Commit graph

583 commits

Author SHA1 Message Date
Seth Alves
c317ba8054 merge from upstream 2017-01-25 15:57:53 -08:00
Stephen Birarda
304618f51d cleanup comment and scoping for server script URL changes 2017-01-25 12:39:41 -08:00
Stephen Birarda
f1b4f79ad9 a simple hack to accept newer server scripts 2017-01-25 12:39:41 -08:00
Stephen Birarda
33cde412b1 make getJSONParameters thread-safe 2017-01-18 17:49:54 -08:00
Stephen Birarda
a1ad496772 handle match on non-default serverScripts property during entity send 2017-01-18 14:58:36 -08:00
Stephen Birarda
3556379034 leverage JSON filter changes to OctreeQuery in EntityServer 2017-01-18 14:58:36 -08:00
Ryan Huffman
b0c2a9d614 Add serverScripts entity property 2017-01-17 14:47:06 -08:00
Seth Alves
a47aaea37a don't bootstrap self with an avatar hold action 2017-01-12 10:12:45 -08:00
Seth Alves
4a29cce584 adjust when USER_COLLISION_GROUP_MY_AVATAR is auto-disabled 2017-01-10 06:17:40 -08:00
Seth Alves
35577f49d0 change the test for when MY_AVATAR collisions are short-circuited 2017-01-09 17:00:39 -08:00
Seth Alves
ad45bbf5ba set DIRTY_COLLISION_GROUP flag when parentID changes 2017-01-09 16:45:54 -08:00
Seth Alves
45a26d599f if something is a child of the local avatar, never let it collide with MY_AVATAR 2017-01-09 16:40:28 -08:00
Seth Alves
01ff3f14b6 re-evaluate an entities in-bullet status when parentID changes 2017-01-09 15:28:05 -08:00
Seth Alves
6fe35ac0da use smart pointers to avoid leaking EntityTreeElementExtraEncodeData 2016-12-12 16:04:41 -08:00
Faye Li Si Fi
0556661d13 getting rid of uneccessary flag, fix formatting, and getting it to work yay 2016-12-07 15:40:21 -08:00
samcake
a05e42138c Merge branch 'master' of https://github.com/highfidelity/hifi into hdr 2016-11-14 09:58:12 -08:00
Seth Alves
850361f222 lastEditedBy property for entities 2016-11-10 15:26:28 -08:00
samcake
b563e280e4 Commuting the LIghtEntityItem changes correctly to the LightRenderItem 2016-08-31 13:55:41 -07:00
Andrew Meadows
19cd4648ad scale collision render mesh correctly 2016-08-24 22:26:56 -07:00
SamGondelman
ccca6d935f don't fade after physics kick in 2016-08-12 14:35:22 -07:00
SamGondelman
36d9f92101 performance optimization to minimize calling usecTimestampNow 2016-08-09 13:10:02 -07:00
Seth Alves
5f6e608207 don't overwrite physical properties with those from the entity during editEntity -- only set those that the script didn't. 2016-07-19 11:23:21 -07:00
Andrew Meadows
8009d23f70 more STATIC_MESH and dynamic overlap prevention 2016-06-22 15:20:45 -07:00
Andrew Meadows
702e83ba6a prevent incompatible entity properties combos 2016-06-21 14:03:21 -07:00
Brad Hefta-Gaub
7ed35399e9 make the application of redundant physics update idempotent to improve action glitches 2016-06-02 18:01:23 -07:00
Seth Alves
419c744bd4 Merge branch 'master' of github.com:highfidelity/hifi into avatar-entities-3 2016-05-19 09:49:18 -07:00
Atlante45
38f74c1843 Remove the last of the glow level 2016-05-14 14:49:31 -07:00
Seth Alves
ac506dc4b7 where needed, copy clientOnly into properties before calling queueEditEntityMessage 2016-05-11 12:46:16 -07:00
Seth Alves
b761ecf44f merge from upstream 2016-05-10 08:18:45 -07:00
Andrew Meadows
ffc3123467 Merge pull request #7658 from sethalves/grab-fixes
Grab fixes
2016-05-09 15:30:37 -07:00
Seth Alves
a0771f8ee5 use smart pointers for entity simulations 2016-05-07 09:14:33 -07:00
Atlante45
07adef9465 Fix entities collision sounds 2016-05-05 14:55:28 -07:00
Seth Alves
cd934bab90 set _actionDataDirty when adding an action. 2016-05-05 14:16:13 -07:00
Seth Alves
0c794cac5d Merge branch 'master' of github.com:highfidelity/hifi into grab-fixes 2016-05-05 10:13:07 -07:00
Seth Alves
d76b8f2335 action->locallyAddedButNotYetReceived is unneeded with isMine available 2016-05-05 06:44:52 -07:00
Andrew Meadows
be9a572fb0 fix grab motion glitch on long-ping connections 2016-05-04 16:50:42 -07:00
Seth Alves
91af732516 if we receive an update from the entity-server that doesn't include one of our actions, resend the action data 2016-05-04 16:30:38 -07:00
Seth Alves
9db839bc13 don't allow someone else to delete an action that I own. reset dynamic property when releasing and entity, even if refCount isn't 0 2016-05-04 15:01:00 -07:00
Seth Alves
9e53055d43 parentID and parentJointIndex are now protected by simulation ownership 2016-05-03 15:48:50 -07:00
Andrew Meadows
ba226b9cb4 promote priority immediately when already owned 2016-05-03 13:43:08 -07:00
Seth Alves
1da041de9b don't consume the physics related property changes from the packet that informs us that we are the simulationOwner of an entity 2016-05-02 15:09:08 -07:00
Seth Alves
ae8f502808 keep track of actions we are editing and ignore updates from server for these actions 2016-05-02 14:23:36 -07:00
Andrew Meadows
c686418be0 optimize use of EntityItem::getDimensions() 2016-04-27 10:34:29 -07:00
Brad Hefta-Gaub
8c7ef31636 Merge pull request #7746 from AndrewMeadows/supress-spurious-logs
reduce warnings about truncated kinematic timesteps
2016-04-23 09:34:45 -07:00
Brad Hefta-Gaub
04dab65b59 Merge pull request #7727 from ZappoMan/supportLargeClockSkew
support for larger than 35 minute clock skew
2016-04-23 08:42:38 -07:00
Andrew Meadows
d984ce4792 properly update _lastSimulated for kinematic objs 2016-04-22 17:19:00 -07:00
Andrew Meadows
34d622e498 add warning about truncated kinematic timestep 2016-04-22 13:10:23 -07:00
Andrew Meadows
872622c6f7 fix acceleration of for server-side kinematics 2016-04-22 09:38:43 -07:00
Andrew Meadows
14abb15216 set kinematic accel before stepping 2016-04-22 09:38:43 -07:00
Andrew Meadows
8efb07cfd8 correctg measured acceleration for kinematics 2016-04-22 09:38:43 -07:00