Commit graph

1047 commits

Author SHA1 Message Date
ZappoMan
caac5881bf correctly handle unselect and dont show highlight when other tool is active 2014-10-10 21:39:05 -07:00
ZappoMan
f21ff76a38 dont allow stretching below a minimum dimension 2014-10-10 21:23:56 -07:00
ZappoMan
dfff16d9e8 make sure to not select other entities when clicking on a grab handle of a selected entity 2014-10-10 21:12:28 -07:00
ZappoMan
cdafba603d use axis aligned bounding box for highlight and selection box instead of non-axis aligned box 2014-10-10 17:11:27 -07:00
Philip Rosedale
49c02267d3 Merge pull request #3580 from ZappoMan/editToolsImprovements
better handling of rotated entities
2014-10-10 11:03:04 -07:00
ZappoMan
ca66319aa2 draw selection handles for bounding box correctly when rotated 2014-10-10 10:37:32 -07:00
Stephen Birarda
f5ee55bef4 remove xbox.js now that we have gamepad.js 2014-10-10 09:44:38 -07:00
Stephen Birarda
d6f33cea51 Merge pull request #3578 from huffman/xbox-controller
Xbox controller script
2014-10-10 09:42:17 -07:00
Ryan Huffman
c69ad78d3b Add wired 360 controller on Windows support 2014-10-10 09:30:51 -07:00
Ryan Huffman
a9eaf3b740 Update gamepad.js to work with wired 360 controller 2014-10-10 09:27:07 -07:00
AndrewMeadows
2a8b002725 Merge pull request #3576 from ZappoMan/editToolsImprovements
First cut at new rotation UI/UX
2014-10-10 08:17:22 -07:00
ZappoMan
eae1e45ada cleanup comments and dead code 2014-10-09 21:29:02 -07:00
ZappoMan
ec5ba59f0e cleanup comment 2014-10-09 21:24:34 -07:00
ZappoMan
df16bd2b3c cleanup comment 2014-10-09 21:24:09 -07:00
ZappoMan
3b01b652f3 clean up of rotation from all directions 2014-10-09 21:12:23 -07:00
ZappoMan
b1da04f0f0 support for snap to rotation 2014-10-09 19:41:51 -07:00
ZappoMan
89f423255e use large target for rotate overlays so we are guarenteed to hit the plane 2014-10-09 19:21:15 -07:00
ZappoMan
f1bc6d729c make rotate handles work as expected 2014-10-09 18:01:48 -07:00
ZappoMan
f6c07a5ada first cut at making the rotate handles actually rotate 2014-10-09 17:37:56 -07:00
Ryan Huffman
0fce89a627 Add gamepad.js 2014-10-09 16:22:27 -07:00
David Rowe
8954e1d6e1 Document non-usage of Leap controller's first finger joints 2014-10-08 22:11:36 -07:00
David Rowe
cf3d2c7b4a Fix Leap finger joints 2014-10-08 21:31:46 -07:00
ZappoMan
458475ee64 work on intersection with rotation overlays 2014-10-08 20:31:46 -07:00
ZappoMan
4558caf431 display current pitch/yaw/roll in rotation overlays 2014-10-08 19:30:43 -07:00
ZappoMan
18f3a208f7 fix property edit dialog box 2014-10-08 19:29:07 -07:00
ZappoMan
e544c06b92 correctly reselect entity after property edits to make sure handles move if dimensions or position changes 2014-10-08 19:28:40 -07:00
ZappoMan
1990419eeb first cut at correct handle hide/show behavior and rotate overlay hide/show behavior 2014-10-08 15:15:49 -07:00
Philip Rosedale
905b52eab4 Merge pull request #3558 from ctrlaltdavid/leap-hand-fixes
Leap hand fixes
2014-10-08 11:35:56 -07:00
David Rowe
a3cce3ae22 Fix Leap hand roll 2014-10-08 10:11:18 -07:00
AndrewMeadows
c56923d316 Merge pull request #3549 from ZappoMan/editToolsImprovements
add tick marks to planar ellipse/circle overlays
2014-10-08 09:33:34 -07:00
Philip Rosedale
244256bb91 Merge pull request #3482 from DaveDubUK/19970
Code Review for Job #19970
2014-10-07 15:37:15 -07:00
David Rowe
373d2f0532 Work-around for right hand roll on Windows is no longer needed 2014-10-07 14:50:29 -07:00
Clément Brisset
3283c861b1 Merge pull request #3529 from huffman/19903
CR for Job #19903 - When you bring in an FBX apply the default scale to the model
2014-10-06 18:21:28 -07:00
ZappoMan
12deec928c add tick marks to planar ellipse/circle overlays 2014-10-06 14:15:22 -07:00
David Rowe
08147380c7 Fix property names used for text overlay colors 2014-10-06 14:09:23 -07:00
Leonardo Murillo
1de473a013 Fixing globals var scopt 2014-10-06 14:27:25 -06:00
Andrzej Kapolka
0d5f81c062 Merge pull request #3540 from samcake/temp0
replacing glutSolidSPhere by a cached Geometry
2014-10-06 12:23:44 -07:00
Clément Brisset
b8c7a9263c Merge pull request #3544 from murillodigital/master
Changing bucket name
2014-10-06 11:39:52 -07:00
Leonardo Murillo
f0852ba283 Using new variable in all references to S3 bucket 2014-10-06 11:21:35 -06:00
Ryan Huffman
e70c57cb95 Replace magic numbers wiht const values 2014-10-06 08:37:07 -07:00
Thijs Wenker
b7165cb353 store the last selected audio device 2014-10-05 21:11:42 +02:00
Sam Gateau
bd5c6517a5 Merge branch 'master' of https://github.com/highfidelity/hifi into temp0
Conflicts:
	interface/src/ui/MetavoxelEditor.cpp
	interface/src/ui/overlays/Sphere3DOverlay.cpp
2014-10-03 17:31:05 -07:00
Sam Gateau
738369e21f Replacing glutSolidSphere by a cached Geometry
Instead of calling glutSolidSphere, just call Application::getInstance()->getGeometryCache()->renderSphere(...)

- replaced all the instances of "glutSolidSphere"
- Changed the atmosphere shaders so instead of drawing a sphere of the size of the atmosphere, we draw a unit sphere, the vertices get scaled at the right radius in th vertex shader using  fOuterRadius
2014-10-03 16:55:58 -07:00
ZappoMan
23f584d9da added file headers 2014-10-03 09:26:09 -07:00
ZappoMan
4ad10cb6cc fix comment 2014-10-03 04:27:41 -07:00
ZappoMan
023916e7e5 Merge branch 'master' of https://github.com/highfidelity/hifi into editToolsImprovements 2014-10-03 04:25:24 -07:00
ZappoMan
f7a8689436 hide rotate handles till implemented 2014-10-03 04:25:13 -07:00
ZappoMan
98c959d94c implement more corner stretching 2014-10-03 04:21:44 -07:00
ZappoMan
f6fc1173e6 fix RBN stretching, tweak some names, add some additional edge grabbers to some sides 2014-10-03 03:52:57 -07:00
ZappoMan
ea0d74b957 implement TOP, BOTTOM, LEFT, RIGHT side stretching 2014-10-03 03:33:32 -07:00