Brad Davis
c4e82a85d9
Remove DeviceProxy in favor of InputDevice
2015-10-29 09:32:56 -07:00
Brad Hefta-Gaub
9f17f10d6a
fix warning in master
2015-10-19 17:56:38 -07:00
Clément Brisset
efd106e68c
Merge pull request #6075 from birarda/default-asset-server
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add a migrator to move assets to ATP
2015-10-14 17:02:10 -07:00
Brad Hefta-Gaub
ad96d76921
implement comfort mode hack
2015-10-13 15:06:11 -07:00
Stephen Birarda
cf74cfb50e
add an ATPAssetMigrator for bulk ATP migration
2015-10-13 10:38:52 -07:00
Brad Hefta-Gaub
6e5847bb1c
make Hand Input Mouse off by default
2015-10-06 19:58:25 -07:00
Atlante45
c745050dea
Fix QObject::connect warning
2015-10-06 13:57:51 -07:00
Howard Stearns
745a59af1c
Default animation is anim graph.
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Remove state change logging from animation graph state machine.
2015-09-29 12:48:57 -07:00
Anthony J. Thibault
20d784ba39
Threshold based walking while in HMD.
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This is a blend of the previous 'sitting' and 'standing' HMD modes.
Basically, when you move your head within a small range (20cm) your
avatar will lean appropriately, however when you cross that threshold
your body will move underneath you, re-centering your head above the body.
While this occurs the avatar should play the appropriate walking animations.
2015-09-24 17:54:32 -07:00
Andrew Meadows
5296ddade9
remove unused menu item
2015-09-11 13:22:11 -07:00
Howard Stearns
eb67254e54
Merge branch 'master' of https://github.com/highfidelity/hifi into decouple-avatar-updates
2015-09-08 16:54:14 -07:00
Howard Stearns
26f63a44fc
Merge branch 'master' of https://github.com/highfidelity/hifi into decouple-avatar-updates
2015-09-08 15:30:22 -07:00
Stephen Birarda
25aeda2e18
Merge branch 'master' of https://github.com/highfidelity/hifi into protocol
2015-09-08 08:40:51 -07:00
Howard Stearns
d3106de7c1
Merge branch 'master' of https://github.com/highfidelity/hifi into decouple-avatar-updates
2015-09-04 14:32:58 -07:00
Howard Stearns
086afc47b1
Avatar animations on by default. (Using the now old animation machinery.)
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Default robot avatar consistent with the animations.
Don't require all the bones to be present.
2015-09-04 14:24:37 -07:00
Stephen Birarda
ed19987b7d
resolve conflicts on merge with upstream/master
2015-09-04 12:31:46 -06:00
Anthony J. Thibault
df28c7bf1a
Merge branch 'master' into ajt/new-anim-system
2015-09-04 09:27:02 -07:00
Brad Hefta-Gaub
20bd14c8db
Merge pull request #5684 from rabedik/fxaa
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Post-process anti-aliasing effect
2015-09-04 09:01:39 -07:00
Howard Stearns
c0fec44f32
Menu item to switch between threaded and not (without restart!).
2015-09-03 19:34:25 -07:00
Anthony J. Thibault
30264e9c3d
Added animation debug draw items to menu.
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* Debug Draw Bind Pose - used to display the current avatar's bind pose
* Debug Draw Animation - used to display the current avatar's AnimGraph animation.
Currently does not work with old animation so it's only valid when Enable Anim Graph is true.
* Draw Mesh - used to hide or display the avatar mesh.
2015-09-02 21:04:29 -07:00
Anthony J. Thibault
d151474446
Merge branch 'master' into ajt/new-anim-system
2015-09-02 10:00:36 -07:00
Anthony J. Thibault
7b4cb8655c
First pass integration of new anim system into rig.
