Commit graph

5389 commits

Author SHA1 Message Date
ericrius1
c26ad2b9d0 relative smoke trail 2016-02-24 16:52:02 -08:00
ericrius1
fdb5d33866 MORE RANDOM YAHH 2016-02-24 16:42:24 -08:00
ericrius1
208096f2e0 fireworks but no smoke 2016-02-24 16:36:54 -08:00
ericrius1
769a5ecca9 tweaks 2016-02-24 16:33:28 -08:00
ericrius1
0a6a35ddd8 need multiple explosions at once 2016-02-24 16:30:29 -08:00
ericrius1
0499334938 toadd: different colors for fireworks 2016-02-24 16:14:46 -08:00
ericrius1
dea41edf9c tweaks 2016-02-24 16:01:38 -08:00
ericrius1
e245ad93d6 smoke and fire 2016-02-24 15:58:09 -08:00
ericrius1
5520094bac exploding fireworks 2016-02-24 12:29:54 -08:00
ericrius1
8b07bd00f8 basic firework 2016-02-24 11:05:02 -08:00
Clément Brisset
8e8e23452f Merge pull request #7156 from ZappoMan/depthReticleWork
Depth reticle work
2016-02-23 17:54:35 -08:00
Clément Brisset
f82e5e2cd6 Merge pull request #7166 from ericrius1/editFix
Fixed bug with parsing numbers for edit js
2016-02-23 11:57:19 -08:00
Brad Hefta-Gaub
a71a78b2d3 add comments and license header to reticleDepth.js 2016-02-23 11:22:24 -08:00
Brad Hefta-Gaub
8117d51324 Merge branch 'master' of https://github.com/highfidelity/hifi into depthReticleWork 2016-02-23 10:21:10 -08:00
ericrius1
749f4478ab Fixed bug with parsing numbers for editjs 2016-02-23 09:33:37 -08:00
Seth Alves
23b204c0c6 fix logic that checks getEntityProperties return value 2016-02-22 19:03:12 -08:00
Seth Alves
f113a83c5b merge from upstream 2016-02-22 14:02:38 -08:00
Seth Alves
c470649076 don't crash if entity vanishes while doing touch test 2016-02-22 14:00:01 -08:00
Seth Alves
8a3b233659 don't crash if entity vanishes while doing touch test 2016-02-22 13:58:07 -08:00
Brad Hefta-Gaub
3f7a2eb10a add support in depthReticle.js to set depth to overlay depth when you're over a 2D overlay 2016-02-22 13:54:46 -08:00
Brad Hefta-Gaub
54b21abf02 remove editWithHacks and move to more generic depthReticle 2016-02-22 13:32:19 -08:00
Brad Hefta-Gaub
fc002df5e7 implement Reticle.depth using the apparent 3D look at logic instead 2016-02-22 13:24:14 -08:00
Ryan Huffman
e6ccf501fa Merge pull request #7135 from zzmp/fix/grid
Update renderGrid to use a shader, and fix grid edit tools
2016-02-22 12:58:23 -08:00
Brad Hefta-Gaub
715355464f Merge branch 'master' of https://github.com/highfidelity/hifi into depthReticleWork 2016-02-22 12:52:56 -08:00
Chris Collins
f24e4bc6b1 Merge pull request #7152 from sethalves/fix-touch
fix grab-script touch
2016-02-22 09:58:29 -08:00
Brad Hefta-Gaub
3f03678d02 add version of edit that sets reticle depth 2016-02-22 09:27:27 -08:00
Brad Hefta-Gaub
cbe80bffd6 go into away mode if you the HMD loses mouse capture 2016-02-21 12:57:14 -08:00
Seth Alves
5f79500e4d fix grab-script touch 2016-02-21 09:37:43 -08:00
Brad Hefta-Gaub
1a4591db58 Merge branch 'master' of https://github.com/highfidelity/hifi into hmdHacking 2016-02-21 09:30:41 -08:00
Brad Hefta-Gaub
2810be8787 fix scripts to use new API 2016-02-19 17:57:49 -08:00
Zach Pomerantz
c9362a4073 Set grid major div min to 1 2016-02-19 15:58:08 -08:00
Zach Pomerantz
5d78867197 Set grid height via global y-coord 2016-02-19 15:41:38 -08:00
Zach Pomerantz
d74aa4f14d Rm extra , in gridControls 2016-02-19 14:54:19 -08:00
Howard Stearns
1d84bd17da Merge pull request #7134 from ericrius1/acInjectors
Injector Load Test script
2016-02-19 14:41:11 -08:00
Zach Pomerantz
fd6aa9a78b Add layering to renderGrid, draw edit grid not layered 2016-02-19 13:57:32 -08:00
ericrius1
e4508e1d34 added comment and name 2016-02-19 12:06:08 -08:00
samcake
04543e7b0e Merge pull request #7138 from zzmp/fix/render-debug
Update render/debug.js
2016-02-19 10:10:43 -08:00
Ryan Huffman
69a953725e Merge pull request #7132 from imgntn/edit-precision-things
Revert step size change in edit.js
2016-02-19 08:20:04 -08:00
Brad Hefta-Gaub
d1e1067e5a allow hydra mouse to know the correct size of screen to target 2016-02-18 22:30:31 -08:00
Zach Pomerantz
2dd1cf2f15 Update Render.fromJSON to Render.load 2016-02-18 18:21:26 -08:00
ericrius1
33a232edde got rid of magic numbers 2016-02-18 18:17:37 -08:00
Zach Pomerantz
981d4d37ca Update render/debug.js
- Add a toggle for the entire UI
- Set items sliders minimums to -1
- Fix off-by-one with debug buffer radios
2016-02-18 17:45:55 -08:00
ericrius1
d0660fc90a logging 2016-02-18 16:17:22 -08:00
ericrius1
bc0216633e more logging 2016-02-18 16:10:12 -08:00
ericrius1
c3a687e294 ac test 2016-02-18 16:06:53 -08:00
Zach Pomerantz
b68213f9bf Reintroduce grid to edit.js 2016-02-18 15:48:25 -08:00
ericrius1
b0664b587f bumped injector count 2016-02-18 15:39:38 -08:00
ericrius1
efbb5ec967 updated test 2016-02-18 12:14:30 -08:00
ericrius1
ec1c7925c0 updated logging 2016-02-18 12:02:22 -08:00
ericrius1
1d9b3fadaf more logging 2016-02-18 12:00:24 -08:00