Commit graph

1105 commits

Author SHA1 Message Date
Ryan Huffman
aca7ad27c6 Fix ktx dependencies 2017-04-26 10:47:32 -07:00
Ryan Huffman
b20fcbfcdb Add a way to write data to a storage object 2017-04-26 10:45:50 -07:00
Ryan Huffman
ccd9c4697b Add extended ktx header/high-mip request handling to NetworkTexture 2017-04-26 10:45:50 -07:00
Ryan Huffman
1fec531c68 Add basic mip writing to gpu::Texture 2017-04-26 10:45:50 -07:00
Ryan Huffman
00cbfa0f70 Add start of progressive ktx-loading 2017-04-26 10:45:50 -07:00
Atlante45
33f58f99d1 CR 2017-04-25 16:09:31 -07:00
Atlante45
9dbae4b54e CR 2017-04-25 15:56:23 -07:00
Atlante45
b98cd7355e Code cleanup 2017-04-25 15:56:23 -07:00
Atlante45
ad16a935e9 Texture::create returns shared pointer 2017-04-25 15:56:23 -07:00
Atlante45
63e564c178 Add source hash to KTX metadata 2017-04-25 15:56:23 -07:00
Atlante45
d9a7615cc8 Add compression support for skyboxes 2017-04-25 15:56:23 -07:00
Atlante45
ae73cf4038 Add support for Grayscale and NormalMap textures 2017-04-25 15:56:23 -07:00
Atlante45
69a27d516f Fix roughness 2017-04-25 15:56:22 -07:00
Atlante45
5ceb30b69c Make sure mips are copied to memory 2017-04-25 15:56:22 -07:00
Atlante45
a450f52427 Start to setup image library 2017-04-25 15:56:22 -07:00
sam gateau
733e268391 FIx the SSBO usage on amd, needed a bit more explanation on the glsl side 2017-04-21 16:17:18 -07:00
sam gateau
0a615f35a7 Merge branch 'master' of https://github.com/highfidelity/hifi into brown 2017-04-21 14:31:15 -07:00
Sam Cake
96960a505d COmpleted the Resource Buffer, compilation and binding works. Now need to help on the shader side 2017-04-14 23:22:45 -07:00
Sam Cake
29545f0918 FInally bringing all the shader compilation related fuinctions in the Backend in the same cpp, making specialized version based on the Backend 2017-04-13 23:53:56 -07:00
samcake
d41f34ce8d Adding support for the resource buffer 2017-04-12 19:07:27 -07:00
Brad Davis
b2aa3271f7 Adding support for variable allocated textures to the GL 4.1 backend 2017-04-12 15:09:20 -07:00
Brad Davis
057a9feaf1 Don't crash if KTX file is invalid 2017-04-06 10:09:57 -07:00
samcake
467ea787c6 Adress Seth's review 2017-03-31 14:54:00 -07:00
samcake
6a0c07a692 Fixing a bad counter for numFaces 2017-03-31 10:39:13 -07:00
Sam Cake
dd73cb7b8e Use a magic number gpu::Texture::SINGLE_MIP instead of 1 2017-03-30 23:46:37 -07:00
Sam Cake
61d78bc931 BRinging the cool texture management of the gl45 backend to gl41, which fixes the broken ao on 41 among other things 2017-03-30 23:29:37 -07:00
samcake
25edb44b75 Fix the problem with the cursor and scattering, 2017-03-30 15:15:14 -07:00
samcake
5584853340 Keep on cleaning 2017-03-29 18:22:21 -07:00
samcake
b6504bba56 Moving the num mips per texture to the creator so it s immutable and simpler 2017-03-29 17:58:56 -07:00
samcake
a2b2e3e169 Revert "Revert "Don't hold KTX files open for longer than transfers require"" 2017-03-28 14:45:04 -07:00
samcake
08e1a2ba4c Revert "Don't hold KTX files open for longer than transfers require" 2017-03-28 14:06:09 -07:00
samcake
e42cb52bd1 Merge pull request #10020 from jherico/ktx_refactor
