Commit graph

7372 commits

Author SHA1 Message Date
Andrew Meadows
c9ba71aa01 fix for broken neck on some body models 2014-06-10 09:38:38 -07:00
Brad Hefta-Gaub
f3fb39574f Merge pull request #3007 from wangyix/master
Added Developer menu option to disable nack packets.
2014-06-09 18:11:01 -07:00
wangyix
ffda98fe0b var name change again 2014-06-09 17:50:29 -07:00
wangyix
4665df4d1f nackdisable to disablenack 2014-06-09 17:41:20 -07:00
wangyix
de61029f05 Added dev menu option to disable nack packets 2014-06-09 17:30:09 -07:00
Andrew Meadows
589b2e8fb7 recover some code for one less magic vec3 2014-06-09 16:12:54 -07:00
Andrew Meadows
e8b6338de9 Fix IK for hydra hands. 2014-06-09 15:40:29 -07:00
Brad Hefta-Gaub
6cf30cf9d1 Merge pull request #3002 from wangyix/master
added code to nack and re-send dropped octree data packets
2014-06-09 13:52:21 -07:00
wangyix
e45f2fed4b changed writelock to readlock
plus a coding standard fix
2014-06-09 13:42:45 -07:00
Brad Hefta-Gaub
2a4e6a1311 Merge pull request #3001 from Barnold1953/OculusOverlay
Simple raypicking for scripts with oculus rift.
2014-06-09 13:21:24 -07:00
wangyix
aa694d6967 removed debug code 2014-06-09 12:35:26 -07:00
wangyix
529dd827a2 moved around code in sendNack() a bit 2014-06-09 12:00:19 -07:00
barnold1953
936f04cece Simple raypicking for scripts with oculus rift. 2014-06-09 11:55:29 -07:00
Andrzej Kapolka
28490f9bbc Merge pull request #2994 from AndrewMeadows/ragdoll
Ragdoll Part 2: make MyAvatar's skeleton's collision shapes follow ragdoll
2014-06-09 11:55:19 -07:00
Andrew Meadows
4f9da0cc37 fix whitespace formatting 2014-06-09 11:50:31 -07:00
wangyix
3bc457d4d2 added octree scene stats locking and unlocking 2014-06-09 11:14:02 -07:00
wangyix
5286090812 removed interface print statements 2014-06-06 17:52:48 -07:00
wangyix
b39559d860 packet recovery seems to be working
Seems to impact FPS a lot.  OctreeSceneStats is not being locked (causes
freezing, need to find out why).
2014-06-06 17:44:30 -07:00
wangyix
d21a8e73ff Merge remote-tracking branch 'upstream/master' into packet_recovery_pull 2014-06-06 15:05:29 -07:00
wangyix
0b1bffa83c added random packet drops; ready to test 2014-06-06 15:03:54 -07:00
wangyix
bd2148d4b7 added write lock/unlock
...for _octreeSceneStatsLock
2014-06-06 14:33:53 -07:00
wangyix
5c47485562 client-side nack sending complete; ready to test 2014-06-06 14:27:51 -07:00
wangyix
8cd5ec3b54 started work on sending nack packets from client 2014-06-06 11:50:34 -07:00
Stephen Birarda
b6b148cd9f resolve conflicts on merge with upstream master 2014-06-06 11:31:16 -07:00
Stephen Birarda
f6011b65d7 fix input loudness for a stereo source 2014-06-06 11:26:04 -07:00
Stephen Birarda
ae2f6a3cb6 complete piping of stereo audio through mixer 2014-06-06 10:55:04 -07:00
Stephen Birarda
681ce247d6 tweak resample to handle 48 to 24 stereo, add stereo/mono byte 2014-06-06 10:27:59 -07:00
Stephen Birarda
7da091d2b4 initial hooks for stereo audio 2014-06-06 10:15:09 -07:00
Andrew Meadows
7f25c3e011 merge upstream/master into andrew/ragdoll 2014-06-06 08:53:37 -07:00
Andrew Meadows
551029c2f5 slave SkeletonModel's collision shapes to RagDoll 2014-06-06 08:51:22 -07:00
Andrew Meadows
c689d826f4 fix for broken windows build with PrioVR libs
The Model API changed but this code path was not updated.
2014-06-05 15:48:18 -07:00
Clément Brisset
02452819c3 Merge pull request #2988 from AndrewMeadows/ragdoll
RagDoll Part 1: basic data structure
2014-06-05 14:44:36 -07:00
Andrzej Kapolka
8d908a12a3 Fix build. 2014-06-05 12:28:02 -07:00
barnold1953
f0f7d0c55f Merge branch 'master' of https://github.com/highfidelity/hifi into OculusOverlay
Conflicts:
	interface/src/ui/ApplicationOverlay.cpp
2014-06-05 12:17:09 -07:00
Andrew Meadows
4eb801b8e9 merge upstream/master into andrew/ragdoll 2014-06-05 11:32:18 -07:00
Andrew Meadows
1b2cd2e144 adding RagDoll scaffold 2014-06-05 11:07:35 -07:00
barnold1953
4e699c0f84 Fixed coding standard and build error 2014-06-05 10:34:06 -07:00
Andrzej Kapolka
47c71e2d3a Merge pull request #2983 from PhilipRosedale/master
Added squeezeHands.js for open/close hand animation with controller trigger
2014-06-04 17:35:43 -07:00
barnold1953
84cd200617 Merge branch 'master' of https://github.com/highfidelity/hifi into OculusOverlay 2014-06-04 17:33:04 -07:00
barnold1953
e60c671c05 Switched Oculus UI to hemisphere. Added curved semicircle UI 2014-06-04 17:24:20 -07:00
Philip Rosedale
864db25f4f remove unused variables causing warning 2014-06-04 15:43:33 -07:00
Andrew Meadows
7807388b08 merge upstream/master into andrew/inertia
Conflicts:
	interface/src/renderer/Model.cpp
2014-06-04 14:28:23 -07:00
Andrew Meadows
e1cb88471f add a comment 2014-06-04 14:19:45 -07:00
Andrew Meadows
f19b562e88 add JointState::setRotation(rotModelFrame) 2014-06-04 14:17:39 -07:00
Andrew Meadows
212ac13802 setRotation -> setJointRotationFromBindFrame 2014-06-04 14:10:28 -07:00
Andrew Meadows
323fa70cf3 remove last of "InModelFrame" qualifiers 2014-06-04 14:03:29 -07:00
Andrew Meadows
ccfd620c84 setJointPositionInModelFrame -> setJointPosition 2014-06-04 13:56:37 -07:00
Andrew Meadows
3af4b1b333 getJointPositionInModelFrame -> getJointPosition 2014-06-04 13:51:43 -07:00
Andrew Meadows
971268d4f2 setRotationInModelFrame -> setRotation 2014-06-04 13:46:08 -07:00
Andrew Meadows
b3cabb8156 applyRotationDeltaInModelFrame -> applyRotationDelta 2014-06-04 13:43:15 -07:00