2015-09-01 17:57:01 -07:00
Stephen Birarda
33f6933544
Merge branch 'master' of https://github.com/highfidelity/hifi into protocol
2015-09-01 14:36:16 -06:00
Andrew Meadows
fba7478c52
remove menu items for legacy IK options
2015-09-01 09:51:14 -07:00
Stephen Birarda
fa0abe2972
resolve conflicts on merge with upstream/master
2015-08-31 10:51:12 -07:00
Raffi Bedikian
59a758b5ec
Add AA state to RenderContext and Menu
2015-08-30 20:38:05 -07:00
Brad Davis
b7dd47efcb
Merge pull request #5674 from birarda/master
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cleanup of some warnings
2015-08-27 23:34:43 -07:00
Stephen Birarda
1d6f43e0d0
cleaned up some warnings
2015-08-27 18:26:55 -07:00
Stephen Birarda
777e6c3c2d
use existing AssetUploadDialogFactory ref
2015-08-27 15:03:13 -07:00
Stephen Birarda
e3e529c4e5
resolve conflicts on merge with origin/protocol
2015-08-27 14:52:29 -07:00
Stephen Birarda
80cf7b6c76
resolve conflicts on merge with upstream/master
2015-08-27 14:50:04 -07:00
Howard Stearns
96c74ebbd5
Enable Rig Animations is now a developer menu item (rather than requiring javascript to set). Also turning it off resets you to bind pose and deliberately throws away old animations.
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Default animations are the new ones for our standard T-pose. (Had been for the double-A pose fightbot.)
Rig state machine now does "backup", and doesn't apply strafe while turning.
2015-08-27 12:25:40 -07:00
Stephen Birarda
229015a5da
don't allow asset-server upload if no server present
2015-08-27 12:21:38 -07:00
Brad Hefta-Gaub
79a9694d4a
Merge pull request #5648 from ctrlaltdavid/20663
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Clean Interface.ini after a crash
2015-08-27 10:52:25 -07:00
Stephen Birarda
5b5941fea2
move asset upload to AssetUploadDialogFactory
2015-08-26 16:30:09 -07:00
Brad Davis
270f2f7a3b
Fixing framerate limit, moving vsync to 2d plugin
2015-08-26 15:47:45 -07:00
Ryan Huffman
aed1ba31c4
Fix bugs in Menu.cpp
2015-08-26 12:26:24 -07:00
Ryan Huffman
aa7d8678e1
Merge branch 'protocol' of github.com:birarda/hifi into atp-server
2015-08-26 12:26:11 -07:00
Ryan Huffman
d90ceb200a
Add asset uploader to Menu
2015-08-26 09:27:50 -07:00
Brad Davis
0aaa07a2de
Remove items from the QML version of the menu when they are removed from the main menu
2015-08-25 19:05:29 -07:00
David Rowe
f6cf77ae68
Add Developer > Display Crash Options menu item
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Is enabled by default. Disabling it stops the display of the crash
handling options dialog at start-up.
2015-08-24 13:24:31 -07:00
David Rowe
07c9a0e2bb
Add Developer > Crash Interface menu item
2015-08-24 10:48:58 -07:00
Thijs Wenker
0f8cf80d45
Merge branch 'master' of https://github.com/worklist/hifi into 20660
2015-08-23 19:53:50 +02:00
Thijs Wenker
748625399e
"View -> World Axes" menu option
2015-08-23 17:59:58 +02:00
Brad Davis
d3135dcfa6
Stereo rendering work
2015-08-22 16:15:10 -07:00
David Rowe
e9b3d48165
Add menu item that disables adjusting eyelids to follow pupil
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Developer > Avatar > Disable Eyelid Adjustment
2015-08-20 16:10:31 -07:00
Seth Alves
940390ee46
make enable-avatar-collisions menu item work again
2015-08-18 19:31:05 -07:00
ZappoMan
6a802560f2
remove HMD Tools as menu item, automatically hide/show it when display plugin is an hmd
2015-08-14 16:27:50 -07:00
Howard Stearns
1133e053d1
Developer->Avatar->Fix Gaze menu option to not move the eyes around while we're debugging.
2015-08-14 07:33:36 -07:00
David Rowe
e6473fc8b9
Merge branch 'master' into 20639
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Conflicts:
interface/CMakeLists.txt
interface/src/Application.cpp
interface/src/Menu.h
tests/ui/src/main.cpp
2015-08-11 12:34:28 -07:00