Don't hold KTX files open for longer than transfers require
2017-03-28 14:06:02 -07:00
Bradley Austin Davis
638364497d Trying a different tactic to avoid multiple concurrent file access 2017-03-27 16:18:04 -07:00
Andrew Meadows
ff2f4da4b2 final changes as per samcake 2017-03-27 15:19:28 -07:00
Andrew Meadows
fcf18cba91 render pipeline support for normalized intergers 2017-03-27 14:40:31 -07:00
Bradley Austin Davis
f764cd614b Don't hold KTX files open for longer than transfers require 2017-03-27 13:33:00 -07:00
samcake
618344fe98 Fixing the bug regarding the numMIps allocated by GLBackend and breaking the HalfRezDepthTexture 2017-03-23 18:10:09 -07:00
Brad Davis
4868a1618a Add initialization to sampler stamp 2017-03-22 18:10:54 -07:00
Brad Davis
9a3686fc1a Fixing merge conflict 2017-03-22 14:55:11 -07:00
Brad Davis
85c80f3be8 Merge remote-tracking branch 'upstream/master' into smarter_textures
Conflicts:
	libraries/gpu/src/gpu/Texture.cpp
2017-03-22 14:25:23 -07:00
Andrew Meadows
a463013d90 Merge pull request #9960 from samcake/blue
Fix Ambient Lighting equation
2017-03-22 14:13:31 -07:00
Brad Davis
e60108cc8c PR comments 2017-03-21 17:26:24 -07:00
samcake
e05abf2a2f Fixing the spherical harmonics gneration 2017-03-20 16:41:21 -07:00
Seth Alves
200550aba9 ModelScriptingInterface::appendMeshes 2017-03-16 15:22:34 -07:00
Brad Davis
399270d243 Still trying to fix OSX build 2017-03-08 09:03:59 -08:00
Bradley Austin Davis
62fcd238ae Fix shared pointer usage in storage abstraction 2017-03-08 09:03:58 -08:00
sam
1b036b7225 Implement the ktx keyvalue feature for read and write and use it with gpu::Texture to store meat data required for full serialization 2017-03-07 00:58:22 -08:00
Bradley Austin Davis
9051c84b6d Fix warnings 2017-03-03 14:16:27 -08:00
Bradley Austin Davis
47087add15 Add support for fallback textures, throttling texture creation 2017-03-03 09:00:12 -08:00
Brad Davis
cd8bba47cf Add pending texture transfer size to tracked stats 2017-02-24 12:39:38 -08:00
Brad Davis
cd8f3e1b01 Prevent name collisions in KTX from causing crashes 2017-02-23 13:04:04 -08:00
samcake
48c7d17140 make sure to assign the proper mipFOrmat to the KTXStorage, and fix the glTypeSize again 2017-02-23 12:43:52 -08:00
Brad Davis
f32817beac Fix number of mips calculation 2017-02-23 10:19:20 -08:00
sam
fbb0a24c4f FIxing the bug preventing to deserialize normals, clean up the ktx usage of the storage::Storage class and cleaning up somewhat the Qt pixel formats used 2017-02-23 02:08:46 -08:00
samcake
262d7c3b79 Merging with upstream smarter_textures and Austin's pr 2017-02-22 17:54:38 -08:00
samcake
ad40e2d7d9 Trying to address the ktx serialization problem with normal, still have a bug 2017-02-22 17:16:37 -08:00
Brad Davis
62422690d0 More KTX testing, functionality 2017-02-22 15:44:06 -08:00
samcake
c2831a513b Adjusting the representation of the format in the KTX for sRGB, unfortunately not working with PicoPixel 2017-02-22 14:41:43 -08:00
samcake
9ca4926c1d Fixing the bad assignment for the srgb textures 2017-02-22 13:43:23 -08:00
Brad Davis
