Atlante45
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0508091130
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Rebase fixes
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2015-11-03 11:37:57 -08:00 |
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Atlante45
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52c61f069f
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Merge branch 'master' of https://github.com/highfidelity/hifi into vive
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2015-11-03 11:21:54 -08:00 |
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Stephen Birarda
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57a68edaa3
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resolve conflicts merging with huffman/baseball
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2015-11-03 11:13:54 -08:00 |
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Stephen Birarda
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8cd41b9383
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resolve conflicts on merge with huffman/baseball
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2015-11-03 11:13:15 -08:00 |
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Ryan Huffman
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afffe7f5c6
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Merge branch 'master' of github.com:Atlante45/hifi into baseball
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2015-11-03 11:10:14 -08:00 |
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Thijs Wenker
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73d7fd4648
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Fix: Vec3.UP was pointed to Vectors::UNIT_X
This fixes the scripting property Vec3.UP to point to Vectors::UP which is equal to {X: 0, Y: 1, Z: 0}.
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2015-11-03 19:19:12 +01:00 |
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Brad Hefta-Gaub
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8839458d54
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Merge pull request #6242 from highfidelity/controllers
New Controller interfaces/api
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2015-10-30 12:47:51 -07:00 |
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Anthony Thibault
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fcfb44207f
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Merge pull request #6097 from howard-stearns/expose-anim-vars
Expose animation vars to Javascript
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2015-10-30 10:50:42 -07:00 |
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Brad Davis
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49e7d42c2c
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Merge remote-tracking branch 'upstream/master' into HEAD
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2015-10-30 10:07:40 -07:00 |
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Howard Stearns
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ada32dd260
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typo
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2015-10-29 19:17:52 -07:00 |
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Thijs Wenker
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35e03d662d
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fix the constants of Vec3 , const glm::vec3& UNIT_***() weren't accessible in javascript. Solved it by making them properties that are CONSTANT. Also added function to multiply a vec3 by a vec3 called multiplyVbyV since overloading it over multiply gave me some problems
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2015-10-30 00:58:32 +01:00 |
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Stephen Birarda
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d03a837263
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resolve conflicts on merge with upstream master
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2015-10-29 14:28:50 -07:00 |
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Brad Davis
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ccbae81dad
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Merge branch 'master' into HEAD
Conflicts:
interface/src/avatar/SkeletonModel.cpp
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2015-10-29 10:24:38 -07:00 |
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Howard Stearns
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d79d0bc5c5
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Merge branch 'master' of https://github.com/highfidelity/hifi into expose-anim-vars
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2015-10-29 08:25:41 -07:00 |
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Atlante45
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136747929e
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Fix typo
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2015-10-28 17:11:46 -07:00 |
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Atlante45
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7695afec0a
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Fix ScriptEngine crash
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2015-10-28 16:43:41 -07:00 |
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Stephen Birarda
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cee029f752
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resolve conflicts on merge with upstream/master
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2015-10-28 15:19:10 -07:00 |
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Brad Davis
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3c1a0930da
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Merge remote-tracking branch 'upstream/master' into HEAD
Conflicts:
interface/src/avatar/MyAvatar.h
libraries/script-engine/src/ScriptEngine.cpp
libraries/script-engine/src/ScriptEngine.h
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2015-10-28 13:38:22 -07:00 |
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Atlante45
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c0138bd189
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Rename check functions and make them static
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2015-10-27 12:39:40 -07:00 |
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Atlante45
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ffe73348fb
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Move check functions to cpp only
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2015-10-27 12:11:27 -07:00 |
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Atlante45
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a53a576aa3
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checkExceptions after testing entity scripts in the sandbox
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2015-10-27 12:11:27 -07:00 |
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Atlante45
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ea56f965a4
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Lambda conversion fix for windows
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2015-10-27 12:11:27 -07:00 |
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Atlante45
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3e43a3c345
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Some more script checks
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2015-10-27 12:11:27 -07:00 |
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Atlante45
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13b7fa6b5d
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Typo
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2015-10-27 12:11:27 -07:00 |
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Atlante45
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c8c9118d4d
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Improve script engine error logging + some cleanup
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2015-10-27 12:11:27 -07:00 |
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Atlante45
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3742c169b5
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Make handler generators more readable
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2015-10-27 12:11:27 -07:00 |
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Atlante45
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380139364c
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checkExceptions after testing entity scripts in the sandbox
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2015-10-26 12:41:49 -07:00 |
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Atlante45
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1c048880ee
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Lambda conversion fix for windows
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2015-10-26 12:27:48 -07:00 |
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Atlante45
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8d72fcada5
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Some more script checks
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2015-10-26 11:33:13 -07:00 |
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Atlante45
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9771361840
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Typo
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2015-10-26 10:49:41 -07:00 |
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Howard Stearns
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4b4907c9ef
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Allow multiple scripts to register, and allow them to specify the specific anim vars they are interested in.
