ericrius1
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c26ad2b9d0
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relative smoke trail
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2016-02-24 16:52:02 -08:00 |
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ericrius1
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fdb5d33866
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MORE RANDOM YAHH
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2016-02-24 16:42:24 -08:00 |
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ericrius1
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208096f2e0
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fireworks but no smoke
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2016-02-24 16:36:54 -08:00 |
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ericrius1
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769a5ecca9
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tweaks
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2016-02-24 16:33:28 -08:00 |
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ericrius1
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0a6a35ddd8
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need multiple explosions at once
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2016-02-24 16:30:29 -08:00 |
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ericrius1
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0499334938
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toadd: different colors for fireworks
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2016-02-24 16:14:46 -08:00 |
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ericrius1
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dea41edf9c
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tweaks
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2016-02-24 16:01:38 -08:00 |
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ericrius1
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e245ad93d6
|
smoke and fire
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2016-02-24 15:58:09 -08:00 |
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ericrius1
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5520094bac
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exploding fireworks
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2016-02-24 12:29:54 -08:00 |
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ericrius1
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8b07bd00f8
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basic firework
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2016-02-24 11:05:02 -08:00 |
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Clément Brisset
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8e8e23452f
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Merge pull request #7156 from ZappoMan/depthReticleWork
Depth reticle work
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2016-02-23 17:54:35 -08:00 |
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Clément Brisset
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f82e5e2cd6
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Merge pull request #7166 from ericrius1/editFix
Fixed bug with parsing numbers for edit js
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2016-02-23 11:57:19 -08:00 |
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Brad Hefta-Gaub
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a71a78b2d3
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add comments and license header to reticleDepth.js
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2016-02-23 11:22:24 -08:00 |
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Brad Hefta-Gaub
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8117d51324
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Merge branch 'master' of https://github.com/highfidelity/hifi into depthReticleWork
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2016-02-23 10:21:10 -08:00 |
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ericrius1
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749f4478ab
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Fixed bug with parsing numbers for editjs
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2016-02-23 09:33:37 -08:00 |
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Seth Alves
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23b204c0c6
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fix logic that checks getEntityProperties return value
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2016-02-22 19:03:12 -08:00 |
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Seth Alves
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f113a83c5b
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merge from upstream
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2016-02-22 14:02:38 -08:00 |
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Seth Alves
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c470649076
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don't crash if entity vanishes while doing touch test
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2016-02-22 14:00:01 -08:00 |
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Seth Alves
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8a3b233659
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don't crash if entity vanishes while doing touch test
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2016-02-22 13:58:07 -08:00 |
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Brad Hefta-Gaub
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3f7a2eb10a
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add support in depthReticle.js to set depth to overlay depth when you're over a 2D overlay
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2016-02-22 13:54:46 -08:00 |
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Brad Hefta-Gaub
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54b21abf02
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remove editWithHacks and move to more generic depthReticle
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2016-02-22 13:32:19 -08:00 |
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Brad Hefta-Gaub
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fc002df5e7
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implement Reticle.depth using the apparent 3D look at logic instead
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2016-02-22 13:24:14 -08:00 |
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Ryan Huffman
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e6ccf501fa
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Merge pull request #7135 from zzmp/fix/grid
Update renderGrid to use a shader, and fix grid edit tools
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2016-02-22 12:58:23 -08:00 |
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Brad Hefta-Gaub
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715355464f
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Merge branch 'master' of https://github.com/highfidelity/hifi into depthReticleWork
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2016-02-22 12:52:56 -08:00 |
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Chris Collins
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f24e4bc6b1
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Merge pull request #7152 from sethalves/fix-touch
fix grab-script touch
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2016-02-22 09:58:29 -08:00 |
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Brad Hefta-Gaub
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3f03678d02
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add version of edit that sets reticle depth
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2016-02-22 09:27:27 -08:00 |
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Brad Hefta-Gaub
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cbe80bffd6
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go into away mode if you the HMD loses mouse capture
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2016-02-21 12:57:14 -08:00 |
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Seth Alves
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5f79500e4d
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fix grab-script touch
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2016-02-21 09:37:43 -08:00 |
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Brad Hefta-Gaub
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1a4591db58
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Merge branch 'master' of https://github.com/highfidelity/hifi into hmdHacking
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2016-02-21 09:30:41 -08:00 |
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Brad Hefta-Gaub
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2810be8787
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fix scripts to use new API
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2016-02-19 17:57:49 -08:00 |
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Zach Pomerantz
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c9362a4073
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Set grid major div min to 1
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2016-02-19 15:58:08 -08:00 |
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Zach Pomerantz
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5d78867197
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Set grid height via global y-coord
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2016-02-19 15:41:38 -08:00 |
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Zach Pomerantz
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d74aa4f14d
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Rm extra , in gridControls
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2016-02-19 14:54:19 -08:00 |
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Howard Stearns
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1d84bd17da
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Merge pull request #7134 from ericrius1/acInjectors
Injector Load Test script
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2016-02-19 14:41:11 -08:00 |
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Zach Pomerantz
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fd6aa9a78b
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Add layering to renderGrid, draw edit grid not layered
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2016-02-19 13:57:32 -08:00 |
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ericrius1
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e4508e1d34
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added comment and name
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2016-02-19 12:06:08 -08:00 |
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samcake
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04543e7b0e
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Merge pull request #7138 from zzmp/fix/render-debug
Update render/debug.js
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2016-02-19 10:10:43 -08:00 |
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Ryan Huffman
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69a953725e
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Merge pull request #7132 from imgntn/edit-precision-things
Revert step size change in edit.js
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2016-02-19 08:20:04 -08:00 |
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Brad Hefta-Gaub
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d1e1067e5a
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allow hydra mouse to know the correct size of screen to target
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2016-02-18 22:30:31 -08:00 |
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Zach Pomerantz
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2dd1cf2f15
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Update Render.fromJSON to Render.load
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2016-02-18 18:21:26 -08:00 |
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ericrius1
|
33a232edde
|
got rid of magic numbers
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2016-02-18 18:17:37 -08:00 |
|
Zach Pomerantz
|
981d4d37ca
|
Update render/debug.js
- Add a toggle for the entire UI
- Set items sliders minimums to -1
- Fix off-by-one with debug buffer radios
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2016-02-18 17:45:55 -08:00 |
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ericrius1
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d0660fc90a
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logging
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2016-02-18 16:17:22 -08:00 |
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ericrius1
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bc0216633e
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more logging
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2016-02-18 16:10:12 -08:00 |
|
ericrius1
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c3a687e294
|
ac test
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2016-02-18 16:06:53 -08:00 |
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Zach Pomerantz
|
b68213f9bf
|
Reintroduce grid to edit.js
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2016-02-18 15:48:25 -08:00 |
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ericrius1
|
b0664b587f
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bumped injector count
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2016-02-18 15:39:38 -08:00 |
|
ericrius1
|
efbb5ec967
|
updated test
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2016-02-18 12:14:30 -08:00 |
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ericrius1
|
ec1c7925c0
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updated logging
|
2016-02-18 12:02:22 -08:00 |
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ericrius1
|
1d9b3fadaf
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more logging
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2016-02-18 12:00:24 -08:00 |
|