a2269f488f Add some testing / validation for KTX 2017-02-22 13:29:09 -08:00
samcake
5e307f247e Add support for the R8 textures 2017-02-21 10:46:49 -08:00
samcake
ba54b5ce11 Rebasing with current upstream 2017-02-21 10:07:42 -08:00
sam
e5c2f6f651 enabled the usage and cube map with KTX correctly 2017-02-21 01:28:13 -08:00
Brad Davis
27e8750b9b Adding new storage backing for gpu::Texture, moving mip format into Storage abstraction 2017-02-19 18:11:56 -08:00
sam
b6f778633e Merge branch 'smarter_textures' of https://github.com/highfidelity/hifi into texmex 2017-02-17 18:05:27 -08:00
samcake
43d805c1c8 Merging 2017-02-17 16:09:53 -08:00
Brad Davis
6c03927b97 Additional fix to new storage 2017-02-17 13:53:27 -08:00
Brad Davis
61ce66a039 Switching texture backing to opaque storage type 2017-02-17 13:03:03 -08:00
samcake
2d7ba45667 FIx creationg issue , need a usageType at creation 2017-02-17 12:01:33 -08:00
sam
b4745657e0 progressing on io with ktx 2017-02-17 07:58:10 -08:00
sam
0d2e764bfd CLeaning the read case 2017-02-17 07:55:19 -08:00
sam
6771cc31e1 Adding the reading path 2017-02-17 07:55:18 -08:00
samcake
3f0ea1c889 Address review comments 2017-02-17 07:55:16 -08:00
sam
d56f982dec Maybe saving the first ktx textures, testing the save pipeline 2017-02-17 07:54:17 -08:00
sam
115251542d Adding the ktx library 2017-02-17 07:54:12 -08:00
Bradley Austin Davis
7fb7aa87eb Working on new texture management strategy 2017-02-17 07:53:16 -08:00
sam
56d1120654 progressing on io with ktx 2017-02-17 01:15:27 -08:00
sam
2ee3f05713 CLeaning the read case 2017-02-16 17:28:02 -08:00
sam
8ee5defc60 Adding the reading path 2017-02-16 16:03:55 -08:00
samcake
2f7181fb32 Address review comments 2017-02-16 13:27:16 -08:00
sam
0d28d17e40 Maybe saving the first ktx textures, testing the save pipeline 2017-02-16 02:45:53 -08:00
sam
7d5d6823cd Adding the ktx library 2017-02-15 00:54:16 -08:00
samcake
8c7ec8b0c5 Add profiling in COntext batch execution and shortcuts for trace names 2017-01-09 18:05:02 -08:00
Brad Hefta-Gaub
dbbed462b4 cleanup naked qDebug() calls 2016-12-19 22:24:25 -08:00
Brad Davis
30a9961362 tracing polish 2016-12-16 14:02:27 -08:00
Ryan Huffman
7bb2755913 Add chrome tracing support 2016-12-16 01:14:01 -08:00
Brad Davis
a98e49c892 Fix build errors 2016-11-29 14:02:15 -08:00
Brad Davis
3b07e31eab Working on OpenGL debuggability 2016-11-29 13:15:56 -08:00
samcake
a07523ca31 Merge with Upstream 2016-11-17 18:31:05 -08:00
samcake
9031e65aa5 Merge and fix the bug!!! 2016-11-16 19:12:56 -08:00
Seth Alves
d097fa7982 fix polyvox memory leak 2016-11-16 14:10:50 -08:00
samcake
982664dac5 Merging with upstream 2016-11-15 18:14:25 -08:00
samcake
9267f4eaaf Fix the merge with upstream and the new stereo drawcall, fix the timer reporting on mac and fix the openGLChecker quicking on mac 2016-11-15 00:40:39 -08:00
Brad Hefta-Gaub
86430e4121 Merge pull request #8960 from samcake/red-backup-many-stereo-paths
Introduce Instanced Stereo Drawcall
2016-11-14 18:30:42 -08:00
samcake
b888af15e4 Fix merge 2016-11-14 11:15:27 -08:00
samcake
00addcad9e Merge branch 'master' of https://github.com/highfidelity/hifi into hdr 2016-11-10 17:57:34 -08:00
