Commit graph

6940 commits

Author SHA1 Message Date
Brad Davis
d64e7c464a Merge branch 'develop' into text-renderer 2015-02-03 18:44:06 -08:00
Brad Davis
190669d168 Merge branch 'master' into develop 2015-02-03 18:43:51 -08:00
Brad Davis
cab31e7190 Working on text coordinates 2015-02-03 18:43:24 -08:00
Sam Gateau
5719e277dd FIx the lightmap not displaying when using the texcoord0 2015-02-03 16:10:31 -08:00
Seth Alves
d2c70936e3 coding standard, remove unneeded asserts 2015-02-03 10:51:35 -08:00
Brad Davis
6cfb51283e Working on the text renderer 2015-02-03 01:49:06 -08:00
Brad Davis
68448daa18 Moving closer to the original coordinate system 2015-02-02 23:29:46 -08:00
Brad Davis
8d81607e28 Tweaking the example text renderer 2015-02-02 23:27:57 -08:00
Seth Alves
38162380ad coding standard 2015-02-02 15:37:28 -08:00
Seth Alves
82b8595af8 coding standard 2015-02-02 15:34:08 -08:00
Seth Alves
e779a55e22 remove stray debugging line 2015-02-02 12:30:11 -08:00
Seth Alves
4377105410 formatting and cleanups 2015-02-02 12:13:54 -08:00
Seth Alves
779a0086c4 BandwidthRecorder no longer knows about channel displays. cause overlay pps and Mbps to only update once per second 2015-02-02 11:56:50 -08:00
Seth Alves
f1cca2ac92 move bandwidth stats display details out of recorder class into dialog class 2015-02-02 09:26:09 -08:00
Seth Alves
c0a219678c use DependencyManager to keep track of BandwidthRecorder 2015-02-02 08:55:55 -08:00
Seth Alves
b85456b1e9 refactoring, cause BandwidthDialog to only update numbers once per second 2015-02-02 05:28:28 -08:00
Brad Davis
ab1624b0a8 Adding matrix stack (currently not used 2015-02-01 16:25:17 -08:00
Brad Davis
711506e055 Moving implementation details out of header 2015-02-01 14:15:34 -08:00
Brad Davis
60317b3526 Working on signed distance fields text rendering 2015-01-31 21:42:54 -08:00
Seth Alves
fc07ecf83d use BandwidthRecorder rather than recompute Mbps and pps in Application 2015-01-31 20:40:18 -08:00
Seth Alves
bee895ba0a capture network bandwidth stats from NodeList rather than various places 2015-01-31 20:02:04 -08:00
Brad Hefta-Gaub
2eeb2a5ec5 Merge pull request #4205 from AndrewMeadows/isentropic
small models get box collision shape
2015-01-30 18:30:55 -08:00
Andrew Meadows
a723c748f5 check initialization of _needsInitialSimulation 2015-01-30 18:08:00 -08:00
Andrew Meadows
9da6b623a3 move shape polymorphism to ModelEntityItem 2015-01-30 16:25:35 -08:00
Andrew Meadows
bc52ba1d29 restore polymorphism for Box and Sphere entities 2015-01-30 16:18:50 -08:00
David Rowe
729fbbf5ac A further custom User-Agent string 2015-01-30 15:56:01 -08:00
Andrew Meadows
80f6f718d0 EntityItem base class now computes shapeInfo 2015-01-30 14:17:29 -08:00
Andrew Meadows
b035c5b082 fix for updating moving models 2015-01-30 14:16:32 -08:00
David Rowe
5474c0634e Merge branch 'master' into 20277
Conflicts:
	libraries/script-engine/src/ScriptEngine.cpp
2015-01-30 13:49:45 -08:00
samcake
e3fa2e1995 Merge pull request #4191 from ZappoMan/moreImmediateModeRemoval
Removal of glColorXXX()
2015-01-30 10:21:18 -08:00
samcake
331104d1c6 Merge pull request #4194 from thoys/texture-max-area-2M
changing texture size limit from 1024*1024 to 2M  i.e. (1024 * 2048).
2015-01-29 17:33:35 -08:00
ZappoMan
66567fd89d CR feedback 2015-01-29 17:24:56 -08:00
ZappoMan
c1bb03e9a8 CR feedback 2015-01-29 17:23:48 -08:00
Thijs Wenker
ff29b1c8cc style/conversion fixes 2015-01-30 02:18:51 +01:00
Thijs Wenker
a4c82072a2 changing texture size limit from 1024*1024 to 2M i.e. (1024 * 2048). It's dynamic and resizes the texture to the best fit within the 2M area. 2015-01-30 02:00:35 +01:00
Sam Gateau
a2ec6ea2e0 Merge branch 'master' of https://github.com/highfidelity/hifi into temp0 2015-01-29 15:35:15 -08:00
Sam Gateau
b2f16be92a Fixing the non loading of some texture because the QImage bit size is not exactly what's expected 2015-01-29 15:17:55 -08:00
Brad Hefta-Gaub
f5e092c0d2 Merge pull request #4187 from huffman/parallel-script-loading
Parallel script loading
2015-01-29 13:26:37 -08:00
ZappoMan
534575fd10 fix a couple bugs in 3d textured version of renderQuad 2015-01-29 13:16:14 -08:00
ZappoMan
418b97a648 attempt to get color working for 3d textured quads 2015-01-29 12:04:34 -08:00
ZappoMan
87e91a5a94 Revert "attempt to get color working for 3d textured quads"
This reverts commit 0f390a98b8.
2015-01-29 11:44:36 -08:00
ZappoMan
0f390a98b8 attempt to get color working for 3d textured quads 2015-01-29 10:50:13 -08:00
ZappoMan
4abb2481d6 removed old comment 2015-01-29 10:10:53 -08:00
Ryan Huffman
e6caefa023 Add comment to ScriptEngine::include() 2015-01-29 09:08:55 -08:00
Ryan Huffman
ce9e8910e4 Add callback to QScriptEngine::include(QString) 2015-01-29 09:04:57 -08:00
ZappoMan
5d2df7b03f implement color for dashed lines 2015-01-28 18:51:23 -08:00
ZappoMan
efb044ea5e change renderDashedLine() to take a color paramter 2015-01-28 15:08:59 -08:00
ZappoMan
7bd45ba0ca change removing more glColor calls 2015-01-28 14:52:33 -08:00
ZappoMan
2f4e98082b remove glColor calls related to text rendering 2015-01-28 13:54:48 -08:00
ZappoMan
7d9de6d0eb added some TODO comments and some cleanup 2015-01-28 11:03:05 -08:00