Commit graph

184 commits

Author SHA1 Message Date
ZappoMan
c0d14d2bd4 Merge branch 'master' of https://github.com/worklist/hifi into occlusion_culling 2013-07-03 15:36:41 -07:00
ZappoMan
2d6e522c35 debug stats 2013-07-03 10:59:36 -07:00
Stephen Birarda
36c6912de8 your agents are now nodes 2013-07-03 10:35:09 -07:00
ZappoMan
1e19748a1a Merge branch 'master' of https://github.com/worklist/hifi into occlusion_culling 2013-07-02 15:52:49 -07:00
tosh
f062319c2b introduces named constants for bandwidth meter channel indices / max. drag length 2013-07-02 03:53:49 +02:00
ZappoMan
c7e691a010 cleaned up CoverageMapV2 recursion code, fixes crazy false occlusion 2013-06-29 00:15:57 -07:00
ZappoMan
73ad854235 latest version of quadtree coverage map 2013-06-28 22:05:32 -07:00
tosh
290c20bfc7 introduces bandwidth meter / dialog 2013-06-22 04:22:10 +02:00
ZappoMan
4590bdc69d added support for clipping polygons to screen bounds, not yet enabled since it doesn't help performance, will use in future 2013-06-21 16:42:55 -07:00
ZappoMan
cadd596508 implement partitioned CoverageRegions in CoverageMap to further optimize polygon compares 2013-06-19 17:52:01 -07:00
ZappoMan
1284f9d09a naming cleanup and some optimizations 2013-06-19 13:45:13 -07:00
ZappoMan
1fc3ad8011 CR feedback 2013-06-18 12:03:58 -07:00
ZappoMan
8b18ee6844 renamed VoxelProjectedShadow class 2013-06-18 12:01:01 -07:00
ZappoMan
620a4a8ad6 latest occlusion culling with support for checking map without adding to coverage map for checking parent nodes 2013-06-13 16:37:14 -07:00
ZappoMan
8320925add Merge branch 'master' of https://github.com/worklist/hifi into occlusion_culling 2013-06-13 13:30:18 -07:00
Andrzej Kapolka
db729a04aa Converted double timestamps to long long (64 bit integers), fixed bug with
updating agent timestamps.
2013-06-13 11:11:59 -07:00
ZappoMan
b8e51943ab make sure position is in voxel units NOT TREE_SCALE 2013-06-12 21:45:45 -07:00
ZappoMan
627f61badb some debug changes for testing occlusion culling 2013-06-12 12:36:28 -07:00
ZappoMan
e2d22a8e21 latest cut at occlusion culling 2013-06-12 01:16:46 -07:00
ZappoMan
ac7fbc6320 added occlusion tests to debug menu 2013-06-11 13:29:01 -07:00
Andrzej Kapolka
27717bfcd4 Removed unused variables. 2013-06-06 10:48:35 -07:00
Andrzej Kapolka
d09700adde Merge branch 'master' of https://github.com/worklist/hifi into voxeltars
Conflicts:
	interface/src/Avatar.cpp
	interface/src/Avatar.h
	interface/src/Skeleton.h
	interface/src/VoxelSystem.h
2013-06-04 11:00:59 -07:00
ZappoMan
4f3872c18f CR feedback 2013-06-04 01:13:58 -07:00
Andrzej Kapolka
8d757e148f More work on voxeltars; basic skinning works. 2013-06-02 19:55:51 -07:00
Andrzej Kapolka
6c975f9c6f More work on avatar voxels. 2013-06-01 15:06:29 -07:00
Andrzej Kapolka
7425b39237 Working on avatar voxel system. 2013-05-31 17:55:30 -07:00
Andrzej Kapolka
e4bc7af6b4 Working on avatar voxels. 2013-05-31 14:52:29 -07:00
ZappoMan
b0397e8eb9 Merge branch 'master' of https://github.com/worklist/hifi into copy_and_paste_voxels 2013-05-30 21:41:55 -07:00
ZappoMan
46c6f2f9b5 latest copy paste 2013-05-29 15:02:28 -07:00
ZappoMan
c70ade0cc1 temporary hack fix to not discarding voxels 2013-05-29 12:14:45 -07:00
ZappoMan
d1d2e75143 first cut at export and import of voxels 2013-05-28 19:00:02 -07:00
ZappoMan
1a2921e3e8 Merge branch 'master' of https://github.com/worklist/hifi into voxel_animation 2013-05-25 15:32:12 -07:00
ZappoMan
60f2b9a438 removed debug 2013-05-25 15:31:28 -07:00
ZappoMan
f6863081f9 Fix Delta Sending mode by not culling out of view voxels until we STOP moving
- added isViewChanging() which determines if the view is currently changing
- made hasViewChanged() report false UNTIL we've stopped moving
- changed setupNewVoxelsForDrawing() to only call removeOutOfView() if we're not moving
2013-05-25 15:29:23 -07:00
Stephen Birarda
36892da488 keep a pointer to owning agent in AgentData 2013-05-24 12:17:34 -07:00
ZappoMan
8560e42357 fix issue with duplicate VBO slots 2013-05-24 12:08:25 -07:00
ZappoMan
06f2528d6a fix crashing on deleting voxels in server and client 2013-05-22 13:23:01 -07:00
Andrzej Kapolka
c7e840e0d4 The end parameter to glDrawRangeElements is inclusive. 2013-05-21 22:36:27 -07:00
ZappoMan
0bcd629c8a Merge branch 'master' of https://github.com/worklist/hifi into voxel_animation 2013-05-21 13:46:04 -07:00
Andrzej Kapolka
597769a861 Added basic capsule/sphere collisions between avatar and voxels. 2013-05-21 12:58:02 -07:00
ZappoMan
7c9be4b9f5 cleanup code 2013-05-21 11:42:13 -07:00
ZappoMan
a7f0a66aee code cleanup 2013-05-21 11:31:47 -07:00
ZappoMan
4f9c7fed59 removed UI for want exists bits, defaults to true 2013-05-21 11:25:50 -07:00
ZappoMan
ef2d27aba6 getting closer to working delete 2013-05-21 10:43:31 -07:00
Andrzej Kapolka
1be859ede9 Use glDrawRangeElements, which indicates the range of used indices. It may or
may not make a difference in performance, but it won't hurt.
2013-05-20 17:14:41 -07:00
ZappoMan
e1c89aac87 Merge branch 'master' of https://github.com/worklist/hifi into voxel_animation 2013-05-20 15:52:04 -07:00
ZappoMan
a53f84fcb9 latest hacking 2013-05-20 15:51:47 -07:00
Andrzej Kapolka
06c78c2f12 Tweak: let the reader know when it needs to load the full VBO. 2013-05-20 15:41:19 -07:00
Andrzej Kapolka
8d522cd3ed I believe the problem with voxel rendering is caused by the update thread's
writing the data while the render thread is attempting to read it.  This
should fix the issue.
2013-05-20 15:15:44 -07:00
ZappoMan
321d1952d6 first cut at exists bits 2013-05-20 12:56:59 -07:00