samcake
784a0540ed Merge branch 'master' of https://github.com/highfidelity/hifi into hdr 2016-11-10 10:05:03 -08:00
Brad Davis
db98a742b6 Remove incremental transfers 2016-11-10 08:35:35 -08:00
Brad Davis
192c72ff99 Update menu, initial state for texture management 2016-11-09 12:09:25 -08:00
Bradley Austin Davis
9e929ca629 Re-enable downsampling for non-sparse textures 2016-11-09 12:09:24 -08:00
samcake
af438ae31b Fix the buid 2016-11-07 17:56:54 -08:00
samcake
cab699464e Merge branch 'master' of https://github.com/highfidelity/hifi into hdr 2016-11-07 17:31:06 -08:00
sam
bcef138545 FIx the context stats 2016-11-04 18:59:30 -07:00
samcake
f274ef1a59 Merging back with upstream and trying to fix counter for them to be more stable 2016-11-04 16:56:03 -07:00
samcake
e12040a98a Merge branch 'master' of https://github.com/highfidelity/hifi into hdr 2016-11-04 14:54:18 -07:00
samcake
76aa541d4a Adding the frame gpu and batch timer 2016-11-04 11:49:52 -07:00
samcake
3db1831841 Merge branch 'master' of https://github.com/highfidelity/hifi into punk 2016-11-04 09:59:28 -07:00
samcake
7655f906f1 Starting adding a timer for the frame 2016-11-03 19:26:30 -07:00
samcake
1086585559 fixing the test to actually capture ati correctly and add the report to the ui 2016-11-03 15:15:05 -07:00
samcake
6a39ad3b5a Prevent sparse texture on AMD gpus for now 2016-11-03 13:01:41 -07:00
samcake
6926cd274c Merge with upstream 2016-11-02 18:15:08 -07:00
samcake
9adbb42a6c Fixing the skybox, still issues with the lights 2016-10-28 18:12:39 -07:00
samcake
9e91926426 fixing most of the rendering in 3D 2016-10-28 16:22:46 -07:00
samcake
9d2043cc3c Porting and potentially fixing the stereo drawcall, still not perfrect ork in progress 2016-10-27 17:49:10 -07:00
samcake
5bdfceebc5 BRingin back the stereo code path 2016-10-26 18:35:47 -07:00
samcake
58b81e3b0c Adding counter for the amount of memory used in texture for Framebuffers 2016-10-24 18:34:16 -07:00
Brad Davis
861b69aa94 Add free GPU memory to the displayed stats 2016-10-23 13:07:38 -07:00
Brad Davis
62de2af944 Add more GPU stats, make stats easier to read 2016-10-22 14:38:46 -07:00
Brad Davis
9523660027 Fix offscreen QML texture leak, improve texture sharing for same size surfaces 2016-10-20 11:55:25 -07:00
Brad Hefta-Gaub
0e1b377227 Merge pull request #8785 from jherico/oculus_crash
Additional plugin debugging, better plugin resource cleanup
2016-10-13 13:54:34 -07:00
samcake
5f9c713d44 Merging with upstream after resolving some conflicts 2016-10-12 09:22:12 -07:00
Brad Davis
28771cbda9 Additional plugin debugging, better plugin resource cleanup 2016-10-11 19:40:02 -07:00
samcake
77062ac1b3 Cleaning up a missing constructor and adjusting the stride for the StrucBuffer by default + merging with upstream 2016-10-11 17:13:08 -07:00
Gabriel Calero
834d9c0710 Adapt shader for GL ES support which requires operators of the same datatype 2016-10-11 12:15:49 -03:00
samcake
297907688c Fixing reveiw comments 2016-10-10 12:43:33 -07:00
samcake
621d62cdf8 Merge and fix the linux warning 2016-10-06 09:53:12 -07:00
samcake