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2015-10-26 10:04:55 -07:00 |
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Howard Stearns
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e11b0add9a
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Update safety trampoline with correct arguments.
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2015-10-24 15:29:49 -07:00 |
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Atlante45
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421d967e49
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Improve script engine error logging + some cleanup
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2015-10-23 15:41:31 -07:00 |
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Atlante45
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4e33aa84e8
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Make handler generators more readable
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2015-10-23 15:41:31 -07:00 |
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Howard Stearns
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2b7ceffd64
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Get rid of globalObject().property("MyAvatar").property("animationStateHandlerResult").
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2015-10-22 16:23:09 -07:00 |
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Howard Stearns
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1d0464ede5
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Name change and thread checks per comments.
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2015-10-22 15:15:10 -07:00 |
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Howard Stearns
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9fd61907f5
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Call back to Javascript asynchronously, so that we don't block and the script's engine doesn't have thread conflicts.
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2015-10-21 20:50:07 -07:00 |
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Brad Davis
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bea6fdd890
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Working on JSON parsing and cleanup
Conflicts:
libraries/controllers/src/controllers/Route.cpp
libraries/controllers/src/controllers/ScriptingInterface.cpp
libraries/controllers/src/controllers/StandardController.cpp
libraries/controllers/src/controllers/impl/RouteBuilderProxy.h
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2015-10-20 10:20:28 -07:00 |
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Brad Davis
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edd2ce27f8
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Merge remote-tracking branch 'upstream/controllers' into controllers
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2015-10-19 09:59:37 -07:00 |
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Brad Davis
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1de811c754
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Merge remote-tracking branch 'upstream/master' into HEAD
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2015-10-19 09:59:03 -07:00 |
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Brad Davis
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282cdadf63
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Fixing line endings
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2015-10-18 22:55:14 -07:00 |
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Brad Davis
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734a39f962
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Breaking up UserInputMapper, restoring some mappings
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2015-10-18 18:58:03 -07:00 |
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Brad Davis
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57be59935d
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Move controller test to app
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2015-10-17 19:13:38 -07:00 |
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Brad Davis
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e39219c2b5
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Fixes and PR comments
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2015-10-14 16:51:52 -07:00 |
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Brad Davis
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0063f9ae1d
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Merging old and new controller interfaces
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2015-10-14 15:16:54 -07:00 |
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Brad Davis
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6f5f6450df
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Cleanup CMake files
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2015-10-11 00:01:03 -07:00 |
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Brad Hefta-Gaub
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d3ee9b0f39
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more work on exposing device inputs as JavaScript named constants
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2015-10-09 20:58:23 -07:00 |
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Brad Hefta-Gaub
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37f530f97f
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first cut at wiring up devices and inputs to JS
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2015-10-09 16:15:29 -07:00 |
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Brad Davis
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99d1e17ae8
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Support reload-on-change for local scripts
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2015-10-07 19:18:59 -07:00 |
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David Rowe
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d063f3488d
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Back out fromSpherical code addition
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2015-09-24 19:14:26 -07:00 |
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