 from birarda/bug/octree-connection-id
Reset EntityTreeSendThread known state if client disconnects from Entity Server
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2017-11-17 12:56:25 -08:00 |
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Thijs Wenker
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3c37bf8acd
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parentJointName property experiment
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2017-11-17 20:33:06 +01:00 |
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Andrew Meadows
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98001b64d9
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Merge pull request #11788 from ctrlaltdavid/21579-a
Particles emitter fixes
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2017-11-17 11:31:12 -08:00 |
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H Q
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28eedd1a94
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Small style mod
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2017-11-17 11:30:21 -08:00 |
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