ba88db1b14 Tried many different things to narrow down the issue of the corrupted memory, it seems to be linked to the grid dimendsions somehow, i m now forcing to reassign the frustum grid dimension on the 10th iteration which seems to fix the issue.... 2016-10-05 18:28:19 -07:00
Brad Davis
48092978e9 Fix page size usage in gpu buffers 2016-10-05 17:05:01 -07:00
samcake
e6572a42e3 Merge branch 'master' of https://github.com/highfidelity/hifi into hdr 2016-10-05 09:31:55 -07:00
samcake
6aa39ec95a Polish the debugging of the light volumes 2016-10-04 11:03:12 -07:00
Brad Davis
ca3572f991 Support external GL textures with proper fencing 2016-10-03 17:09:10 -07:00
samcake
337fe155b7 clean up warning and merge with upstream 2016-09-30 11:01:25 -07:00
Brad Hefta-Gaub
38eccd32a8 add developer menu support to enable/disable dynamic texture management 2016-09-29 10:18:54 -07:00
samcake
9b94a025fc Refining the voxelization of the sphere in the view frustum grid 2016-09-26 18:41:53 -07:00
Brad Davis
ab8a67e84d Code review comments 2016-09-23 12:05:11 -07:00
Brad Davis
d382305174 Add fence tracking and max values tracking to gpu::Context 2016-09-23 12:05:00 -07:00
Brad Davis
82db3d5d55 Disable support for framebuffer resizing 2016-09-23 12:04:57 -07:00
Brad Davis
0953027ef3 Identify pre-generated textures 2016-09-23 12:04:56 -07:00
Brad Davis
1ff91219a8 Fix strange artifacts in skybox 2016-09-23 12:04:52 -07:00
samcake
e8c2dc10f1 best state for now 2016-09-13 14:59:23 -07:00
samcake
efc4406b47 Debugging the grid content 2016-09-12 19:46:18 -07:00
samcake
61de063b29 Developping the Light Clusters, adding visualization 2016-09-08 18:02:35 -07:00
samcake
e2a9751cf5 REmove warnings 2016-09-06 16:35:28 -07:00
samcake
1165c54f67 cleaning up the IndexedContainer in its own file and removing warnings 2016-09-06 16:24:03 -07:00
samcake
d2a15ca82c Trying to migrate to a light array instead of each individual lights 2016-09-02 17:51:35 -07:00
Brad Hefta-Gaub
8ec5798b7a Merge pull request #8548 from samcake/blue
Exposing GPU & Batch running time to Engine gpu jobs
2016-09-02 09:31:09 -07:00
samcake
0c0109e427 Merge branch 'master' of https://github.com/highfidelity/hifi into hdr 2016-09-01 15:20:34 -07:00
samcake
354cbbc927 Investigate why the disable depth Bclamp doesn't work 2016-08-31 19:14:35 -07:00
Stephen Birarda
c9e18e8d90 spacing repairs in autoscribe_shader_lib 2016-08-31 11:59:51 -07:00
samcake
47aaed491d Merging with Blue 2016-08-30 17:06:29 -07:00
samcake
faef8a9930 Adding the timing for GPU support with a simpelr JobConfig 2016-08-30 12:22:21 -07:00
samcake
3755a3fc32 Add batch timing information vs gpu 2016-08-29 17:54:17 -07:00
samcake
9669234f9c Merge branch 'master' of https://github.com/highfidelity/hifi into hdr 2016-08-25 12:36:01 -07:00
Brad Hefta-Gaub
99ea180f09 Merge pull request #8495 from AndrewMeadows/faster-spherical-harmonics
speed up spherical harmonics calculation with minimal error
2016-08-24 15:57:42 -07:00
Brad Hefta-Gaub
0397c6b6ca Merge pull request #8471 from AndrewMeadows/dont-assert-on-bad-data
workaround bad FBXMesh data rather than assert
