Zach Pomerantz
d7d351fc63
Guard against unloaded env cubemaps
2016-03-10 12:50:52 -08:00
Zach Pomerantz
d615e2e83b
Avoid redundant zone updates
2016-03-10 12:27:45 -08:00
samcake
16ac69315f
Imroving the roughness/specular highlight nd fixing a bug with the CUbemap texture
2016-03-01 16:38:02 -08:00
Zach Pomerantz
5c64115b26
Use keyLight in DLE instead of _skyboxTexture
2016-03-01 14:44:34 -08:00
samcake
630c61e61d
Reflection is working correctly with the PBR property, ship t
2016-02-29 18:54:43 -08:00
Zach Pomerantz
c20bd6cbbc
Update Scene on ZoneEntity update
...
ZoneEntity is unique in that it is not updated
every frame that it is rendered, but only
when the avatar moves.
This introduces custom code so that the
RenderableZoneEntity initiates an update
in the EntityTreeRenderer on update,
to improve usability of zone editing.
2016-02-25 10:06:19 -08:00
Zach Pomerantz
9000c3479b
Avoid double-update of zone
2016-02-25 10:06:19 -08:00
Zach Pomerantz
95d98e3ed7
Wire up zone ambientURL
2016-02-24 16:07:04 -08:00
Brad Hefta-Gaub
8b8b99c7e0
HMD mouse checkpoint
2016-02-17 21:19:01 -08:00
Brad Hefta-Gaub
a40a562db2
handle two conner cases where preload would get called twice
2016-02-11 09:33:52 -08:00
Brad Davis
47a1c16430
Resolving warnings
2016-01-21 15:15:18 -08:00
Brad Davis
f9f9ddd8bd
Yet more atmosphere removal
2016-01-21 15:15:17 -08:00
Brad Davis
b8109af196
Ignite the atmosphere
2016-01-21 15:15:15 -08:00
Brad Hefta-Gaub
d10e1cc39d
CR feedback, dead code cleanup
2016-01-18 12:09:21 -08:00
Brad Hefta-Gaub
8f8afabbfe
Merge pull request #6811 from Atlante45/master
...
Fix skybox not always rendering correctly
2016-01-13 21:00:48 -08:00
Atlante45
11dc3cd261
Move primitive rendering out of DeferredLightingEffect
2016-01-13 11:47:43 -08:00
Atlante45
e8d7411eea
Indentation/Coding Standard
2016-01-12 20:49:38 -08:00
Atlante45
47586e97a6
Stay closer to the old code (Use early exit)
2016-01-12 20:49:25 -08:00
Atlante45
911375b7a1
Don't change apply zone logic
2016-01-12 20:49:25 -08:00
Atlante45
5e41421f9d
Fix for skybox not always loading
2016-01-12 20:49:25 -08:00
Brad Hefta-Gaub
2435e160a8
only emit collision events if you're the owner
2016-01-05 16:56:24 -08:00
Seth Alves
bfa8cc1969
merge from upstream
2016-01-03 06:47:25 -08:00
ericrius1
390dce4613
Adding blacklist
2015-12-24 11:48:40 -08:00
Seth Alves
5e4a165b4d
Merge branch 'master' of github.com:highfidelity/hifi into near-grab-via-parenting
2015-12-22 11:23:09 -08:00
Zach Pomerantz
5a86f0c23f
Nest JS props in SceneScriptingInterface
2015-12-21 14:32:06 -08:00
Seth Alves
c74f8bca49
location getters also return a success boolean so that callers can know if the value they are receiving is bad due to lack of information about an object's parent
2015-12-14 09:13:36 -08:00
Ryan Huffman
89c412c324
Merge branch 'master' of https://github.com/highfidelity/hifi into proto-received-message
2015-12-04 11:38:28 -08:00
Anthony J. Thibault
f120e10ff4
Merge branch 'master' into tony/remove-joint-states
2015-11-24 15:00:05 -08:00
Ryan Huffman
dac491ef41
Merge branch 'master' of https://github.com/highfidelity/hifi into proto-received-message
2015-11-24 09:59:22 -08:00
Brad Hefta-Gaub
ce46c30647
change the ScriptEngine::waitTillDoneRunning() to wait for the script thread to complete
2015-11-23 16:27:06 -08:00
Anthony J. Thibault
cb89f09635
Removed EntityRig and AvatarRig. One Rig to rule them all.
2015-11-20 14:27:01 -08:00
Ryan Huffman
2a416ebc61
Merge branch 'master' of https://github.com/highfidelity/hifi into received-message
2015-11-18 16:52:23 -08:00
Brad Davis
036ae62dd3
Merge remote-tracking branch 'upstream/master' into HEAD
2015-10-29 14:00:52 -07:00
Andrew Meadows
0c5b4115ed
Merge pull request #6221 from huffman/physics-substep-fix
...
Physics substep fix
2015-10-29 12:39:15 -07:00
Brad Hefta-Gaub
1f53e425eb
Merge branch 'master' of https://github.com/highfidelity/hifi into controllers
2015-10-29 12:28:28 -07:00
Ryan Huffman
913026280c
Fix EntityTreeRenderer dropping contact end events
2015-10-26 13:02:39 -07:00
samcake
ff57b73bd6
Creating the COlorUTils in shared to deal with all the standard color conversions
2015-10-26 10:53:21 -07:00
samcake
bc7ad9d3f7
Move the keyLIght properties in their own group and add the ambientURL in
2015-10-26 09:27:06 -07:00
Brad Davis
21a3079a39
Merge remote-tracking branch 'upstream/master' into HEAD
2015-10-21 10:05:32 -07:00
ericrius1
0373a481f8
Using EntityItemIDs instead of QUuids
2015-10-20 09:22:16 -07:00
Brad Davis
57be59935d
Move controller test to app
2015-10-17 19:13:38 -07:00
Ryan Huffman
7682ab00e3
Add ReceivedMessage and receive progress
2015-10-15 14:09:53 -07:00
ericrius1
8d39f9c760
Syntax fixes
2015-10-12 15:02:03 -07:00
Brad Davis
e5fc2e5525
Low level support for URL overrides when loading content
2015-10-10 23:00:15 -07:00
Brad Hefta-Gaub
2040fb4507
fix skybox not always loading when you haven't moved or if the texture is slow in loading
2015-09-29 09:32:34 -07:00
Brad Hefta-Gaub
430cbcca7e
first cut at adding surface normals to ray intersection
2015-09-27 21:57:50 -07:00
samcake
fa9b0930d2
Bring back the procedural skybox
2015-09-21 14:25:32 -07:00
samcake
c9cb768945
Merge branch 'master' of https://github.com/highfidelity/hifi into orange
2015-09-19 09:00:19 -07:00
Brad Davis
2f0ba40347
Merge pull request #5844 from ZappoMan/cruftRemovalMachine
...
Cruft removal machine
2015-09-18 14:59:16 -07:00
Brad Hefta-Gaub
0d37511071
add support for scripts to call methods on entity scripts
2015-09-18 14:06:38 -07:00