Atlante45
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d0cd18d6c0
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Replace entities pos/rot/dim with transform
Removed _position, _rotation, _dimensions
Added Transform _transform
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2015-05-15 17:35:24 +02:00 |
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Andrew Meadows
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53e241fb07
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merge upstream/master into andrew/thermonuclear
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2015-05-14 12:37:41 -07:00 |
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Andrew Meadows
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d28c400cea
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add restitution and friction Entity properties
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2015-05-14 12:36:59 -07:00 |
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Andrew Meadows
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81d06e0dc3
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Merge upstream/master into andrew/nova
Conflicts:
libraries/entities/src/EntityItem.cpp
libraries/entities/src/EntityItemProperties.cpp
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2015-05-14 10:09:55 -07:00 |
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ZappoMan
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0dcb89fce7
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Merge branch 'master' of https://github.com/highfidelity/hifi into typeSafePropertyCleanup
Conflicts:
libraries/entities/src/EntityItem.cpp
libraries/entities/src/EntityItemProperties.cpp
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2015-05-13 20:33:10 -07:00 |
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Howard Stearns
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dc2e923583
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Ordering for packets.
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2015-05-13 15:51:11 -07:00 |
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Howard Stearns
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1a87ca04da
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Entity sound.
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2015-05-13 13:18:02 -07:00 |
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Andrew Meadows
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4872a565c9
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bid for simulation ownership
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2015-05-12 21:46:52 -07:00 |
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ZappoMan
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98474376de
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consolidate READ_ENTITY_PROPERTY() macros into single typesafe version
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2015-05-12 15:59:45 -07:00 |
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ZappoMan
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83d212861d
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make APPEND_ENTITY_PROPERTY type safe
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2015-05-12 11:41:04 -07:00 |
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Andrew Meadows
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289dcb0e7f
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only set ACTIVATE flag on non-zero velocity
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2015-05-08 15:39:45 -07:00 |
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Andrew Meadows
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1879a67804
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cleanup
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2015-05-07 14:42:09 -07:00 |
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Seth Alves
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f52747d8c1
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re-enable code that ignores old packets
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2015-05-07 11:53:57 -07:00 |
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Andrew Meadows
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6e6fec158d
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split ignore/activation thresholds for updates
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2015-05-06 11:47:33 -07:00 |
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Seth Alves
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c35edd8eb4
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some debugging on Andrew's refactor
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2015-05-05 16:40:10 -07:00 |
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Seth Alves
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1cd93b9ec8
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pull andrew's branch, add back in visual indicator of an entity being active in bullet
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2015-05-05 13:14:22 -07:00 |
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Andrew Meadows
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25ff9e4b59
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fix warning about order of ctor initialization
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2015-05-05 10:27:48 -07:00 |
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Andrew Meadows
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aa5a59c3dc
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merge upstream/master into andrew/nova
Conflicts:
libraries/entities/src/EntityItem.cpp
libraries/physics/src/PhysicsEngine.cpp
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2015-05-05 10:24:17 -07:00 |
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Andrew Meadows
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d5f4c5a0ef
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add/delete/cleanup of physical entities works
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2015-05-05 10:10:08 -07:00 |
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Ryan Huffman
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b49a04c638
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Add name property to entities
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2015-05-01 08:40:24 -07:00 |
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Andrew Meadows
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9f8b266a03
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fix some compile problems
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2015-04-30 13:56:37 -07:00 |
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Andrew Meadows
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195dd1420c
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DIRTY_PHYSICS_ACTIVATION not DIRTY_PHYSICS_NO_WAKE
also add separate flag for rotation
and separate flags for linear vs angular velocity
and some combined flag masks for convenience
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2015-04-30 13:17:13 -07:00 |
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Andrew Meadows
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14b6ee608a
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more PhysicalEntitySimulation implementation
with changes to API's accordingly (does not compile yet)
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2015-04-28 15:07:37 -07:00 |
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Andrew Meadows
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72deb2e49b
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merge upstream/master into andrew/thermonuclear
Conflicts:
libraries/entities/src/EntityItem.h
libraries/physics/src/EntityMotionState.cpp
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2015-04-27 12:54:21 -07:00 |
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Seth Alves
