Brad Davis
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cd1e910844
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Add a generic shape primitive
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2016-05-21 23:46:44 -07:00 |
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samcake
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1ec9ef560e
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Fixing the srgb color format conversion for web entities
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2016-05-11 10:46:54 -07:00 |
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samcake
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88f816fab4
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Adding reflection of the ambient map for translucent
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2016-04-28 18:18:18 -07:00 |
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samcake
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9d0803e6b8
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Merge branch 'master' of https://github.com/highfidelity/hifi into orange
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2016-02-23 09:33:54 -08:00 |
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Zach Pomerantz
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fd6aa9a78b
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Add layering to renderGrid, draw edit grid not layered
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2016-02-19 13:57:32 -08:00 |
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Zach Pomerantz
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9daefbdb94
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Fix grid antialiasing
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2016-02-19 11:39:11 -08:00 |
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Zach Pomerantz
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07a5c7bd16
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Update grid shader for major/minor lines
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2016-02-19 11:22:01 -08:00 |
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Zach Pomerantz
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2bfbf1b5fd
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Reimplement renderGrid to use frag shader
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2016-02-18 11:30:03 -08:00 |
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samcake
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71863a1550
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Fixing the material names
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2016-02-16 09:33:24 -08:00 |
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samcake
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0ad7bacf02
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Changing diffuse to albedo and breaking everything...
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2016-02-15 21:50:10 -08:00 |
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Zach Pomerantz
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d9132f3973
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Clean up geometry instanced calls
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2016-02-05 11:22:45 -08:00 |
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Zach Pomerantz
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44d297e7e2
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Differentiate named calls by pipeline
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2016-02-04 15:32:47 -08:00 |
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Zach Pomerantz
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f0797d8ea0
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Move instanced pipeline setup to lambda from batch
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2016-02-04 15:32:28 -08:00 |
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Zach Pomerantz
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cb06d4a9e4
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Fix -Wunused-variable for geometry solid stream formats
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2016-02-04 10:13:35 -08:00 |
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Zach Pomerantz
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a790b09892
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Supply normals to GeometryCache draw calls
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2016-02-03 19:18:56 -08:00 |
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Zach Pomerantz
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d14ce8a9fe
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Pass an explicit pipeline to render.*Instance calls
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2016-02-03 19:18:56 -08:00 |
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Atlante45
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a5603140de
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Fix for mac
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2016-02-01 18:50:01 +01:00 |
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Atlante45
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7e8ea4dc77
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Update primitive instance rendering calls
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2016-02-01 18:50:01 +01:00 |
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Atlante45
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ccb183e518
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Unify Named/Normal calls
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2016-02-01 18:50:01 +01:00 |
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Atlante45
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741c22c0ac
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Move SimpleProgramKey to cpp
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2016-01-13 11:47:43 -08:00 |
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Atlante45
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1789878be1
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Remove dead code
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2016-01-13 11:47:43 -08:00 |
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Atlante45
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c30569cd55
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Naming coding standard
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2016-01-13 11:47:43 -08:00 |
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Atlante45
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205c14eb43
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Remove unused headers
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2016-01-13 11:47:43 -08:00 |
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Atlante45
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11dc3cd261
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Move primitive rendering out of DeferredLightingEffect
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2016-01-13 11:47:43 -08:00 |
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Atlante45
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ce51350b65
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Fix warnings on windows 64bit
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2015-12-11 15:42:15 -08:00 |
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Bradley Austin Davis
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011a43d5f2
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Add sphere and cube triangle counts to displayed stats
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2015-12-08 11:08:22 -08:00 |
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Atlante45
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3da80f5861
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gpu::Shader::create* return shared_ptr
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2015-12-03 14:56:07 -08:00 |
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Brad Davis
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5cbb2562cd
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Move GL utilities out to their own library
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2015-10-27 15:53:42 -07:00 |
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samcake
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c75c31ddc8
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Fixing the index Offset issue with instanced shapes from Geometry cache
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2015-10-06 18:04:08 -07:00 |
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samcake
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8735aa8003
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Merging Austin pr that adds the multi draw indirect and also fix the seprate vertex format feature for windows and linux
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2015-09-23 12:19:17 -07:00 |
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Brad Hefta-Gaub
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17a3fd159a
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apparently unix doesn't like the generic type version of sqrt()
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2015-09-22 21:43:09 -07:00 |
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Brad Hefta-Gaub
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cd9aad4f41
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more warnings fixes
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2015-09-22 21:28:45 -07:00 |
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Brad Hefta-Gaub
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5b00783f18
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more warnings fixes
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2015-09-22 20:54:36 -07:00 |
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Brad Hefta-Gaub
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6f7e13b3c1
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more warning fixes
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2015-09-22 17:26:45 -07:00 |
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Brad Hefta-Gaub
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efda121619
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fix a bunch of warnings on windows
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2015-09-22 16:40:17 -07:00 |
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Brad Davis
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deaa4a747b
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Batch side implementation of multi-draw indirect
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2015-09-22 15:56:58 -07:00 |
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samcake
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910038cf82
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Merging
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2015-09-21 17:47:23 -07:00 |
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Bradley Austin Davis
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b3aeaba5f4
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CR feedback
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2015-09-21 15:44:47 -07:00 |
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Bradley Austin Davis
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e12e4ece34
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Fixing lighting and atmosphere
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2015-09-21 13:51:08 -07:00 |
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Bradley Austin Davis
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e024d23366
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Instancing work, second pass
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2015-09-21 13:27:02 -07:00 |
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samcake
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d3b1bcb86d
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Redistributing the files to create the model-networking lib and separate that from the redner-utils
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2015-09-21 13:21:35 -07:00 |
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samcake
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6a714f405c
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Integrate the PR from ALessandro through a different Texture Type and a different TextureLoader to transform a bump map into a normal map
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2015-09-21 00:53:48 -07:00 |
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samcake
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3614812681
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MOving the actual creation of the texture and the pixel manipulation required from TextureCache to TextureSOurce
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2015-09-20 23:31:59 -07:00 |
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samcake
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c9cb768945
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Merge branch 'master' of https://github.com/highfidelity/hifi into orange
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2015-09-19 09:00:19 -07:00 |
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samcake
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9a8dc6ca5d
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Fix compilation issues on mac
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2015-09-19 08:59:47 -07:00 |
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samcake
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8941741508
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Migrating the rendering code to the Material Maps and adding the simplae variables to the the TextutreMap
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2015-09-18 18:47:18 -07:00 |
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Brad Davis
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8a703d0363
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Instanced rendering, first pass
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2015-09-18 16:29:29 -07:00 |
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Sam Gateau
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9074d0d6e1
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very first version of the TextureStorage working
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2015-09-14 09:29:46 -07:00 |
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Sam Gateau
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c37cdce750
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Merging back with master
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2015-09-10 17:53:50 -07:00 |
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Stephen Birarda
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b8bf9a1104
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fix OBJReader loading with URL
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2015-09-08 14:51:51 -07:00 |
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