ZappoMan
5710dd750d
Merge branch 'master' of https://github.com/worklist/hifi into render_voxels_optimization
2013-05-03 10:01:37 -07:00
ZappoMan
a4f2dc283d
various changes to help debug render pipeline
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- fixing some cases where TREE_SCALE was not using constant in prep for making TREE_SCALE larger
- added createLine() to VoxelTree
- added axis lines made of voxels to scene
- added corner points made of voxels to scene
2013-05-03 09:58:52 -07:00
Philip Rosedale
f37923f906
Merge pull request #185 from PhilipRosedale/master
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Improvement to other avatar detection to help jeffrey's merge
2013-05-03 09:57:59 -07:00
Philip Rosedale
b703d0982e
Changed avatar.h to store _distanceToNearestAvatar
2013-05-03 09:55:25 -07:00
Philip Rosedale
33b9534e7f
Merge pull request #183 from ZappoMan/render_voxels_optimization
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Render voxels optimization
2013-05-02 22:42:20 -07:00
ZappoMan
d7e34d25bf
small tweak to corner boxes
2013-05-02 22:38:58 -07:00
ZappoMan
2b11cad1ab
Merge branch 'master' of https://github.com/worklist/hifi into render_voxels_optimization
2013-05-02 22:33:41 -07:00
ZappoMan
bf6229b842
Merge pull request #184 from PhilipRosedale/master
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Moved ground plane, 1 meter spacing
2013-05-02 22:31:06 -07:00
Philip Rosedale
9716ea9550
Ground plane moved to 0->10 and lines are exactly 1 meter
2013-05-02 22:28:41 -07:00
ZappoMan
ac879f5809
added corner voxels to scene
2013-05-02 22:27:33 -07:00
ZappoMan
34a059db9a
more optimizations of render pipeline
2013-05-02 22:26:56 -07:00
Philip Rosedale
1973ebbb9c
Merge pull request #179 from PhilipRosedale/master
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Improved stats display (Mbps), enumerated transmitter devices, avatars slow down around people
2013-05-02 20:52:14 -07:00
Philip Rosedale
581365f1f1
Fixes per code review.
2013-05-02 20:51:17 -07:00
Philip Rosedale
2195a140fd
Merge remote-tracking branch 'upstream/master'
2013-05-02 20:36:43 -07:00
ZappoMan
771c604121
more render pipeline optimizations
2013-05-02 18:12:55 -07:00
Jeffrey Ventrella
7a52d51251
adding avatar renderer
2013-05-02 17:47:28 -07:00
Jeffrey Ventrella
c46fc5a861
(1) added avatar tilting while walking; (2) added avatar renderer; (3) tweaked body proportions; (4)
2013-05-02 17:46:10 -07:00
Stephen Birarda
dea2038200
send the address and socket of device requesting pair to last available
2013-05-02 17:00:39 -07:00
ZappoMan
fcce4753c9
more optimizations on render pipeline
2013-05-02 16:37:31 -07:00
Stephen Birarda
e5cd66313a
check the number of sscanf matches, store sending socket for device to reply
2013-05-02 16:28:19 -07:00
Stephen Birarda
9050642390
add pairing device to vector after creation
2013-05-02 16:11:34 -07:00
ZappoMan
5a14c71225
added dirty bit support to VoxelTree, use it to determine when to call treeToArrays
2013-05-02 15:57:31 -07:00
Andrzej Kapolka
8e2c43e983
Need to disable blending when we render the distorted screen quad.
2013-05-02 15:54:58 -07:00
Andrzej Kapolka
ccded56ecf
Use the right type here; Xcode complains about it.
2013-05-02 15:20:29 -07:00
Andrzej Kapolka
762c635744
Restored constant value added another reference to the SDK docs.
2013-05-02 14:44:03 -07:00
Andrzej Kapolka
5de15dd5a4
Final bits for Oculus support. Works!
2013-05-02 14:39:00 -07:00
Jeffrey Ventrella
673936e141
adjusted proportions of avatar skeleton to make it closer to average human
2013-05-02 14:05:51 -07:00
Stephen Birarda
c2f6d3b8f9
Merge branch 'master' of github.com:worklist/hifi into pairing
2013-05-02 13:33:21 -07:00
ZappoMan
c353c1d2bf
added command line options for packets per second and debug packet sending
2013-05-02 13:18:12 -07:00
ZappoMan
8f0dd1ffa1
added render pipeline warnings menu item
2013-05-02 13:17:06 -07:00
Jeffrey Ventrella
cd334c2ade
renamed avatar skeleton from "bones" to "joints" to be more consistent with standard language. Also improved skeleton some
2013-05-02 13:13:56 -07:00
Andrzej Kapolka
b0bbca281d
Merge branch 'master' of https://github.com/worklist/hifi
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Conflicts:
interface/src/main.cpp
2013-05-02 13:10:39 -07:00
Andrzej Kapolka
94f1e03eb1
More work on Oculus integration; added some notes to explain the source of the
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magic numbers.
2013-05-02 13:02:11 -07:00
ZappoMan
7625c9a621
add command line option to debug voxel sending time
2013-05-02 12:54:26 -07:00
ZappoMan
e2481f514c
lower warning threshold to 1 millisecond for voxel render pipeline steps
2013-05-02 12:53:56 -07:00
Stephen Birarda
d2ca0d4dc4
Merge remote-tracking branch 'upstream/master' into invensense
2013-05-02 12:29:37 -07:00
Stephen Birarda
4a3d713bc7
remove the invensense testing program
2013-05-02 12:27:21 -07:00
ZappoMan
0f48ac67b8
added timing details to voxel sending behavior
2013-05-02 12:27:16 -07:00
ZappoMan
275772bb3d
debugging voxel sending behavior
2013-05-02 12:26:51 -07:00
Stephen Birarda
9e3b862c67
hook up the invensense via existing SerialInterface class
2013-05-02 12:26:12 -07:00
ZappoMan
174c3ee65b
search into level appropriately
2013-05-02 11:31:20 -07:00
Jeffrey Ventrella
6e86cbd65a
Merge pull request #180 from Ventrella/master
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fixed merge issue
2013-05-02 11:07:35 -07:00
Jeffrey Ventrella
4eda930f4a
Merge remote-tracking branch 'upstream/master'
2013-05-02 11:06:18 -07:00
Jeffrey Ventrella
35a8066bd6
fixed merge problem
2013-05-02 11:05:51 -07:00
Jeffrey Ventrella
42ce96c82e
Merge pull request #177 from Ventrella/master
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I made a few minor fixes in Avatar
2013-05-02 11:01:24 -07:00
ZappoMan
a6d2bb73ad
added warnings if bitstream processing takes too long
2013-05-01 23:24:46 -07:00
ZappoMan
6a7ebb3a55
fixed LOD issue in client
2013-05-01 22:57:19 -07:00
Philip Rosedale
900caa6278
Changed idle simulate call to 16msecs (which will set avatar mixer rate at 60FPS), further small stats improvements
2013-05-01 22:40:38 -07:00
Philip Rosedale
e2cc9d792c
Merge remote-tracking branch 'upstream/master'
2013-05-01 22:04:43 -07:00
Philip Rosedale
ee1e5d16fc
Avatars are now slowed down when they get near other avatars, for easy fine positioning.
2013-05-01 22:03:57 -07:00