Commit graph

23130 commits

Author SHA1 Message Date
Anthony J. Thibault
c236afe68c Simplify passing data from MySkeletonModel to Rig 2017-06-19 16:54:39 -07:00
Anthony J. Thibault
6bbc5bfbea formatting on initializers 2017-06-19 13:42:39 -07:00
Anthony J. Thibault
3f5aba2655 improved elbow pole vector calculation
Also, pole vectors are blended spherical linearly, this might help fast moving
pole vectors from rotating too quickly.
2017-06-19 13:21:12 -07:00
Anthony J. Thibault
81852cd91c warning fixes 2017-06-16 18:15:41 -07:00
Anthony J. Thibault
323dc62ef2 Merge branch 'master' into feature/pole-vector 2017-06-16 17:37:11 -07:00
Anthony J. Thibault
e7991579ef Enabled elbow pole vectors
There are still some issues with rotations of the elbow pole vectors.
* When the (hand - shoulder) vector approaches the normal vector used in Rig::calculateElbowPoleVector() unexpected twists can occur.
* Also, when the (hand - shoulder) vector approaches zero, the IK system starts to flutter between two states.
* The shoulder twist constraint probably needs to be opened up for more natural range of motion.
2017-06-16 17:29:56 -07:00
Chris Collins
f160034bf0 Merge pull request #10681 from zzmp/audio/parity
Revamp audio device selection
2017-06-16 10:31:55 -07:00
Anthony J. Thibault
cdfba52488 precondition initial solution before solving to reduce limb locking. 2017-06-15 15:02:42 -07:00
Andrew Meadows
5e0be1a823 Merge pull request #10662 from ctrlaltdavid/21394
Smoothly ease hands from uncontrolled to controlled positions
2017-06-15 13:17:26 -07:00
Zach Pomerantz
3093a73ce1 Merge branch 'master' of github.com:highfidelity/hifi into audio/parity 2017-06-15 15:04:06 -04:00
ZappoMan
d352163d77 fix no audio device from previously removed audio device 2017-06-15 09:24:14 -07:00
Brad Hefta-Gaub
035a9e898f Merge pull request #10684 from howard-stearns/avatar-whitelist
avatar whitelist
2017-06-15 08:45:16 -07:00
howard-stearns
2deb26551f typos in comments/help-strings 2017-06-14 11:56:47 -07:00
Anthony J. Thibault
fac21033e7 Fixed matthew sitting pose by opening up UpLeg twist constraint to +- 90 degrees. 2017-06-14 11:53:54 -07:00
Atlante45
5777b5e805 Create one packet per node 2017-06-14 11:42:25 -07:00
Atlante45
3cc2396021 CR 2017-06-14 11:42:25 -07:00
Atlante45
a15660993d Fix comment 2017-06-14 11:42:25 -07:00
Atlante45
61eb93af35 Fix SharedNodePointer leak 2017-06-14 11:42:25 -07:00
Anthony J. Thibault
10f94c2d60 Fixed pole vectors on straight limbs by using reference vector 2017-06-14 11:35:53 -07:00
Zach Fox
bae27ec209 Merge pull request #10680 from zfox23/ZachRenderingImprovements1
Small rendering improvements based on spectator-camera changes
2017-06-13 17:18:43 -07:00
howard-stearns
6271b8ee7c avatar whitelist 2017-06-13 16:56:18 -07:00
David Rowe
570ec8457d Refactor 2017-06-14 10:45:30 +12:00
Anthony J. Thibault
03a6f7082e Merge branch 'master' into feature/pole-vector 2017-06-13 15:37:59 -07:00
Anthony J. Thibault
f20c03fa6e Pole vectors can be controlled via anim vars. 2017-06-13 15:36:05 -07:00
Zach Fox
79b6dc3f78 Remove one more instance of FramebufferCache 2017-06-13 15:26:07 -07:00
Zach Fox
52ea7e7994 Rendering improvements based on spectator-camera changes 2017-06-13 15:19:29 -07:00
Zach Pomerantz
b24681125d rm debugging 2017-06-13 18:16:16 -04:00
Zach Pomerantz
9017738a8d start device check timer 2017-06-13 18:00:41 -04:00
Zach Pomerantz
0e2976620d start device check timer 2017-06-13 18:00:09 -04:00
Zach Pomerantz
a8f69bb2e0 Merge branch 'master' of github.com:highfidelity/hifi into audio/parity 2017-06-13 17:41:52 -04:00
Zach Pomerantz
20c0dac8e8 update QML with Audio.muted 2017-06-13 16:10:16 -04:00
Zach Pomerantz
4a39798a97 sticky audio selection 2017-06-13 14:38:52 -04:00
Chris Collins
90c4d7d666 Merge pull request #10674 from samcake/brown
Fix bug in clearFramebuffer with Stencil Buffer
2017-06-13 11:25:06 -07:00
Chris Collins
33bf8cc20e Merge pull request #10672 from howard-stearns/fix-teleport-vs-stuck-in-floor
fix teleport vs stuck-in-floor work
2017-06-13 11:13:35 -07:00
Sam Cake
f4ed635725 Fix bug in clearFramebuffer with Stencil Buffer 2017-06-12 22:59:42 -07:00
Brad Hefta-Gaub
cbff1910e2 Merge pull request #10660 from birarda/bug/fileOnUrl
simplify fileOnUrl to only look for external textures right beside FBX
2017-06-12 21:59:17 -07:00
Brad Davis
db8bdbc0a6 Merge pull request #10659 from samcake/orange
simple Render Engine refactors coming from the Spectator Cam project
2017-06-12 20:31:07 -07:00
Brad Hefta-Gaub
0a84a75bde Merge pull request #10650 from jherico/web_event_handlers
Simplify eventBridge mechanism exposing functionality to web pages
2017-06-12 19:23:01 -07:00
David Rowe
5eee2d8352 Code review 2017-06-13 12:39:46 +12:00
Anthony J. Thibault
7521d6124e WIP: added blend between hips and foot for knee pole vector 2017-06-12 17:23:23 -07:00
Brad Davis
308e7295cc Merge pull request #10657 from jherico/tablet_deadlock
Attempt to resolve Tablet scripting interface deadlocks
2017-06-12 17:06:58 -07:00
howard-stearns
3d4f9be05b fix teleport vs stuck-in-floor work 2017-06-12 17:01:13 -07:00
Brad Hefta-Gaub
347742be1b Merge pull request #10601 from birarda/mannequin-avatar
Update default avatar to baked mannequin
2017-06-12 16:42:37 -07:00
Zach Pomerantz
b37a0239b0 up to reverb (needs cherry-picking) 2017-06-12 18:00:52 -04:00
Bradley Austin Davis
1968ecbc8f Simplify eventBridge mechanism exposing functionality to web pages 2017-06-12 14:46:37 -07:00
Anthony J. Thibault
0cde22d937 Bug fix for pole constraint on legs 2017-06-12 12:13:03 -07:00
Zach Fox
e96c55956f First pass at the fix 2017-06-12 09:53:14 -07:00
David Rowe
3e126c0517 Smoothly ease hands from uncontrolled to controlled positions 2017-06-12 17:14:13 +12:00
Chris Collins
4b6c13bc1f Merge pull request #10646 from ZappoMan/debugAudioProblems
Fix for no-audio on clean install
2017-06-10 11:32:42 -10:00
Seth Alves
eb049c8c6e Merge pull request #10624 from misslivirose/feat/add-primitive-shapes
Add additional primitive shapes
2017-06-09 19:02:54 -07:00