Commit graph

37 commits

Author SHA1 Message Date
samcake
d128af48db Fix the curvature issue in stereo by evaluating in the mono clip space, not stereo. INtegrate the scattering in simple ambient without IBL 2016-06-28 13:47:55 -07:00
samcake
197d49fc03 introducing the depth aware blur 2016-06-27 17:04:37 -07:00
samcake
a619a142ed Friday night build, working on getting the LUT generated on the GPU 2016-06-24 17:48:40 -07:00
samcake
ec68eba3cb Merge branch 'master' of https://github.com/highfidelity/hifi into skin 2016-06-24 09:37:52 -07:00
samcake
884b9211c6 Curvature is looking correct now without artefact, moving on to the lighting 2016-06-23 17:13:48 -07:00
samcake
3ec14fd746 MErging and still trying to understand the curvature isssue 2016-06-22 18:06:55 -07:00
samcake
bd28498833 trying to fix the curvature artefact 2016-06-21 18:25:02 -07:00
Brad Davis
37e9f66639 Additional toolbar work 2016-06-20 15:41:21 -07:00
Bradley Austin Davis
ec615caa80 Support toolbar API 2016-06-17 13:06:42 -07:00
samcake
350f06465d Introducing the deferredFRameTransform to DeferredLighting Effect and simplifying the rendering! 2016-06-16 18:28:08 -07:00
samcake
414c43c012 Current state 2016-06-13 19:10:50 -07:00
samcake
c325cc50dd Adding the depth aware blur 2016-06-11 18:54:22 -07:00
samcake
28886f6ec3 Many improvments 2016-06-10 17:18:12 -07:00
samcake
75a2864845 Merge branch 'master' of https://github.com/highfidelity/hifi into skin 2016-06-09 14:36:28 -07:00
samcake
75a5f6bd89 Intoducing the bluring as a separate Job reusable and the first version of curvature 2016-06-07 18:13:40 -07:00
samcake
0ea1e7c6b5 Adding acleaner way to do all the deferred frame transform manipulation 2016-06-03 19:29:48 -07:00
samcake
681da201fc COrrect the name of the Unlit dbug view 2016-06-02 16:25:14 -07:00
Brad Davis
cd1e910844 Add a generic shape primitive 2016-05-21 23:46:44 -07:00
Brad Davis
85272a87ba Merge pull request #7859 from samcake/lemon
Introduce the "Unlit" shading model support and apply it to Web Enitities
2016-05-12 15:09:50 -07:00
Anthony J. Thibault
95ef543f25 viveTouchpadTest.js: don't throw if there is no Vive controller attached. 2016-05-11 13:35:17 -07:00
Anthony J. Thibault
09a4e0eaa8 Fix for vive controllers sometimes not working
* Fixed bug with input devices that where added, removed then re-added.
  The default mappings were being ignored on the second add.
* Fixed potential crash when hardware inputPlugin device poses were polled from the JavaScript thread
  by taking the UserInputManager lock during pluginUpdate.
* Renamed Controller.Hardware.Vive.LB & RB to LeftGrip and RightGrip, to better match Oculus touch.
* Updated resource/controller/vive.json to reflect this new mapping.
* Exposed touch pad capacitive touch events to JavaScript as
  Controller.Hardware.Vive.LSTouch and RSTouch.
* Added viveTouchpadTest.js script to test LSTouch and RSTouch events.
2016-05-10 19:32:08 -07:00
samcake
303cade547 Merge branch 'master' of https://github.com/highfidelity/hifi into lemon 2016-05-10 09:56:05 -07:00
samcake
a8347cac6e Getting the unlit to work from the pipeline, and found the isLinear for texture bug! 2016-05-06 18:36:55 -07:00
Zach Pomerantz
0fbbbaa985 Add tex loadPerfTest.js 2016-05-06 15:08:45 -07:00
Zach Pomerantz
eee487723c Fix headers of scriptableResource tests 2016-05-06 15:08:44 -07:00
Zach Pomerantz
83fad4c52f Fix equalities in scriptableResource tests 2016-05-06 15:08:44 -07:00
Brad Hefta-Gaub
49d02b802a Merge pull request #7719 from zzmp/feat/resource-prefetch
Add prefetching to exposed caches
2016-05-02 18:04:26 -07:00
Zach Pomerantz
29e0744b89 Fix equality in scriptableResource/lib 2016-05-02 09:40:08 -07:00
James B. Pollack
851f9b0914 move dev templates into a dif location 2016-04-28 16:23:32 -07:00
Zach Pomerantz
1e8d45aecb Put ScriptableResource state enum in prototype 2016-04-27 19:20:43 -07:00
Zach Pomerantz
0c78d5bdd1 Change ScriptableResource signal to state 2016-04-27 19:20:42 -07:00
Zach Pomerantz
c2909946e6 Split test to prefetch, movie 2016-04-27 19:20:33 -07:00
Andrew Meadows
e87b06657c remove whitespace and fix formatting 2016-04-26 11:24:38 -07:00
Andrew Meadows
3a9cde8510 use local paths rather than remote URLs 2016-04-26 11:21:11 -07:00
Andrew Meadows
50117e2ff4 add some new tutorial JS files 2016-04-25 17:53:10 -07:00
Andrew Meadows
3a2cb37ce2 move and rename some JS files 2016-04-25 17:50:35 -07:00
Andrew Meadows
0cc12fdaa6 move from examples/ to scripts/developer/ 2016-04-25 17:36:35 -07:00