2016-08-22 14:21:48 -07:00
samcake
44c6637160 Merge branch 'master' of https://github.com/highfidelity/hifi into hdr 2016-08-22 10:32:06 -07:00
Andrew Meadows
d2d905fc86 speed up SH calculation with minimal error 2016-08-22 10:21:22 -07:00
Seth Alves
9bcda1bb45 merge from upstream 2016-08-20 15:25:04 -07:00
samcake
6a076bcee4 PRoviding a fix for the macOS build 2016-08-19 11:09:12 -07:00
Andrew Meadows
5b5ed220bc add BufferView::Iterator operator<() and friend 2016-08-19 10:26:47 -07:00
Zach Pomerantz
813fefd599 reimplement buffer get for (c)end 2016-08-18 11:26:25 -07:00
Seth Alves
87dbfa7e47 add -Wsuggest-override to compile flags and deal with fallout 2016-08-18 09:51:41 -07:00
Brad Davis
574737fbb5 More GPU api fixes, protect Buffer::flush 2016-08-12 22:29:04 -07:00
Brad Davis
58c7df115f Reduce API surface area, make render batches const correct 2016-08-12 22:29:01 -07:00
Brad Davis
6d7edd38cc Rename clearViewTransform 2016-08-12 22:28:59 -07:00
Brad Davis
82081d7d57 Address vsync weirdness 2016-08-12 22:28:58 -07:00
Brad Davis
719e555381 Restoring reprojection to OpenVR 2016-08-12 22:28:55 -07:00
Bradley Austin Davis
f1fd8ac6e4 Fix OSX Oculus issues 2016-08-12 22:28:51 -07:00
Brad Davis
7fb1315945 Properly track the max mip 2016-08-12 22:28:48 -07:00
Brad Davis
c66ed3e009 Use weak pointers instead of references for deallocation safety 2016-08-12 22:28:44 -07:00
Brad Davis
5210dee155 Cleanup of GPU lib, breaking up Resource.h 2016-08-12 22:28:43 -07:00
Brad Davis
c6848a1b55 Remove static allocation debugger 2016-08-12 22:28:37 -07:00
Brad Davis
02b4873ab0 Use move constructor for building buffer shadow updates 2016-08-12 22:28:28 -07:00
Brad Davis
c2509e9492 Working on draw crash bug, adding render thread trash handling 2016-08-12 22:28:27 -07:00
Brad Davis
09ddad0fe0 HMD compositing and buffer debugging 2016-08-12 22:28:26 -07:00
Brad Davis
2340afc48e Updating object transform code 2016-08-12 22:28:25 -07:00
Brad Davis
894d29bb29 Fixing flicking in instance based objects 2016-08-12 22:28:24 -07:00
Brad Davis
adcfd55cc0 Batch replay reprojection 2016-08-12 22:28:23 -07:00
Bradley Austin Davis
66cc9136eb Working on build 2016-08-12 22:18:48 -07:00
Bradley Austin Davis
a0cc6f8817 Better buffer updating 2016-08-12 22:18:37 -07:00
Bradley Austin Davis
274321de8a First pass at threaded rendering 2016-08-12 22:18:36 -07:00
Brad Hefta-Gaub
a714f325fe Merge pull request #8333 from SamGondelman/miscFixes
Miscellaneous cmake and render engine improvements
2016-08-10 11:06:50 -07:00
SamGondelman
e35d453b37 ...missing space 2016-08-10 10:36:37 -07:00
SamGondelman
9e20d92241 CR changes 2016-08-10 10:35:18 -07:00
SamGondelman
5a4d15dd5b fix warning 2016-08-09 14:02:42 -07:00
Andrew Meadows
85d87fe13f Merge pull request #8218 from huffman/feat/load-improvements
Speed up gamma correction in cube map processing
2016-08-09 11:10:36 -07:00
Ryan Huffman
b800aa793d Fix gamma correction adjusting uchar to float when unnecessary 2016-08-08 15:45:05 -07:00
SamGondelman
676f4bdfcf misc fixes from particles branch 2016-07-29 15:36:32 -07:00
Bradley Austin Davis
