Seth Alves
d6549948d0
first pass at entity interface to actions
2015-06-02 16:06:27 -07:00
Howard Stearns
810c766f77
When an entity is added or changed with a collisionSoundURL, cache it so that it is ready to play on the first hit.
2015-05-28 12:50:02 -07:00
Brad Hefta-Gaub
afb09e81a6
Merge pull request #4962 from howard-stearns/entity-events-in-normal-scripts
...
Entity events in normal scripts
2015-05-27 09:24:50 -07:00
Howard Stearns
bbdf9f1d9f
Remove changingEntityID.
2015-05-26 11:14:23 -07:00
ZappoMan
8b78fc4190
EnitityItem smart pointers
2015-05-22 17:57:50 -07:00
Seth Alves
124ff68cee
make EntityItemID a subclass of QUuid
2015-05-20 14:22:08 -07:00
Seth Alves
a769cfdaf2
client decides on new entity-ids, keep EntityItemID class
2015-05-20 10:42:19 -07:00
Seth Alves
f9d46b0cb5
interface decides on entityIDs rather than bouncing a temporary id through the entity server
2015-05-19 14:25:23 -07:00
Andrew Meadows
7e9e223b3e
merge upstream/master into andrew/nova
2015-05-12 21:48:55 -07:00
Andrew Meadows
4872a565c9
bid for simulation ownership
2015-05-12 21:46:52 -07:00
ZappoMan
73428ec12d
add support to not displace very large clipboards on import
2015-05-11 14:21:58 -07:00
Andrew Meadows
1879a67804
cleanup
2015-05-07 14:42:09 -07:00
Andrew Meadows
d5f4c5a0ef
add/delete/cleanup of physical entities works
2015-05-05 10:10:08 -07:00
Andrew Meadows
3031d55c8e
merge upstream/master into andrew/nova
2015-05-01 11:03:51 -07:00
Andrew Meadows
31ca5b9eef
add EntityTree::_pendingDelete for delayed deletes
...
for case where EntitySimuation needs time to remove pointers
2015-05-01 10:43:58 -07:00
Seth Alves
f75b599288
don't save default values in json file
2015-04-30 11:28:27 -07:00
Seth Alves
3cf31ff701
fix to allow modelEntityItems with shape of box into physicsengine. ignore entity updates echoed back to us. stop broadcasting after 3 non-moving updates
2015-04-14 13:32:02 -07:00
ZappoMan
df99c314aa
fix issue with preload not being called on import
2015-03-31 12:44:44 -07:00
Seth Alves
96bfc53391
prototype has no code and isn't used
2015-03-28 17:11:56 -07:00
Seth Alves
9161cc8b83
attempt to handle collision models in the same way as render models
2015-03-18 13:00:09 -07:00
Brad Hefta-Gaub
a5294ae3fa
Merge pull request #4436 from sethalves/persist-entities-as-json
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Optionally persist entities as json
2015-03-17 21:53:17 -07:00
Clément Brisset
9acc4a1a8f
Merge pull request #4457 from ZappoMan/quietLogs
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dont report deleteEntity warnings in client for delete messages coming back from server
2015-03-17 15:42:20 +01:00
Seth Alves
c90ca4b425
Merge branch 'master' of github.com:highfidelity/hifi into persist-entities-as-json
2015-03-16 12:13:26 -07:00
ZappoMan
7ddd54b782
dont report deleteEntity warnings in client for delete messages coming back from server
2015-03-16 11:11:07 -07:00
Atlante45
ad16f49d01
Merge branch 'master' of https://github.com/highfidelity/hifi into edit_entities_box_selection
2015-03-16 14:28:24 +01:00
Seth Alves
6c4b808813
Merge branch 'master' of github.com:highfidelity/hifi into persist-entities-as-json
2015-03-15 07:10:56 -07:00
Atlante45
7911974946
Added findEntities for AAbox
2015-03-13 13:55:26 +01:00
Ryan Huffman
5c9ec6bdcc
Add add/delete/rename/clear events to EntitiesScriptingInterface
