Philip Rosedale
e87ef52a4c
Merge pull request #7302 from hyperlogic/tony/wrong-way-overlay
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More reliable and usable UI sphere overlay location
2016-03-10 17:43:50 -08:00
Stephen Birarda
1678c9be20
add a keyboard shortcut for the asset directory
2016-03-10 14:48:44 -08:00
Stephen Birarda
8cc0ae3148
menu and naming changes for asset server directory
2016-03-10 14:48:44 -08:00
Stephen Birarda
5ad4645b47
Merge branch 'master' of https://github.com/highfidelity/hifi into atp
2016-03-10 13:28:59 -08:00
Anthony J. Thibault
886457939d
Merge branch 'master' into tony/wrong-way-overlay
2016-03-09 16:50:18 -08:00
Anthony Thibault
5df616be37
OpenVR: More usable UI Sphere overlay location
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Also, added a debug option to display SensorToWorld matrix in Developer > Avatar menu.
2016-03-09 16:24:08 -08:00
Stephen Birarda
57ea51d244
Merge pull request #84 from Atlante45/feat/atp
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Replace old drag&drop with new UI
2016-03-09 14:26:49 -08:00
Brad Davis
d428f3b96f
Working on crash bugs
2016-03-09 14:00:05 -08:00
Stephen Birarda
9a2b2b4c16
Merge branch 'master' of https://github.com/highfidelity/hifi into atp
2016-03-09 12:16:46 -08:00
Atlante45
5a0beec1f5
Replace old drag&drop with new UI
2016-03-09 11:47:31 -08:00
Brad Davis
95f5d82d37
Add a watchdog thread to trigger a crash on detecting a deadlock
2016-03-09 00:32:46 -08:00
Atlante45
ded449072f
Rename window
2016-03-08 13:13:45 -08:00
Atlante45
784f669998
First draft Assets Manager
2016-03-08 13:13:45 -08:00
Brad Davis
28103cf5ef
Migrate composition of the overlay and pointer to the present thread
2016-03-07 17:14:41 -08:00
Brad Hefta-Gaub
b0c286bc3b
Merge branch 'master' of https://github.com/highfidelity/hifi into toggleOverlay
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Conflicts:
interface/src/Application.cpp
2016-02-25 16:21:38 -08:00
Brad Hefta-Gaub
366aa39be8
handle startup overlay visibility correctly
2016-02-25 14:46:08 -08:00
Brad Hefta-Gaub
5828c32041
add toggleOverlays menu item and action
2016-02-25 08:31:11 -08:00
Brad Hefta-Gaub
ecb03562d3
fix build buster
2016-02-24 16:24:48 -08:00
Brad Hefta-Gaub
ca5de8d6a9
remove some unimplemented menu items
2016-02-24 16:17:11 -08:00
Zach Pomerantz
7ae9752272
Remove Render > Ambient Light menu
2016-02-23 16:24:43 -08:00
Zach Pomerantz
1f9324c78f
Move Graphics... to Developer menu
2016-02-23 16:14:41 -08:00
Brad Hefta-Gaub
0de5c1cf71
don't capture the mouse if you're not the active window or if a menu is popped up
2016-02-18 17:11:40 -08:00
howard-stearns
20406a5a14
Remove comfortMode menu item, but add a Settings for snapTurn within MyAvatar.
