Commit graph

1380 commits

Author SHA1 Message Date
Anthony J. Thibault
d015c5cfb5 Merge branch 'master' into feature/hand-controller-web-entity-integration 2016-08-22 14:13:17 -07:00
Anthony J. Thibault
8bb6bb7c6f generalized keyboard focus interface
Removed dynamic casts to RenderableWebEntityItem, instead
virtual methods were added to EntityItem to facilitate this.

* bool wantsKeyboardFocus()
* void setProxyWindow()
* QObject* getEventHandler()
2016-08-19 10:56:52 -07:00
Seth Alves
15ce40ecf4 merge from upstream 2016-08-18 11:46:02 -07:00
Clément Brisset
d1fb723b01 Merge pull request #8444 from zzmp/fix/skybox
fix flashing in default skybox, and allow skybox lighting without textures
2016-08-18 11:07:09 -07:00
Seth Alves
87dbfa7e47 add -Wsuggest-override to compile flags and deal with fallout 2016-08-18 09:51:41 -07:00
Anthony J. Thibault
7b248b440a Merge branch 'master' into feature/hand-controller-web-entity-integration 2016-08-17 13:55:12 -07:00
Anthony J. Thibault
7de8cc6422 Merge branch 'master' into feature/hand-controller-web-entity-integration 2016-08-16 16:49:57 -07:00
Ryan Huffman
dae8461773 Fix transparency on procedural shapes 2016-08-16 15:42:17 -07:00
Anthony J. Thibault
c407818d63 send pointer events from handControllerGrab.js to webEntities 2016-08-16 15:26:14 -07:00
Zach Pomerantz
d6d9871a96 unused var nits 2016-08-16 14:36:54 -07:00
Zach Pomerantz
8c559bc65d use lights from nontextured skyboxes 2016-08-16 13:27:22 -07:00
Brad Davis
d548da02d9 Expose whether nsight is running to the app, disable some stuff under nsight 2016-08-12 22:28:50 -07:00
Anthony J. Thibault
1be434342b Work In Progress snapshot
* Added new PointerEvent type.
* Mouse events are still sent from Application to EntityTreeRenderer, however, EntityTreeRenderer converts them to PointerEvents
* All outgoing signals from EntityTreeRenderer use PointerEvents instead of MouseEvents
* Associated JavaScript entity methods will receive PointerEvents instead of MouseEvents
* Events from handControllerGrab.js to entities are currently broken.
2016-08-12 17:11:59 -07:00
James B. Pollack
6da2ea1932 Merge pull request #8409 from SamGondelman/loadingFade
Fix procedural entity transparency
2016-08-11 12:02:57 -07:00
SamGondelman
d8545bc7a3 fix procedural transparency 2016-08-10 13:49:35 -07:00
Anthony J. Thibault
8dac45c99e Merge branch 'master' into feature/hand-controller-web-entity-integration 2016-08-10 11:27:21 -07:00
Brad Hefta-Gaub
a714f325fe Merge pull request #8333 from SamGondelman/miscFixes
Miscellaneous cmake and render engine improvements
2016-08-10 11:06:50 -07:00
SamGondelman
9b27f8bc0f Merge remote-tracking branch 'upstream/master' into loadingFade 2016-08-09 14:55:14 -07:00
SamGondelman
36d9f92101 performance optimization to minimize calling usecTimestampNow 2016-08-09 13:10:02 -07:00
Ryan Huffman
35ea9908cd Add default skybox 2016-08-08 16:00:58 -07:00
SamGondelman
328d3128fa merge from master 2016-08-08 13:30:39 -07:00
Ryan Huffman
2a071c4329 Fix improperly formatted floats 2016-08-08 10:39:06 -07:00
Ryan Huffman
d367583426 Clean up priority loading implementation 2016-08-08 08:53:06 -07:00
Ryan Huffman
4f9be2ae72 Fix camera position not being set for angular loading 2016-08-08 08:53:06 -07:00
Ryan Huffman
77e993510e Cleanup implementation of angular loading 2016-08-08 08:53:05 -07:00
Ryan Huffman
c594dcdf9f Add priority loading for model entities 2016-08-08 08:52:29 -07:00
SamGondelman
b23d3cd35a fixed messed up transparency on edit selection of shapes 2016-08-05 18:35:16 -07:00
SamGondelman
dd51e0e38f merge from master 2016-08-05 17:04:45 -07:00
SamGondelman
771e105fa2 Merge remote-tracking branch 'upstream/master' into loadingFade 2016-08-05 16:52:01 -07:00
Sam Gondelman
debda37567 Merge pull request #8379 from SamGondelman/loadingFade
fixed procedural entity fade
2016-08-05 16:48:51 -07:00
SamGondelman
b794259b7d fixed procedural entity fade 2016-08-05 16:15:10 -07:00
Sam Gondelman
84b7f9b186 Merge pull request #8375 from SamGondelman/loadingFade
remove polyvox fade, fix web fade, add light fade
2016-08-05 11:53:15 -07:00
SamGondelman
f2ee57f2de light fade 2016-08-05 11:17:02 -07:00
SamGondelman
b13edc7b6a fixed web fade fo' real 2016-08-05 10:48:09 -07:00
SamGondelman
130e64aaba remove polyvox fade, possibly fix web fade 2016-08-05 10:36:48 -07:00
Brad Hefta-Gaub
83280aa3f2 implement support for updating the render items of models when they finish their fade 2016-08-05 10:11:07 -07:00
SamGondelman
3107d63ad8 one more warning 2016-08-04 14:31:44 -07:00
SamGondelman
b6e73e06a2 merge from master 2016-08-04 13:34:38 -07:00
SamGondelman
004b0158a4 fix warnings on osx 2016-08-04 13:09:09 -07:00
SamGondelman
ac9a80131a refactoring _fadeStartTime and isTransparent, make simple renderables switch to transparent when fade finishes 2016-08-04 12:34:46 -07:00
SamGondelman
6604c27f23 polyvox fade WIP 2016-08-04 10:55:37 -07:00
SamGondelman
d521315475 fade polylines (needs testing) 2016-08-03 17:03:52 -07:00
SamGondelman
d7052f6250 try to make text entities fade 2016-08-03 16:27:51 -07:00
SamGondelman
7713c1f4bf try to fade in web entities 2016-08-03 15:56:41 -07:00
SamGondelman
27bacc9165 try to fade in procedural shapes 2016-08-03 14:33:05 -07:00
Anthony J. Thibault
713bee84c3 Merge branch 'master' into feature/hand-controller-web-entity-integration 2016-08-03 14:06:43 -07:00
SamGondelman
2eb0c7735f working on fading shape entities 2016-08-03 13:30:05 -07:00
Seth Alves
ad4fc8c656 merge from upstream, don't hold up enabling of physics if a collision hull fails to load 2016-08-03 10:42:15 -07:00
Anthony J. Thibault
75b88b0794 WebEntities now support custom hifi url handling
WebEntities now use qml/controls/WebView.qml instead of qml/WebEntity.qml.
marketplace urls and hifi urls should work properly in web entities.
2016-08-03 10:20:15 -07:00
SamGondelman
d63a0ef08f working on making other entities transparent 2016-08-02 18:09:42 -07:00