Brad Davis
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d64e7c464a
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Merge branch 'develop' into text-renderer
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2015-02-03 18:44:06 -08:00 |
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Brad Davis
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190669d168
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Merge branch 'master' into develop
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2015-02-03 18:43:51 -08:00 |
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Brad Davis
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cab31e7190
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Working on text coordinates
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2015-02-03 18:43:24 -08:00 |
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Sam Gateau
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5719e277dd
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FIx the lightmap not displaying when using the texcoord0
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2015-02-03 16:10:31 -08:00 |
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Seth Alves
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d2c70936e3
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coding standard, remove unneeded asserts
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2015-02-03 10:51:35 -08:00 |
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Brad Davis
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6cfb51283e
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Working on the text renderer
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2015-02-03 01:49:06 -08:00 |
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Brad Davis
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68448daa18
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Moving closer to the original coordinate system
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2015-02-02 23:29:46 -08:00 |
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Brad Davis
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8d81607e28
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Tweaking the example text renderer
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2015-02-02 23:27:57 -08:00 |
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Seth Alves
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38162380ad
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coding standard
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2015-02-02 15:37:28 -08:00 |
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Seth Alves
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82b8595af8
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coding standard
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2015-02-02 15:34:08 -08:00 |
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Seth Alves
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e779a55e22
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remove stray debugging line
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2015-02-02 12:30:11 -08:00 |
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Seth Alves
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4377105410
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formatting and cleanups
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2015-02-02 12:13:54 -08:00 |
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Seth Alves
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779a0086c4
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BandwidthRecorder no longer knows about channel displays. cause overlay pps and Mbps to only update once per second
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2015-02-02 11:56:50 -08:00 |
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Seth Alves
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f1cca2ac92
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move bandwidth stats display details out of recorder class into dialog class
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2015-02-02 09:26:09 -08:00 |
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Seth Alves
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c0a219678c
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use DependencyManager to keep track of BandwidthRecorder
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2015-02-02 08:55:55 -08:00 |
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Seth Alves
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b85456b1e9
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refactoring, cause BandwidthDialog to only update numbers once per second
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2015-02-02 05:28:28 -08:00 |
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Brad Davis
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ab1624b0a8
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Adding matrix stack (currently not used
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2015-02-01 16:25:17 -08:00 |
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Brad Davis
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711506e055
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Moving implementation details out of header
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2015-02-01 14:15:34 -08:00 |
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Brad Davis
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60317b3526
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Working on signed distance fields text rendering
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2015-01-31 21:42:54 -08:00 |
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Seth Alves
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fc07ecf83d
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use BandwidthRecorder rather than recompute Mbps and pps in Application
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2015-01-31 20:40:18 -08:00 |
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Seth Alves
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bee895ba0a
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capture network bandwidth stats from NodeList rather than various places
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2015-01-31 20:02:04 -08:00 |
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Brad Hefta-Gaub
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2eeb2a5ec5
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Merge pull request #4205 from AndrewMeadows/isentropic
small models get box collision shape
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2015-01-30 18:30:55 -08:00 |
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Andrew Meadows
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a723c748f5
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check initialization of _needsInitialSimulation
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2015-01-30 18:08:00 -08:00 |
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Andrew Meadows
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9da6b623a3
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move shape polymorphism to ModelEntityItem
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2015-01-30 16:25:35 -08:00 |
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Andrew Meadows
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bc52ba1d29
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restore polymorphism for Box and Sphere entities
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2015-01-30 16:18:50 -08:00 |
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David Rowe
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729fbbf5ac
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A further custom User-Agent string
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2015-01-30 15:56:01 -08:00 |
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Andrew Meadows
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80f6f718d0
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EntityItem base class now computes shapeInfo
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2015-01-30 14:17:29 -08:00 |
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Andrew Meadows
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b035c5b082
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fix for updating moving models
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2015-01-30 14:16:32 -08:00 |
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David Rowe
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5474c0634e
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Merge branch 'master' into 20277
Conflicts:
libraries/script-engine/src/ScriptEngine.cpp
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2015-01-30 13:49:45 -08:00 |
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samcake
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e3fa2e1995
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Merge pull request #4191 from ZappoMan/moreImmediateModeRemoval
Removal of glColorXXX()
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2015-01-30 10:21:18 -08:00 |
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samcake
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331104d1c6
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Merge pull request #4194 from thoys/texture-max-area-2M
changing texture size limit from 1024*1024 to 2M i.e. (1024 * 2048).
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2015-01-29 17:33:35 -08:00 |
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ZappoMan
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66567fd89d
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CR feedback
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2015-01-29 17:24:56 -08:00 |
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ZappoMan
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c1bb03e9a8
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CR feedback
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2015-01-29 17:23:48 -08:00 |
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Thijs Wenker
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ff29b1c8cc
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style/conversion fixes
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2015-01-30 02:18:51 +01:00 |
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Thijs Wenker
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a4c82072a2
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changing texture size limit from 1024*1024 to 2M i.e. (1024 * 2048). It's dynamic and resizes the texture to the best fit within the 2M area.
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2015-01-30 02:00:35 +01:00 |
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Sam Gateau
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a2ec6ea2e0
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Merge branch 'master' of https://github.com/highfidelity/hifi into temp0
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2015-01-29 15:35:15 -08:00 |
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Sam Gateau
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b2f16be92a
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Fixing the non loading of some texture because the QImage bit size is not exactly what's expected
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2015-01-29 15:17:55 -08:00 |
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Brad Hefta-Gaub
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f5e092c0d2
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Merge pull request #4187 from huffman/parallel-script-loading
Parallel script loading
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2015-01-29 13:26:37 -08:00 |
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ZappoMan
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534575fd10
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fix a couple bugs in 3d textured version of renderQuad
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2015-01-29 13:16:14 -08:00 |
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ZappoMan
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418b97a648
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attempt to get color working for 3d textured quads
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2015-01-29 12:04:34 -08:00 |
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ZappoMan
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87e91a5a94
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Revert "attempt to get color working for 3d textured quads"
This reverts commit 0f390a98b8 .
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2015-01-29 11:44:36 -08:00 |
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ZappoMan
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0f390a98b8
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attempt to get color working for 3d textured quads
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2015-01-29 10:50:13 -08:00 |
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ZappoMan
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4abb2481d6
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removed old comment
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2015-01-29 10:10:53 -08:00 |
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Ryan Huffman
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e6caefa023
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Add comment to ScriptEngine::include()
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2015-01-29 09:08:55 -08:00 |
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Ryan Huffman
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ce9e8910e4
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Add callback to QScriptEngine::include(QString)
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2015-01-29 09:04:57 -08:00 |
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ZappoMan
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5d2df7b03f
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implement color for dashed lines
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2015-01-28 18:51:23 -08:00 |
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ZappoMan
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efb044ea5e
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change renderDashedLine() to take a color paramter
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2015-01-28 15:08:59 -08:00 |
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ZappoMan
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7bd45ba0ca
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change removing more glColor calls
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2015-01-28 14:52:33 -08:00 |
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ZappoMan
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2f4e98082b
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remove glColor calls related to text rendering
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2015-01-28 13:54:48 -08:00 |
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ZappoMan
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7d9de6d0eb
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added some TODO comments and some cleanup
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2015-01-28 11:03:05 -08:00 |
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