54a7265be8 Removing empty file, because jenkins 2016-07-26 16:32:56 -07:00
Bradley Austin Davis
a9740b803f Defer batch execution to the end of the frame generation 2016-07-26 16:13:48 -07:00
Bradley Austin Davis
a455f3a435 Add frame concept to gpu library 2016-07-26 15:25:36 -07:00
samcake
3a7c33165b add missing include ? 2016-07-23 20:20:50 -07:00
samcake
2618741505 Merging with upstream master and updating my old PR 2016-07-21 17:59:00 -07:00
samcake
4742f40128 Separating the normal packing into it s own file and make sure to sclae the filter radius correctly dpeending on the resolution of diffusion 2016-07-19 12:23:57 -07:00
samcake
22ac95d463 REvisiting the RangeTimer to measure the real gpu duration 2016-07-15 09:12:16 -07:00
samcake
89ec547161 Trying to get the gpu timer to work correctly 2016-07-14 18:20:20 -07:00
samcake
f6671b34fa Fix the transformation problem for rendering the mini mirror (scattering is still screwed though) 2016-07-13 18:26:53 -07:00
samcake
219b41e813 Fix the mini mirror perf issue and improve the debugDeferredLighting script 2016-07-13 17:37:35 -07:00
samcake
cde17ecaab Clenaing the rendering and the framebuffer allocations 2016-07-12 14:34:54 -07:00
samcake
0e99a4ac97 Merge branch 'master' of https://github.com/highfidelity/hifi into skin 2016-07-11 10:49:28 -07:00
Ryan Huffman
611779b58b Improve gamma correction implementation in cube map processing 2016-07-08 16:25:50 -07:00
samcake
ed67fe4051 Merge branch 'master' of https://github.com/highfidelity/hifi into skin 2016-07-08 09:04:40 -07:00
Brad Davis
790f74da1d Support geometry shaders 2016-07-07 13:36:47 -07:00
Brad Davis
b73fe24848 PR feedback 2016-07-07 11:12:55 -07:00
Brad Davis
eff1c65388 Reduce the number of temporary objects in batch commands 2016-07-07 11:12:55 -07:00
Brad Davis
721cd79b57 Aggressive batch pre-allocation 2016-07-07 11:12:54 -07:00
samcake
b37df393e2 Merging with the new GL45Backend 2016-06-29 10:40:28 -07:00
Brad Davis
b16812aa4d Adding GL 4.5 backend 2016-06-28 18:55:24 -07:00
samcake
90e5697940 Merge branch 'master' of https://github.com/highfidelity/hifi into skin 2016-06-22 09:06:47 -07:00
SamGondelman
34d18da4e4 remove mutable 2016-06-20 11:11:54 -07:00
SamGondelman
c30c2b64b2 first pass at preventing repeated compileShader error prints 2016-06-17 17:49:27 -07:00
samcake
37a6d29406 Finally clean the lighting pass for global and local lights, split it into global and locals and make it work with the stereo single drawcall 2016-06-17 17:19:49 -07:00
SamGondelman
f32e29ac2d small changes 2016-06-10 13:46:02 -07:00
SamGondelman
da98ee0916 reorganized procedural shader code, added getWorldEyeWorldPos(), removed iWorldEyePosition 2016-06-10 13:42:19 -07:00
SamGondelman
8cccd5416a try to fix mac errors 2016-06-09 16:10:27 -07:00
SamGondelman
24e5000aeb exposed orientation and eye position to procedural entity shaders 2016-06-08 18:26:54 -07:00
samcake
3fe9b67e45 FIxing the reflection jittering by moving the normal into world space 2016-05-27 19:24:56 -07:00
Seth Alves
40e862cf9e quiet gcc 5 warnings 2016-05-21 16:53:01 -07:00
Brad Davis
7efcad38d2 PR feedback 2016-05-18 23:11:36 -07:00
