Sam Gateau
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c05d627cc1
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Clean up
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2015-01-23 17:13:26 -08:00 |
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Sam Gateau
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0d3f9c740d
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duplicate cleaning code at the end of Model renderCore
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2015-01-23 11:14:17 -08:00 |
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Sam Gateau
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4151833549
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cleaning up for pull request
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2015-01-23 10:49:04 -08:00 |
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Sam Gateau
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80784a7a33
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fixing a bug in texture storage when accessing mip #0
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2015-01-22 16:57:33 -08:00 |
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Sam Gateau
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258b5fd5a2
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Merge branch 'master' of https://github.com/highfidelity/hifi into temp0
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2015-01-22 16:28:05 -08:00 |
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Sam Gateau
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49dde269a6
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experimenting with linear space vs srgb space
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2015-01-22 16:27:17 -08:00 |
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Andrew Meadows
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355759d3d4
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Merge pull request #4152 from ZappoMan/fixGlitches
Fix glitches in bullets and multiple viewers
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2015-01-22 13:49:00 -08:00 |
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ZappoMan
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d34764bd55
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fix whitespace diff
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2015-01-22 13:33:59 -08:00 |
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ZappoMan
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6a9a6968f2
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debugging stutter
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2015-01-22 13:32:57 -08:00 |
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ZappoMan
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c6ad1462e6
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debugging stutter
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2015-01-22 13:31:59 -08:00 |
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ZappoMan
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838a549abe
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debugging stutter
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2015-01-22 13:31:09 -08:00 |
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ZappoMan
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14c7dc8eb9
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debugging stutter
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2015-01-22 13:13:18 -08:00 |
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Sam Gateau
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aecc8b85bd
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Merge branch 'master' of https://github.com/highfidelity/hifi into temp0
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2015-01-22 12:40:30 -08:00 |
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dev
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03a5c398ec
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splitting the GLBackend.cpp in several files and fixing the build for mac
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2015-01-22 12:38:24 -08:00 |
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Brad Hefta-Gaub
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ad209ee731
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Merge pull request #4150 from AndrewMeadows/bispinor
remove ground collision hack for physics testing
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2015-01-22 10:56:36 -08:00 |
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Andrew Meadows
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b2f2a3ad27
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Merge pull request #4149 from huffman/improve-loading
Update ImageOverlay to use TextureCache
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2015-01-22 09:26:10 -08:00 |
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Andrew Meadows
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3997b916c1
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remove ground collision hack for physics testing
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2015-01-22 09:17:51 -08:00 |
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Andrew Meadows
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77c4362991
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fix typo
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2015-01-21 18:14:24 -08:00 |
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Andrew Meadows
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b2e79a0157
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don't process results when no simulation
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2015-01-21 18:06:19 -08:00 |
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Andrew Meadows
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2751fab2c3
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don't send collision events for inactive pairs
also throttle collision events to 30/sec
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2015-01-21 18:02:13 -08:00 |
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Sam Gateau
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ea37d7cfd0
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Merge branch 'master' of https://github.com/highfidelity/hifi into temp0
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2015-01-21 16:55:25 -08:00 |
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Sam Gateau
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1e84f260a9
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Removing gl calls for texture from TextureCache
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2015-01-21 16:53:35 -08:00 |
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Ryan Huffman
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53a70c43e1
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Add width and height to NetworkTexture
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2015-01-21 15:08:38 -08:00 |
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Andrew Meadows
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1b7074e52a
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purge EntityCollisionSystem
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2015-01-21 14:16:34 -08:00 |
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Andrew Meadows
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1c38b08e8f
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remane emitEntityCollision... to entityCollision...