2016-02-15 13:26:40 -08:00
Zach Pomerantz
5eeaa9a33e
Move graphics settings to dedicated dialog
2016-02-11 10:00:44 -08:00
Seefo
ffa6687af3
Added setting dialogs for camera pitch and yaw
2016-01-29 19:34:57 -05:00
Seefo
22044db0b1
Readded center avatar in view option now that third person camera is fixed
2016-01-29 18:48:49 -05:00
samcake
f4e0352f61
Merge pull request #6930 from zzmp/feat/bubble-render-settings
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Bubble up render settings from CPP to JS/QML
2016-01-27 14:20:51 -08:00
Howard Stearns
0d257b82fa
Merge pull request #6934 from hyperlogic/tony/anim-pre-post-rot-support
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Avatar Developer Menu: added animation debug options
2016-01-27 10:39:25 -08:00
Brad Davis
f53aaa1d64
Removing old attachment dialog, updating menu code
2016-01-26 21:55:42 -08:00
Zach Pomerantz
e770d7b679
Add PhysicsShowOwned back to Menu
2016-01-26 18:56:52 -08:00
Zach Pomerantz
5009e8702e
Cleanup new render settings
2016-01-26 15:58:50 -08:00
Anthony J. Thibault
3cee3cbb5a
Avatar Developer Menu: added animation debug options
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This options are for for developers only and might help debug animation related issues.
* Enable Inverse Kinematics: this can be toggled to disable IK for the avatar.
* Enable Anim Pre and Post Rotations: this option can be used to use FBX pre-rotations from source avatar animations, instead of the current default, which is to use them from the source model.
This only effects FBX files loaded by the animation system, it does not affect changing model orientations via JavaScript.
2016-01-25 18:52:13 -08:00
Zach Pomerantz
29f9d15af0
Remove render engine items from developer menu
2016-01-25 12:14:58 -08:00
Brad Davis
bbefafcb07
Break up preferences dialogs
2016-01-23 23:11:41 -08:00
Zach Pomerantz
dee8e0ba9d
Merge branch 'master' of github.com:highfidelity/hifi into flag/shadows
2016-01-22 10:03:06 -08:00
Brad Davis
b8109af196
Ignite the atmosphere
2016-01-21 15:15:15 -08:00
Zach Pomerantz
1b36d56b7a
Add shadowmap as a debug feature
2016-01-18 17:12:42 -08:00
Brad Hefta-Gaub
0ad39feeb6
juggle developer menus a bit
2016-01-14 13:31:01 -08:00
Brad Hefta-Gaub
2177765b09
wire up audio show level meter menu
2016-01-14 13:12:16 -08:00
Brad Davis
d28f80aa07
Moving running scripts functionality to scripting library
2016-01-11 12:44:03 -08:00
Brad Hefta-Gaub
e70be2d8fe
more menu rework
2016-01-08 11:58:13 -08:00
Brad Hefta-Gaub
45b85735d3
disable the not yet implemented menu items
2016-01-07 14:37:42 -08:00
Brad Hefta-Gaub
e9ec561a55
add separator in View menu
2016-01-07 14:28:44 -08:00
Brad Hefta-Gaub
cdc982c6e5
mini mirror off by default
2016-01-07 14:22:20 -08:00
Brad Hefta-Gaub
a8383238e4
make mini mirror a standard option
2016-01-07 13:46:55 -08:00
Brad Hefta-Gaub
04a5f5ce1b
remove dead code for friends, since its handled by users.js
2016-01-07 13:26:03 -08:00
Brad Hefta-Gaub
d51f514281
reworking of view/camera mode to match spec
2016-01-07 12:42:18 -08:00
Brad Hefta-Gaub
1508a637ab
Menu restructuring
2016-01-07 12:09:02 -08:00
samcake
b4b541178d
Merge branch 'master' of https://github.com/highfidelity/hifi into graphicsMaster
2015-12-16 09:42:06 -08:00
Brad Hefta-Gaub
3dcdfbc0f1
first cut at simulating mouse/reticle behavior with input contorllers
2015-12-15 13:59:22 -08:00
samcake
3554f54e17
Merge branch 'master' of https://github.com/highfidelity/hifi into graphicsMaster
2015-12-14 17:38:56 -08:00
Brad Hefta-Gaub
be058398a2
remove blue sphere while speaking
2015-12-13 12:02:39 -08:00
Brad Hefta-Gaub
2815cb0fef
first cut at adding advanced and developer menu groupings
2015-12-12 18:12:36 -08:00
Atlante45
b45b1cc513
More work on live g-buffer debug
2015-12-04 17:43:00 -08:00
Brad Hefta-Gaub
0ad4efeeb9
Merge pull request #6555 from howard-stearns/remove-unimplemented-collision-shapes-menu-item
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Remove unimplemented collision menu items
2015-12-04 11:25:08 -08:00
Howard Stearns
cb67f05103
Remove unimplemented menu items Developer->Avatar->Show Skeleton/Head Collision Shapes.
