Brad Davis
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cd8bba47cf
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Add pending texture transfer size to tracked stats
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2017-02-24 12:39:38 -08:00 |
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Brad Davis
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3d2e6713ee
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Ensure complete population of allocated mip levels
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2017-02-24 12:04:17 -08:00 |
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Brad Davis
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b8e1340a0d
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Enable threaded texture buffering
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2017-02-23 16:08:29 -08:00 |
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sam
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fbb0a24c4f
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FIxing the bug preventing to deserialize normals, clean up the ktx usage of the storage::Storage class and cleaning up somewhat the Qt pixel formats used
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2017-02-23 02:08:46 -08:00 |
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samcake
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e8835b34f4
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fix issues while testing the ktxStorage
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2017-02-22 19:05:20 -08:00 |
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Brad Davis
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05efac9ddf
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Add compile time toggle for threaded buffering
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2017-02-22 15:42:51 -08:00 |
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Zach Pomerantz
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be4a9dcd5a
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clear buffer without rref
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2017-02-21 14:50:12 -05:00 |
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samcake
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5e307f247e
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Add support for the R8 textures
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2017-02-21 10:46:49 -08:00 |
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Brad Davis
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27e8750b9b
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Adding new storage backing for gpu::Texture, moving mip format into Storage abstraction
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2017-02-19 18:11:56 -08:00 |
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Brad Davis
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eafe0a04d5
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Fix transfer buffering
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2017-02-17 13:00:38 -08:00 |
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Brad Davis
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1f058f069e
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First pass at new texture transfer logic
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2017-02-17 07:53:51 -08:00 |
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Brad Davis
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75c17e89a2
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Fix OpenGL 4.1 texture loading
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2017-02-17 07:53:24 -08:00 |
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Brad Davis
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066a6483a0
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Code comments
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2017-02-17 07:53:23 -08:00 |
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Brad Davis
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439cb388f2
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Increase the rate of work queue processing
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2017-02-17 07:53:22 -08:00 |
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Brad Davis
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35a6359d59
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Fixing transfer logic, adding stats display & profile ranges
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2017-02-17 07:53:21 -08:00 |
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Brad Davis
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283ff01038
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Remove duplicate code, polish
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2017-02-17 07:53:20 -08:00 |
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Brad Davis
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0d89b3a922
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Better sampler handling
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2017-02-17 07:53:19 -08:00 |
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Brad Davis
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fe5c511eeb
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Fix texture count
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2017-02-17 07:53:18 -08:00 |
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Brad Davis
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1238edd0d7
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Add incremental transfers for large mips
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2017-02-17 07:53:17 -08:00 |
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Bradley Austin Davis
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7fb7aa87eb
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Working on new texture management strategy
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2017-02-17 07:53:16 -08:00 |
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samcake
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e11d10f5d4
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Reparing broken normals and also fixing the ambient lighting bug
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2017-02-08 16:56:59 -08:00 |
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samcake
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9e95944195
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clean the usage of glCopyImageSubData and provide a fall back for 4.2)
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2017-02-08 11:36:34 -08:00 |
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samcake
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8a40e951ac
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clean the usage of glCopyImageSubData and provide a fall back for 4.2)
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2017-02-08 11:35:50 -08:00 |
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samcake
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7b49f548ed
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trying to remove the 24bits formats
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2017-02-07 18:06:49 -08:00 |
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samcake
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27dab5c4ba
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COmbining more intrumentation, mip generation on cpu and an improved blit for the derez case
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2017-02-03 12:03:59 -08:00 |
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Bradley Austin Davis
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8d45f43ba8
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Disable sparse textures
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2017-01-27 10:06:31 -08:00 |
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Bradley Austin Davis
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70664b64eb
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Attempt to account for sparse texture memory overhead
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2017-01-25 10:59:49 -08:00 |
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Brad Davis
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1dd2747ef9
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Push some tracing into 'detail' categories for easy filtering. Add new tracing categories, add counter change tracking.
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2017-01-10 10:44:04 -08:00 |
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Christoph Haag
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966cbb768d
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fix GL 4.5 when glTextureSubImage2DEXT unavailable
For example mesa
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2016-12-23 01:26:54 +01:00 |
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Brad Hefta-Gaub
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dbbed462b4
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cleanup naked qDebug() calls
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2016-12-19 22:24:25 -08:00 |
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Brad Davis
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30a9961362
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tracing polish
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2016-12-16 14:02:27 -08:00 |
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Ryan Huffman
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7bb2755913
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Add chrome tracing support
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2016-12-16 01:14:01 -08:00 |
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samcake
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ff39ec6753
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fix a potential crash if the current shaderObject is null
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2016-12-01 10:51:32 -08:00 |
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Brad Hefta-Gaub
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e0bcbb08ff
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Merge pull request #9134 from samcake/blue
Fix a bug when using the gpu::Batch::_glUniform*() calls with a bad location
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2016-12-01 09:03:56 -08:00 |
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sam
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3d29187156
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FIx a potential bug when using _glUniform calls with an invalid location
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2016-12-01 02:44:04 -08:00 |
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sam
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6342762fde
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FIx a potential bug when using _glUniform calls with an invalid location
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2016-12-01 02:39:52 -08:00 |
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samcake
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c3db2704ed
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Merge pull request #9126 from jherico/gl_debugging
Working on OpenGL debuggability
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2016-11-30 10:51:58 -08:00 |
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Brad Davis
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3b07e31eab
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Working on OpenGL debuggability
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2016-11-29 13:15:56 -08:00 |
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samcake
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803a399bb6
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Merge branch 'master' of https://github.com/highfidelity/hifi into red
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2016-11-28 11:58:17 -08:00 |
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samcake
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1974ded050
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Potentially address the crash when no vertex format is specified
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2016-11-23 16:37:06 -08:00 |
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samcake
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c494479290
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Merge branch 'master' of https://github.com/highfidelity/hifi into hdr
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2016-11-22 10:16:08 -08:00 |
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Brad Davis
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728f8aa238
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Reduce logspam, change some debug output to warning
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2016-11-21 11:56:32 -08:00 |
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samcake
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9031e65aa5
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Merge and fix the bug!!!
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2016-11-16 19:12:56 -08:00 |
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samcake
|
982664dac5
|
Merging with upstream
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2016-11-15 18:14:25 -08:00 |
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samcake
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9267f4eaaf
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Fix the merge with upstream and the new stereo drawcall, fix the timer reporting on mac and fix the openGLChecker quicking on mac
|
2016-11-15 00:40:39 -08:00 |
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Brad Hefta-Gaub
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86430e4121
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Merge pull request #8960 from samcake/red-backup-many-stereo-paths
Introduce Instanced Stereo Drawcall
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2016-11-14 18:30:42 -08:00 |
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samcake
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07e8238b0e
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REmove uneeded macros
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2016-11-14 12:09:44 -08:00 |
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samcake
|
f3e1ed4b88
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Merging and cleaning up the code path for the 2 flavors of gl
|
2016-11-14 11:57:00 -08:00 |
|
samcake
|
b888af15e4
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Fix merge
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2016-11-14 11:15:27 -08:00 |
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samcake
|
a05e42138c
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Merge branch 'master' of https://github.com/highfidelity/hifi into hdr
|
2016-11-14 09:58:12 -08:00 |
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