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e007617112
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hook up menu-items to control debug rendering of collision hulls and owned simulations
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2015-04-27 09:56:24 -07:00 |
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Seth Alves
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26511575c2
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Merge branch 'master' of github.com:highfidelity/hifi into detect-ballistic
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2015-04-27 06:44:59 -07:00 |
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Andrew Meadows
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b760a03360
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pass arguments by const reference
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2015-04-26 15:24:00 -07:00 |
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Atlante45
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ba507cef98
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Fix a few warnings
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2015-04-25 11:01:02 +02:00 |
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Seth Alves
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ac46f84291
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cleanups
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2015-04-24 18:36:41 -07:00 |
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Seth Alves
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03706359f5
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cleanups
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2015-04-24 17:44:52 -07:00 |
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Seth Alves
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218393a2b3
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rather than keeping track of previous pos/rot sent by server, use a new flag that indicates that the values should be updated in the physics engine, but that the object should not be woken
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2015-04-24 17:37:19 -07:00 |
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Seth Alves
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6e6793cbcc
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remove debugging prints
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2015-04-24 15:18:02 -07:00 |
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Andrew Meadows
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3ecf959b3e
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removed cached copies of damping and restitution
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2015-04-24 14:50:37 -07:00 |
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Seth Alves
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fea8d84618
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sync
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2015-04-24 14:09:10 -07:00 |
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Seth Alves
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a27f8f3f10
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sync
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2015-04-24 11:28:44 -07:00 |
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Seth Alves
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b40e78311b
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disable hack to notice that the server is sending the same thing repeatedly
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2015-04-24 11:00:06 -07:00 |
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Seth Alves
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cf0499e671
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various physics-related experiments
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2015-04-23 21:07:04 -07:00 |
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Seth Alves
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bc65616bb3
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Merge branch 'master' of github.com:highfidelity/hifi into detect-ballistic
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2015-04-23 13:09:22 -07:00 |
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Atlante45
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0b1d4fb1d6
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Merge branch 'master' of https://github.com/highfidelity/hifi into zones
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2015-04-23 21:16:11 +02:00 |
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Atlante45
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b776ea8110
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Make ::contains() back into a const
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2015-04-23 19:15:06 +02:00 |
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Seth Alves
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c21e06e7a7
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don't pile things up at the origin during a load
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2015-04-23 10:08:59 -07:00 |
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Atlante45
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83490051d9
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Move shape related contains() to ShapeInfo
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2015-04-23 18:55:20 +02:00 |
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Atlante45
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51d99da29f
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Magic number
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2015-04-23 17:50:26 +02:00 |
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Atlante45
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f494f86ee5
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Handle registration point in transforms
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2015-04-23 17:48:29 +02:00 |
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Atlante45
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bda72025af
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Check mesh extend before going through triangles
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2015-04-23 16:40:40 +02:00 |
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Atlante45
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01f4f34911
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Centralize contains standard cases
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2015-04-23 13:04:59 +02:00 |
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Seth Alves
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9e96026c52
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move _accelerationNearlyGravityCount and _shouldClaimSimulationOwnership from EntityItem to EntityMotionState
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2015-04-22 21:36:36 -07:00 |
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Seth Alves
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3450597d70
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remove some debugging prints
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2015-04-22 15:03:23 -07:00 |
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Seth Alves
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92ceff1a03
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clean up EntityItem constructors
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2015-04-22 14:53:23 -07:00 |
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Atlante45
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dbf40afa47
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Remove deprecated "*InDomainUnit" getter/setter
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2015-04-22 21:03:55 +02:00 |
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