2015-03-12 11:17:07 -07:00
Seth Alves
2a06816f71
added persist-as-json checkbox to domain settings. File extension of persist file is automatically adjusted when entity server saves. When loading, if both a json and svo file exist, the newer one is used. This is regardless of the persistAsJson setting
2015-03-11 23:09:15 -07:00
Seth Alves
afd2c87dfe
Merge branch 'master' of github.com:highfidelity/hifi into persist-entities-as-json
2015-03-10 10:12:43 -07:00
Seth Alves
d0bbac2eb6
json writer sort of works. started on reader
2015-03-09 17:55:58 -07:00
Seth Alves
81dc7cb8cf
started on code to persist entities to file as json rather than in the wire protocol
2015-03-09 13:38:18 -07:00
Andrew Meadows
ba6e66f169
merge upstream/master into andrew/isentropic
2015-03-07 18:03:49 -08:00
Andrew Meadows
373be95297
entity cubes are in meters
2015-03-06 15:32:03 -08:00
Ryan Huffman
2c68d56059
Update Entity::sendEntities to return new entity ids
2015-03-05 12:34:05 -08:00
Andrew Meadows
ca1c9b4105
EntityItem::findEntities() uses meters
2015-03-04 16:05:29 -08:00
Andrew Meadows
c2e78931c6
revert namechange: use compiler find all instances
2015-03-01 15:21:01 -08:00
Andrew Meadows
e1954d3e1d
spherical queries into Octree use meters
2015-03-01 15:19:26 -08:00
Andrew Meadows
7210c7a88b
added EntityTree::findEntitiesInMeters()
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progress toward conversion to meters
2015-02-26 15:16:59 -08:00
Andrew Meadows
93c77d557a
EntityTree::findClosestEntity() now takes meters
2015-02-26 14:14:17 -08:00
ZappoMan
bc5a1477e6
added logging of edit commands in the server
2015-02-13 14:59:57 -08:00
Seth Alves
9539292c22
clarify settings explaination, coding standard
2015-02-06 10:44:35 -08:00
Seth Alves
60a4f48985
rather than a list of allowed editors, a list of allowed lockers/unlockers
2015-02-06 09:14:40 -08:00
Ryan Huffman
2b00e3fadc
Add force option to deleteEntity
2015-02-04 10:49:49 -08:00
ZappoMan
31f72107da
remove support for old pre-entity svo files
2015-01-23 09:26:48 -08:00
Andrew Meadows
f8c512b690
fix deleteEntity() to actually delete result
2015-01-08 12:42:16 -08:00
Andrew Meadows
c37c1515ba
EntitySimulation is lockable
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also DeleteEntityOperator just removes the entities
and EntityTree does the actual delete
(after properly locking its _simulation)
2015-01-08 10:22:25 -08:00
ZappoMan
a465aa20ff
more Application and Menu dependency removal
2014-12-17 11:41:42 -08:00
Andrew Meadows
7d96ad5836
cleanup of EntitySimulation API
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* remove EntityItem::_simulationState (only useful to EntitySimulation)
* move code from SimpleEntitySimuation to EntitySimulation
* EntitySimulation now maintans many QSets of entities
* cleanup and clarify use of EnityTree::updateEntity()
* reduced cost of polling for entity expiries
* changed "UpdateFlags" to "DirtyFlags" and clarified what they're for
2014-12-05 18:08:53 -08:00
ZappoMan
cd92185c5b
Merge branch 'master' of https://github.com/highfidelity/hifi into rayPickWork
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Conflicts:
examples/newEditEntities.js
interface/src/avatar/MyAvatar.cpp
interface/src/avatar/MyAvatar.h
libraries/entities/src/EntityTree.h
2014-12-03 15:07:47 -08:00