2015-12-04 10:47:27 -08:00
Brad Davis
2cea593fbd
Remove RealSense & MIDI
2015-12-03 11:00:01 -08:00
Anthony J. Thibault
31cecdc174
Menu: removed Enable Avatar Threading option.
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To re-enable, you can set ENABLE_AVATAR_UPDATE_THREADING to true on line 2552 of Application.cpp.
Also, removed other unused strings.
2015-11-30 15:45:23 -08:00
Anthony J. Thibault
11bfed4185
Merge branch 'master' into tony/remove-joint-states
2015-11-30 11:21:44 -08:00
David Rowe
866037ec7c
Fix menu shortcut keys set by JavaScript not working
2015-11-30 08:33:38 +13:00
Anthony J. Thibault
821264a031
Merge branch 'master' of github.com:highfidelity/hifi into tony/remove-joint-states
2015-11-22 16:15:03 -08:00
Anthony J. Thibault
6cfd831a5a
Menu: Added Developer > Avatar > Debug Draw Position
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Also renamed "Debug Draw Bind Pose" to "Debug Draw Default Pose"
2015-11-21 09:50:56 -08:00
Anthony J. Thibault
a4116e633a
Removed last consumer of JointState class
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Removed option to render IK constraints used by old animation system
2015-11-20 11:26:54 -08:00
Brad Hefta-Gaub
35677d3a48
Merge pull request #6418 from birarda/test-ds-settings-fail
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move keepalive pings transparently to NL
2015-11-18 11:12:16 -08:00
Stephen Birarda
0e3d3451d7
make keep alive pings the responsibility of NL
2015-11-18 10:24:10 -08:00
Anthony J. Thibault
b481d7c73d
Merge branch 'master' into tony/remove-joint-states
2015-11-18 09:38:21 -08:00
Anthony J. Thibault
11440f92f4
Removed rig animations
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* Deleted AnimationHandle class
* Removed enableAnimGraph and anableRigAnimations from Menu.
* Removed *some* references to old IK system.
But it is still used when computing collision bounding volumes
2015-11-11 15:32:57 -08:00
Anthony J. Thibault
cce967df94
Removed AnimationsDialog
2015-11-11 12:14:56 -08:00
Thijs Wenker
a58bd4ff05
Merge branch 'master' of https://github.com/worklist/hifi into 20724
2015-11-09 22:37:44 +01:00
Brad Davis
6122fa145d
More PR feedback
2015-11-06 17:17:26 -08:00
Brad Davis
37a9538f10
PR feedback, ensure destruction of shared objects
2015-11-06 16:57:31 -08:00
Brad Davis
11733c039f
Allow shared libraries to access core global objects
2015-11-06 16:57:31 -08:00
Brad Davis
7c433f47c0
Breaking up input devices and input plugins classes.
2015-11-06 15:20:00 -08:00
EdgarPironti
7adf38f781
Spacemouse migration
2015-11-03 18:22:55 -08:00
Thijs Wenker
d7279e4c88
Support for Camera Entities.
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- New entity type: camera, with just the basic properties of an entity (position, rotation, name etc.).
