Commit graph

2331 commits

Author SHA1 Message Date
ZappoMan
d9f17d010c first cut at adding new zone properties to edit tools 2015-05-07 11:41:23 -07:00
Atlante45
faabf29e84 Merge branch 'master' of https://github.com/highfidelity/hifi into display_zones 2015-05-07 19:58:26 +02:00
Atlante45
00571dad00 Merge branch 'master' of https://github.com/highfidelity/hifi into display_zones 2015-05-07 10:13:59 +02:00
ZappoMan
496da6fcd5 wire up the skybox color property to the new skybox renderer 2015-05-06 20:36:06 -07:00
ZappoMan
af2c3d91cf Merge branch 'master' of https://github.com/highfidelity/hifi into skyboxPropertiesInZones 2015-05-06 18:05:54 -07:00
Thijs Wenker
477447b95f Planky game script 2015-05-06 23:36:44 +02:00
ZappoMan
f2ebb6e821 fix output of group names to be lowercase 2015-05-06 11:30:41 -07:00
ZappoMan
edb84a1a14 Merge branch 'master' of https://github.com/highfidelity/hifi into skyboxPropertiesInZones 2015-05-06 10:52:04 -07:00
Atlante45
50ba154615 Correctly wire setDrawZones 2015-05-06 17:04:01 +02:00
Clément Brisset
0470e72459 Merge pull request #4777 from cozza13/20529
CR for Job #20529 - Change defaulscripts.js
2015-05-06 16:12:22 +02:00
Chris Collins
7396bb138d Removed headmove
removed head move, it is not being used by Oculus users at the moment
2015-05-05 16:52:38 -07:00
Seth Alves
e637a9b5ae Merge pull request #4776 from PhilipRosedale/master
dice don't go away unless 'X' key is clicked, harmonicOscillator.js
2015-05-05 16:52:35 -07:00
Philip Rosedale
5fb79df4c9 dice don't go away unless 'X' key is clicked, added harmonicOscillator test script 2015-05-05 15:18:16 -07:00
ZappoMan
0cb14650b6 added skybox group properties to zones 2015-05-05 14:12:02 -07:00
ZappoMan
5fc5df7c55 change skyboxMode to backgroundMode 2015-05-05 12:38:44 -07:00
samcake
61f6139f4f Merge pull request #4764 from ZappoMan/atmosphereInZones
First cut at adding "Atmosphere" support to zone
2015-05-05 11:00:58 -07:00
ZappoMan
4422c63c79 another sample for changing atmosphere properties 2015-05-04 20:31:37 -07:00
ZappoMan
4b9c6728e7 fix issue with skyboxMode getting randomly set 2015-05-04 18:58:35 -07:00
Eric Levin
39efde7e8c added rotation ability to grab script 2015-05-04 18:14:46 -07:00
ZappoMan
8b3b32c70d add example 2015-05-04 17:21:50 -07:00
Seth Alves
8890c40e15 Merge pull request #4750 from PhilipRosedale/master
Add limit to grab range to reduce max energy added by grabbing
2015-05-04 15:59:07 -07:00
Philip Rosedale
7e7500eaad fix for coding standard 2015-05-04 15:57:21 -07:00
Stephen Birarda
6312d8643b Merge pull request #4759 from ericrius1/dice
changed dice script to only play sound locally on collision, to avoid ev...
2015-05-04 14:27:09 -04:00
Eric Levin
d930c942ff changed dice script to only play sound locally on collision, to avoid every client which sees collision injecting audio and creating that overloud effect 2015-05-04 10:16:50 -07:00
Stephen Birarda
6cff75f7c1 resolve conflicts on merge with upstream/master 2015-05-04 10:05:44 -07:00
Stephen Birarda
274e98974b Merge pull request #4734 from Atlante45/ac_fix
Fix for bot_procedural
2015-05-04 12:44:08 -04:00
Philip Rosedale
475dad6863 Add limit to grab range to reduce max energy added by grabbing 2015-05-02 16:25:48 -07:00
Stephen Birarda
edade7baba resolve conflicts on merge with upstream master 2015-05-01 16:24:16 -07:00
Stephen Birarda
6d0e612923 remove other tabs from moveJoints 2015-05-01 16:16:01 -07:00
Stephen Birarda
b32aecc456 fix tabs/spaces in moveJoints 2015-05-01 16:15:35 -07:00
Ryan Huffman
ddec694393 Update add-zone icon in edit.js 2015-05-01 15:38:06 -07:00
Seth Alves
5390630497 Merge pull request #4743 from huffman/sphere-color
Add support for changing sphere color in edit.js
2015-05-01 13:17:46 -07:00
Ryan Huffman
7f84b27880 Add support for changing sphere color in edit.js 2015-05-01 11:59:39 -07:00
Seth Alves
6139fc0d73 Merge pull request #4738 from huffman/entity-naming
Add 'name' property to entities
2015-05-01 11:58:30 -07:00
Stephen Birarda
7a2a391852 add script to move joints for av rate testing 2015-05-01 11:53:20 -07:00
Eric Levin
3ee111d757 added script to generate a lot of physical blocks within a specified range 2015-05-01 09:56:21 -07:00
Eric Levin
cac5fa1371 refactored grab script using velocity and spring force 2015-05-01 09:39:39 -07:00
Ryan Huffman
73a5b8c4e2 Add support for 'name' to edit.js 2015-05-01 08:42:23 -07:00
Eric Levin
4c80633a41 fixed bug where non-script related content would be deleted on script ending 2015-04-30 16:42:32 -07:00
Atlante45
762e6255d6 Fix botProcedural include 2015-05-01 00:34:24 +02:00
Eric Levin
a9c5f044c8 changed grab script so user can only grab with left mouse click and we update velocityof grabbed object every frame instead of flinging it onb release 2015-04-30 11:39:27 -07:00
Eric Levin
45ba678686 can now fling up and down as well as in xz plane 2015-04-29 23:40:53 -07:00
Eric Levin
2b9ec8b6bf fixed bug in grab.js where drop line overlay was not showing in correct position on first grab 2015-04-29 22:13:26 -07:00
Brad Hefta-Gaub
40d2e97d44 Merge pull request #4673 from ctrlaltdavid/20496
CR for 20496 - Modify lobby.js to work as avatar selector
2015-04-29 21:51:08 -07:00
Brad Hefta-Gaub
f093c9e535 Merge pull request #4727 from huffman/edit-speedup
Update edit.js to buffer mouseMove events
2015-04-29 21:46:27 -07:00
Ryan Huffman
0d2991b9b0 Update edit.js to buffer mouseMove events
This helps keep events from getting backed up on the event queue by
handling move events in the update() loop and dropping extra move events
that might come before an update.
2015-04-29 16:24:36 -07:00
Eric Levin
489fbaac57 added grab.js to defaultScripts.js 2015-04-29 09:45:58 -07:00
Eric Levin
8b9236a18d added grab.js script, which allows users to grab and fling physical objects 2015-04-29 09:44:22 -07:00
David Rowe
9576ad19a7 Move "Stereo Audio" option into developerMenu.js
And rename it "Stereo Input" to better relect what it does.
2015-04-28 14:14:10 -07:00
Stephen Birarda
b387c3e93a Merge pull request #4689 from Atlante45/master
Send generated touchEndEvent if we don't get one from Qt
2015-04-24 13:07:12 -04:00