samcake
2cc425e256 Merge branch 'master' of https://github.com/highfidelity/hifi into orange 2016-05-18 15:34:05 -07:00
Zach Pomerantz
a55179101e Fix invalidFormat check 2016-05-18 15:11:29 -07:00
Zach Pomerantz
ca364c2227 Fix vao usage 2016-05-18 14:58:12 -07:00
Brad Davis
3cc08cdcfc Breaking up GL agnostic code from 4.1 specific code 2016-05-18 14:35:53 -07:00
Zach Pomerantz
854c6d839c Style nit 2016-05-18 14:01:02 -07:00
Zach Pomerantz
804e6a805e Simplify sync 2016-05-18 14:01:02 -07:00
Zach Pomerantz
e6664d9441 Initialize buffers 2016-05-18 14:01:02 -07:00
Zach Pomerantz
92e26169f6 Move define for vao to one header 2016-05-18 14:01:02 -07:00
Zach Pomerantz
df3fb2a0e8 Guard buffer copy on size 2016-05-18 10:56:48 -07:00
Zach Pomerantz
e8c86a3fe4 Fix warnings in updateInput 2016-05-18 10:53:12 -07:00
Zach Pomerantz
281c6dc82b Always return input from sync 2016-05-18 10:52:58 -07:00
samcake
c627a555bf Merge branch 'master' of https://github.com/highfidelity/hifi into orange 2016-05-16 16:27:51 -07:00
Brad Davis
0d6b0eef59 PR feedback 2016-05-16 15:27:14 -07:00
Brad Davis
5ba8372c21 Moving GL backend out of GPU 2016-05-16 12:54:17 -07:00
Brad Davis
84f4945840 Fix sampler mode lookup 2016-05-15 13:05:50 -07:00
Brad Davis
e8bd97c761 Fix GPU buffer memory statistics 2016-05-14 08:28:51 -07:00
Brad Davis
9509e32928 PR feedback 2016-05-14 08:28:51 -07:00
Brad Davis
eb84459f03 Support partial CPU->GPU buffer transfers 2016-05-14 08:28:50 -07:00
samcake
d5a9d39edf Defaulting the color formats used in the rendering pipeline to sRGB 2016-05-11 18:01:19 -07:00
samcake
c6a081fb46 Merge branch 'master' of https://github.com/highfidelity/hifi into orange 2016-05-11 16:56:37 -07:00
Geenz
043fe3508a Add SRGBA color format. 2016-04-30 15:47:42 -04:00
samcake
fa28286274 Merge with master and include fix to debus eception, still crashing on particular drawcalls when in stereo? 2016-04-26 15:26:56 -07:00
Geenz
d6ee569963 Add sRGB conversions to shaders. 2016-04-25 23:52:33 -04:00
Geenz
97931d96b8 Move sRGB calcs to ColorUtils
And start consolidating any conversions with calls into ColorUtils.
2016-04-25 12:59:16 -04:00
Geenz
ed9c0dd74d Apply the correct sRGB conversions.
sRGB does not use a gamma curve of 2.2 - instead it uses a piece-wise
gamma curve that 2.2 is approximate of.  This will cause very subtle
color differences between proper sRGB and "approximate" sRGB -
differences that are noticeable nonetheless.
2016-04-25 02:35:26 -04:00
Brad Hefta-Gaub
f1f9c6740d Merge pull request #7745 from jherico/mac_texture_fix
Fixing texture storage allocation on OSX/GL 4.1
2016-04-22 17:07:12 -07:00
Bradley Austin Davis
472d3dc45f Still working on mac breakage 2016-04-22 16:25:23 -07:00
Bradley Austin Davis
407e0c0dd7 Fixing texture storage allocation on OSX/GL 4.1 2016-04-22 15:48:18 -07:00
Chris Collins
9bd9de5710 Merge pull request #7636 from samcake/red
Stereo drawcall amplification
2016-04-22 15:46:18 -07:00
Brad Davis
33ec73bfd8 PR comments 2016-04-21 15:11:11 -07:00
Brad Davis
ef466a64bf Add GPUIdent logic for determining video memory 2016-04-21 14:46:13 -07:00