- New CameraMode: CameraEntity
- Example script using the new cameraEntity
- Updated edit.js to use the CameraEntities (with button to preview the camera)
2015-11-04 02:51:23 +01:00
EdgarPironti
603405ad61
Do not merge - Spacemouse
2015-11-02 23:29:15 -08:00
Brad Davis
c4e82a85d9
Remove DeviceProxy in favor of InputDevice
2015-10-29 09:32:56 -07:00
Brad Hefta-Gaub
9f17f10d6a
fix warning in master
2015-10-19 17:56:38 -07:00
Clément Brisset
efd106e68c
Merge pull request #6075 from birarda/default-asset-server
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add a migrator to move assets to ATP
2015-10-14 17:02:10 -07:00
Brad Hefta-Gaub
ad96d76921
implement comfort mode hack
2015-10-13 15:06:11 -07:00
Stephen Birarda
cf74cfb50e
add an ATPAssetMigrator for bulk ATP migration
2015-10-13 10:38:52 -07:00
Brad Hefta-Gaub
6e5847bb1c
make Hand Input Mouse off by default
2015-10-06 19:58:25 -07:00
Atlante45
c745050dea
Fix QObject::connect warning
2015-10-06 13:57:51 -07:00
Howard Stearns
745a59af1c
Default animation is anim graph.
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Remove state change logging from animation graph state machine.
2015-09-29 12:48:57 -07:00
Anthony J. Thibault
20d784ba39
Threshold based walking while in HMD.
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This is a blend of the previous 'sitting' and 'standing' HMD modes.
Basically, when you move your head within a small range (20cm) your
avatar will lean appropriately, however when you cross that threshold
your body will move underneath you, re-centering your head above the body.
While this occurs the avatar should play the appropriate walking animations.
2015-09-24 17:54:32 -07:00
Andrew Meadows
5296ddade9
remove unused menu item
2015-09-11 13:22:11 -07:00
Howard Stearns
eb67254e54
Merge branch 'master' of https://github.com/highfidelity/hifi into decouple-avatar-updates
2015-09-08 16:54:14 -07:00
Howard Stearns
26f63a44fc
Merge branch 'master' of https://github.com/highfidelity/hifi into decouple-avatar-updates
2015-09-08 15:30:22 -07:00
Stephen Birarda
25aeda2e18
Merge branch 'master' of https://github.com/highfidelity/hifi into protocol
2015-09-08 08:40:51 -07:00
Howard Stearns
d3106de7c1
Merge branch 'master' of https://github.com/highfidelity/hifi into decouple-avatar-updates
2015-09-04 14:32:58 -07:00
Howard Stearns
086afc47b1
Avatar animations on by default. (Using the now old animation machinery.)
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Default robot avatar consistent with the animations.
Don't require all the bones to be present.
2015-09-04 14:24:37 -07:00
Stephen Birarda
ed19987b7d
resolve conflicts on merge with upstream/master
2015-09-04 12:31:46 -06:00
Anthony J. Thibault
df28c7bf1a
Merge branch 'master' into ajt/new-anim-system
2015-09-04 09:27:02 -07:00
Brad Hefta-Gaub
20bd14c8db
Merge pull request #5684 from rabedik/fxaa
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Post-process anti-aliasing effect
2015-09-04 09:01:39 -07:00
Howard Stearns
c0fec44f32
Menu item to switch between threaded and not (without restart!).
2015-09-03 19:34:25 -07:00
Anthony J. Thibault
30264e9c3d
Added animation debug draw items to menu.
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* Debug Draw Bind Pose - used to display the current avatar's bind pose
* Debug Draw Animation - used to display the current avatar's AnimGraph animation.
Currently does not work with old animation so it's only valid when Enable Anim Graph is true.
* Draw Mesh - used to hide or display the avatar mesh.
2015-09-02 21:04:29 -07:00
Anthony J. Thibault
d151474446
Merge branch 'master' into ajt/new-anim-system
2015-09-02 10:00:36 -07:00
Anthony J. Thibault
7b4cb8655c
First pass integration of new anim system into rig.
2015-09-01 17:57:01 -07:00
Stephen Birarda
33f6933544
Merge branch 'master' of https://github.com/highfidelity/hifi into protocol
2015-09-01 14:36:16 -06:00
Andrew Meadows
fba7478c52
remove menu items for legacy IK options
2015-09-01 09:51:14 -07:00