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2015-01-21 14:07:23 -08:00 |
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Andrew Meadows
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6840daa0b5
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removing tabs from formatting
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2015-01-21 11:55:28 -08:00 |
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Andrew Meadows
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e49c76656f
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merge upstream/master into andrew/isentropic
Conflicts:
libraries/physics/src/PhysicsEngine.cpp
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2015-01-21 11:35:36 -08:00 |
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Andrew Meadows
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86583f3f3f
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physics collisions emit script collision events
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2015-01-21 11:27:32 -08:00 |
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Sam Gateau
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33dcbded22
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Merge branch 'master' of https://github.com/highfidelity/hifi into temp0bis
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2015-01-21 10:07:58 -08:00 |
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Sam Gateau
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d19bfa69f2
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Even more gpu::Texture in the model rnedering
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2015-01-21 10:07:10 -08:00 |
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Brad Hefta-Gaub
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08e8694ae1
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Merge pull request #4139 from AndrewMeadows/bispinor
lower cost when failing to add entity to physics engine
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2015-01-20 18:17:35 -08:00 |
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Sam Gateau
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4302db109f
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First take at using the gpu::Texture in the Model rendering instead of the previous pass with raw glTexture
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2015-01-20 16:02:26 -08:00 |
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Andrew Meadows
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790d07d346
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track known contacts and generate collision events
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2015-01-20 14:18:10 -08:00 |
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Andrew Meadows
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5da38834e2
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introduce notion of NumSteps vs NumSubsteps
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2015-01-20 11:16:40 -08:00 |
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Andrew Meadows
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0154c613d0
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change FrameCount to NumSubsteps for more accuracy
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2015-01-20 11:02:48 -08:00 |
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Stephen Birarda
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cd23876afc
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fix QHttpMultiPart destroy from AccountManager
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2015-01-20 11:00:08 -08:00 |
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Stephen Birarda
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a66888939c
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add some debugging for domain switch
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2015-01-20 10:51:11 -08:00 |
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Stephen Birarda
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483d072709
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handle override path from address bar
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2015-01-20 10:47:57 -08:00 |
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Andrew Meadows
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549e3fac5f
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store backpointer to MotionState in btRigidBody
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2015-01-20 10:45:58 -08:00 |
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Andrzej Kapolka
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f7f480cee4
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Merge branch 'master' of https://github.com/highfidelity/hifi
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2015-01-19 21:54:07 -08:00 |
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Andrzej Kapolka
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35bd1cda89
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I believe this should fix some problems with flickering/crashing on edits:
don't reapply properties that we've already read (thus clearing cached data,
stepping on other threads, etc.)
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2015-01-19 21:52:56 -08:00 |
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Andrew Meadows
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e4f29412d5
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cheaper failure adding entity to physics engine
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2015-01-19 18:11:14 -08:00 |
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Andrew Meadows
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171fead347
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remove log about failure to add to physics engine
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2015-01-19 15:55:53 -08:00 |
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Andrzej Kapolka
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f8f9c25d38
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Back to JPG compression for heightfield colors.
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2015-01-19 14:59:28 -08:00 |
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Brad Hefta-Gaub
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215e3b732e
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Merge pull request #4134 from ey6es/metavoxels
Big ol' metavoxel update. Mostly the switch to "stack" representation for dual contour data, but also includes some heightfield fixes.
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2015-01-19 14:06:02 -08:00 |
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Brad Hefta-Gaub
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33152904bc
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Merge pull request #4133 from birarda/master
add debugging for AddressManager connect to domain
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2015-01-19 13:25:48 -08:00 |
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Andrzej Kapolka
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eb320f37c7
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Merge branch 'master' of https://github.com/highfidelity/hifi into metavoxels
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2015-01-19 12:41:21 -08:00 |
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Andrzej Kapolka
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ed287e9bb2
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This function isn't used, either.
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2015-01-19 12:16:06 -08:00 |
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Andrzej Kapolka
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422e4fb85d
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Use the closest point on an approximative sphere, rather than the center of
the node, to determine the LOD distance.
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2015-01-19 12:12:31 -08:00 |
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Andrzej Kapolka
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8d4707a874
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Removed unused function.
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2015-01-19 11:53:53 -08:00 |
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